From d4efd5ab810e92202efe672be29136324dd2a3f9 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?D=C4=81vis=20Mos=C4=81ns?= <davispuh@gmail.com>
Date: Mon, 28 Dec 2015 05:43:18 +0200
Subject: [PATCH] Check for NULL from glGetString
glGetString can return NULL pointer in case of error
so check for it before using.
Change-Id: Ia07424c8f2b3ce6dce675514900a509e3ef3b739
---
src/particles/qquickimageparticle.cpp | 6 ++++--
src/quick/scenegraph/qsgcontext.cpp | 22 ++++++++++++++++------
.../qsgdefaultdistancefieldglyphcache.cpp | 8 +++++---
src/quick/scenegraph/util/qsgatlastexture.cpp | 4 ++--
4 files changed, 27 insertions(+), 13 deletions(-)
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index d78a350..b54861e 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -1276,14 +1276,16 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node)
// OS X 10.8.3 introduced a bug in the AMD drivers, for at least the 2011 macbook pros,
// causing point sprites who read gl_PointCoord in the frag shader to come out as
// green-red blobs.
- if (perfLevel < Deformable && strstr((char *) glGetString(GL_VENDOR), "ATI")) {
+ const char *vendor = (const char *) glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && vendor && strstr(vendor, "ATI")) {
perfLevel = Deformable;
}
#endif
#ifdef Q_OS_LINUX
// Nouveau drivers can potentially freeze a machine entirely when taking the point-sprite path.
- if (perfLevel < Deformable && strstr((const char *) glGetString(GL_VENDOR), "nouveau"))
+ const char *vendor = (const char *) glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && vendor && strstr(vendor, "nouveau"))
perfLevel = Deformable;
#endif
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index dd6977e..43d549f 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -624,14 +624,24 @@ void QSGRenderContext::initialize(QOpenGLContext *context)
m_sg->renderContextInitialized(this);
#ifdef Q_OS_LINUX
+ while (funcs->glGetError() != GL_NO_ERROR);
+
const char *vendor = (const char *) funcs->glGetString(GL_VENDOR);
- if (strstr(vendor, "nouveau"))
- m_brokenIBOs = true;
const char *renderer = (const char *) funcs->glGetString(GL_RENDERER);
- if (strstr(renderer, "llvmpipe"))
- m_serializedRender = true;
- if (strstr(vendor, "Hisilicon Technologies") && strstr(renderer, "Immersion.16"))
- m_brokenIBOs = true;
+
+ if (vendor && renderer) {
+ if (strstr(vendor, "nouveau"))
+ m_brokenIBOs = true;
+ if (strstr(renderer, "llvmpipe"))
+ m_serializedRender = true;
+ if (strstr(vendor, "Hisilicon Technologies") && strstr(renderer, "Immersion.16"))
+ m_brokenIBOs = true;
+ } else {
+ GLenum err;
+ while ((err = funcs->glGetError()) != GL_NO_ERROR) {
+ qWarning("QSGRenderContext::initialize: GL error %x from glGetString", err);
+ }
+ }
#endif
emit initialized();
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index dcc485c..43e234b 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -488,9 +488,11 @@ bool QSGDefaultDistanceFieldGlyphCache::useTextureUploadWorkaround() const
static bool set = false;
static bool useWorkaround = false;
if (!set) {
- useWorkaround = qstrcmp(reinterpret_cast<const char*>(m_funcs->glGetString(GL_RENDERER)),
- "Mali-400 MP") == 0;
- set = true;
+ const char *renderer = reinterpret_cast<const char*>(m_funcs->glGetString(GL_RENDERER));
+ if (renderer) {
+ useWorkaround = qstrcmp(renderer, "Mali-400 MP") == 0;
+ set = true;
+ }
}
return useWorkaround;
}
--
1.9.3