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From abeae4a6d356653d50026707ecc2afceac83631e Mon Sep 17 00:00:00 2001
From: Kyle Brenneman <kbrenneman@nvidia.com>
Date: Wed, 8 May 2019 08:44:54 -0600
Subject: [PATCH xserver 3/5] GLX: Use the sending client for looking up XID's

When GlxGetXIDMap looks up an unknown XID, it will now look up a vendor based
on the screen number for the XID and the client that sent the current request.

In GlxGetXIDMap, if the XID is for a regular X window, then it won't be in the
(XID -> vendor) mapping, so we have to look up a vendor by screen number.

With this change, GlxGetXIDMap will use the (screen -> vendor) map for
whichever client sent the current request, instead of using the global
(screen -> vendor) map.

Since GlxGetXIDMap doesn't take a ClientPtr argument, GlxDispatchRequest will
store the client for the current request in a global variable. That way, the
ABI for GLXVND doesn't need to change.

v2: Fix an error check in GlxDispatchRequest.

Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 8b67ec7cc6fda243480a5a8ca118b66242f3eb2c)
---
 glx/vndcmds.c          | 13 +++++++++++--
 glx/vndserver.h        |  7 +++++++
 glx/vndservermapping.c | 12 ++++++++----
 3 files changed, 26 insertions(+), 6 deletions(-)

diff --git a/glx/vndcmds.c b/glx/vndcmds.c
index f0779d14a2..21c6fef9ea 100644
--- a/glx/vndcmds.c
+++ b/glx/vndcmds.c
@@ -468,15 +468,24 @@ void GlxDispatchReset(void)
 int GlxDispatchRequest(ClientPtr client)
 {
     REQUEST(xReq);
+    int result;
+
     if (GlxExtensionEntry->base == 0)
         return BadRequest;
+
+    GlxSetRequestClient(client);
+
     if (stuff->data < OPCODE_ARRAY_LEN) {
         if (dispatchFuncs[stuff->data] == NULL) {
             // Try to find a dispatch stub.
             dispatchFuncs[stuff->data] = GetVendorDispatchFunc(stuff->data, 0);
         }
-        return dispatchFuncs[stuff->data](client);
+        result = dispatchFuncs[stuff->data](client);
     } else {
-        return dispatch_GLXSingle(client);
+        result = dispatch_GLXSingle(client);
     }
+
+    GlxSetRequestClient(NULL);
+
+    return result;
 }
diff --git a/glx/vndserver.h b/glx/vndserver.h
index 78246d212c..613fef0fe2 100644
--- a/glx/vndserver.h
+++ b/glx/vndserver.h
@@ -95,6 +95,13 @@ Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor);
 GlxServerVendor * GlxGetXIDMap(XID id);
 void GlxRemoveXIDMap(XID id);
 
+/**
+ * Records the client that sent the current request. This is needed in
+ * GlxGetXIDMap to know which client's (screen -> vendor) mapping to use for a
+ * regular X window.
+ */
+void GlxSetRequestClient(ClientPtr client);
+
 GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor);
 GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag);
 void GlxFreeContextTag(GlxContextTagInfo *tagInfo);
diff --git a/glx/vndservermapping.c b/glx/vndservermapping.c
index 778656bb6e..4efab8b81d 100644
--- a/glx/vndservermapping.c
+++ b/glx/vndservermapping.c
@@ -33,6 +33,13 @@
 
 #include "vndservervendor.h"
 
+static ClientPtr requestClient = NULL;
+
+void GlxSetRequestClient(ClientPtr client)
+{
+    requestClient = client;
+}
+
 static GlxServerVendor *LookupXIDMapResource(XID id)
 {
     void *ptr = NULL;
@@ -59,10 +66,7 @@ GlxServerVendor *GlxGetXIDMap(XID id)
                                          DixGetAttrAccess);
         if (rv == Success && ptr != NULL) {
             DrawablePtr draw = (DrawablePtr) ptr;
-            GlxScreenPriv *screenPriv = GlxGetScreen(draw->pScreen);
-            if (screenPriv != NULL) {
-                vendor = screenPriv->vendor;
-            }
+            vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
         }
     }
     return vendor;
-- 
2.21.0