Blob Blame History Raw
# HG changeset patch
# Parent b7eb1ce0237d6125b75bc8ff1cb3afc328d6e78c
# User Steve Singer <steve@ssinger.info>
Bug 1005535 - Get skia GPU building on big endian.

diff --git a/configure.in b/configure.in
--- a/configure.in
+++ b/configure.in
@@ -8231,21 +8231,21 @@ dnl Skia
 dnl ========================================================
 if test "$MOZ_ENABLE_SKIA"; then
   AC_DEFINE(MOZ_ENABLE_SKIA)
   AC_DEFINE(USE_SKIA)
   if test "${MOZ_WIDGET_TOOLKIT}" = "android" -o x"$MOZ_WIDGET_TOOLKIT" = x"gonk"; then
     AC_DEFINE(SK_BUILD_FOR_ANDROID_NDK)
   fi
 
-  if test "${CPU_ARCH}" != "ppc" -a "${CPU_ARCH}" != "ppc64" -a "${CPU_ARCH}" != "sparc" -a -z "$MOZ_DISABLE_SKIA_GPU" ; then
+#  if test "${CPU_ARCH}" != "ppc" -a "${CPU_ARCH}" != "ppc64" -a "${CPU_ARCH}" != "sparc" -a -z "$MOZ_DISABLE_SKIA_GPU" ; then
     MOZ_ENABLE_SKIA_GPU=1
     AC_DEFINE(USE_SKIA_GPU)
     AC_SUBST(MOZ_ENABLE_SKIA_GPU)
-  fi
+#  fi
 fi
 AC_SUBST(MOZ_ENABLE_SKIA)
 
 dnl ========================================================
 dnl disable xul
 dnl ========================================================
 MOZ_ARG_DISABLE_BOOL(xul,
 [  --disable-xul           Disable XUL],
diff --git a/gfx/skia/generate_mozbuild.py b/gfx/skia/generate_mozbuild.py
--- a/gfx/skia/generate_mozbuild.py
+++ b/gfx/skia/generate_mozbuild.py
@@ -236,17 +236,17 @@ def generate_separated_sources(platform_
         return True
 
     return False
 
   separated = {
     'common': {
       #'trunk/src/effects/gradients/SkGradientTileProc.cpp',
       'trunk/src/gpu/gl/GrGLCreateNativeInterface_none.cpp',
-      'trunk/src/ports/SkDiscardableMemory_none.cpp',
+      #'trunk/src/ports/SkDiscardableMemory_none.cpp',
       'trunk/src/ports/SkImageDecoder_empty.cpp',
       'trunk/src/ports/SkMemory_mozalloc.cpp',
       # 'trunk/src/images/SkImages.cpp',
       # 'trunk/src/images/SkImageRef.cpp',
       # 'trunk/src/images/SkImageRef_GlobalPool.cpp',
       # 'trunk/src/images/SkImageRefPool.cpp',
       # 'trunk/src/images/SkImageDecoder.cpp',
       # 'trunk/src/images/SkImageDecoder_Factory.cpp',
diff --git a/gfx/skia/moz.build b/gfx/skia/moz.build
--- a/gfx/skia/moz.build
+++ b/gfx/skia/moz.build
@@ -847,17 +847,16 @@ else:
         'trunk/src/opts/SkBitmapProcState_opts_none.cpp',
         'trunk/src/opts/SkBlitMask_opts_none.cpp',
         'trunk/src/opts/SkBlitRow_opts_none.cpp',
         'trunk/src/opts/SkBlurImage_opts_none.cpp',
         'trunk/src/opts/SkMorphology_opts_none.cpp',
         'trunk/src/opts/SkTextureCompression_opts_none.cpp',
         'trunk/src/opts/SkUtils_opts_none.cpp',
         'trunk/src/opts/SkXfermode_opts_none.cpp',
-        'trunk/src/ports/SkDiscardableMemory_none.cpp',
     ]
 
 
 # can we find a better way of dealing with asm sources?
 
 # left out of UNIFIED_SOURCES for now; that's not C++ anyway, nothing else to unify it with
 if not CONFIG['INTEL_ARCHITECTURE'] and CONFIG['CPU_ARCH'] == 'arm' and CONFIG['GNU_CC']:
     SOURCES += [
diff --git a/gfx/skia/trunk/include/config/SkUserConfig.h b/gfx/skia/trunk/include/config/SkUserConfig.h
--- a/gfx/skia/trunk/include/config/SkUserConfig.h
+++ b/gfx/skia/trunk/include/config/SkUserConfig.h
@@ -192,16 +192,17 @@
 
 #if defined(SK_CPU_ARM32) || defined(SK_CPU_ARM64)
 #  define SK_BARRIERS_PLATFORM_H "skia/SkBarriers_arm.h"
 #else
 #  define SK_BARRIERS_PLATFORM_H "skia/SkBarriers_x86.h"
 #endif
 
 // On all platforms we have this byte order
+
 #define SK_A32_SHIFT 24
 #define SK_R32_SHIFT 16
 #define SK_G32_SHIFT 8
 #define SK_B32_SHIFT 0
 
 #define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 0
 
 #define SK_SUPPORT_LEGACY_GETDEVICE
diff --git a/gfx/skia/trunk/include/core/SkColorPriv.h b/gfx/skia/trunk/include/core/SkColorPriv.h
--- a/gfx/skia/trunk/include/core/SkColorPriv.h
+++ b/gfx/skia/trunk/include/core/SkColorPriv.h
@@ -27,37 +27,27 @@
  *  For easier compatibility with Skia's GPU backend, we further restrict these
  *  to either (in memory-byte-order) RGBA or BGRA. Note that this "order" does
  *  not directly correspond to the same shift-order, since we have to take endianess
  *  into account.
  *
  *  Here we enforce this constraint.
  */
 
-#ifdef SK_CPU_BENDIAN
-    #define SK_RGBA_R32_SHIFT   24
-    #define SK_RGBA_G32_SHIFT   16
-    #define SK_RGBA_B32_SHIFT   8
-    #define SK_RGBA_A32_SHIFT   0
 
-    #define SK_BGRA_B32_SHIFT   24
-    #define SK_BGRA_G32_SHIFT   16
-    #define SK_BGRA_R32_SHIFT   8
-    #define SK_BGRA_A32_SHIFT   0
-#else
     #define SK_RGBA_R32_SHIFT   0
     #define SK_RGBA_G32_SHIFT   8
     #define SK_RGBA_B32_SHIFT   16
     #define SK_RGBA_A32_SHIFT   24
 
     #define SK_BGRA_B32_SHIFT   0
     #define SK_BGRA_G32_SHIFT   8
     #define SK_BGRA_R32_SHIFT   16
     #define SK_BGRA_A32_SHIFT   24
-#endif
+
 
 #if defined(SK_PMCOLOR_IS_RGBA) && defined(SK_PMCOLOR_IS_BGRA)
     #error "can't define PMCOLOR to be RGBA and BGRA"
 #endif
 
 #define LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA  \
     (SK_A32_SHIFT == SK_RGBA_A32_SHIFT &&    \
      SK_R32_SHIFT == SK_RGBA_R32_SHIFT &&    \
diff --git a/gfx/skia/trunk/include/core/SkImageInfo.h b/gfx/skia/trunk/include/core/SkImageInfo.h
--- a/gfx/skia/trunk/include/core/SkImageInfo.h
+++ b/gfx/skia/trunk/include/core/SkImageInfo.h
@@ -83,19 +83,20 @@ enum SkColorType {
 
     kLastEnum_SkColorType = kIndex_8_SkColorType,
 
 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
     kN32_SkColorType = kBGRA_8888_SkColorType,
 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
     kN32_SkColorType = kRGBA_8888_SkColorType,
 #else
-#error "SK_*32_SHFIT values must correspond to BGRA or RGBA byte order"
+     kN32_SkColorType = kBGRA_8888_SkColorType
 #endif
 
+
 #ifdef SK_SUPPORT_LEGACY_N32_NAME
     kPMColor_SkColorType = kN32_SkColorType
 #endif
 };
 
 static int SkColorTypeBytesPerPixel(SkColorType ct) {
     static const uint8_t gSize[] = {
         0,  // Unknown
diff --git a/gfx/skia/trunk/include/gpu/GrTypes.h b/gfx/skia/trunk/include/gpu/GrTypes.h
--- a/gfx/skia/trunk/include/gpu/GrTypes.h
+++ b/gfx/skia/trunk/include/gpu/GrTypes.h
@@ -304,25 +304,23 @@ enum GrPixelConfig {
      * Byte order is r, g, b, a.  This color format is 32 bits per channel
      */
     kRGBA_float_GrPixelConfig,
     kLast_GrPixelConfig = kRGBA_float_GrPixelConfig
 };
 static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
 
 // Aliases for pixel configs that match skia's byte order.
-#ifndef SK_CPU_LENDIAN
-    #error "Skia gpu currently assumes little endian"
-#endif
+
 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
     static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
     static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
 #else
-    #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
+    static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
 #endif
 
 // Returns true if the pixel config is a GPU-specific compressed format
 // representation.
 static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) {
     switch (config) {
         case kETC1_GrPixelConfig:
         case kLATC_GrPixelConfig: