#!/bin/bash## render_getIdentityTemplateDir.sh -- This function re-defines absolute# path to artwork's related design templates directory. ## Copyright (C) 2009, 2010 Alain Reguera Delgado# # This program is free software; you can redistribute it and/or# modify it under the terms of the GNU General Public License as# published by the Free Software Foundation; either version 2 of the# License, or (at your option) any later version.# # This program is distributed in the hope that it will be useful, but# WITHOUT ANY WARRANTY; without even the implied warranty of# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU# General Public License for more details.## You should have received a copy of the GNU General Public License# along with this program; if not, write to the Free Software# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307# USA.# # ----------------------------------------------------------------------# $Id$# ---------------------------------------------------------------------- function render_getIdentityTemplateDir { SVG=$ACTIONVAL # Be sure design models are always pointing to trunk. This is # useful to let centos-art.sh script do render under branches # directory structure. SVG=$(echo "$SVG" | sed "s!/branches/!/trunk/!") # By default design templates are stored directly under theme # model directory structure. The Tpl/ directory is no longer used, # except some specific cases that, for organization sake, it is # convenient to use them. if [[ -d $SVG/Tpl ]];then SVG=$SVG/Tpl fi # If you are rendering theme motifs, design templates are not # stored inside Tpl directory. Instead, we use one common theme # model structure for all artistic motifs. Inside the common theme # model structure, there are several design models that user can # alternate among, using the THEMEMODEL variable available on # pre-rendering configuration scripts. SVG=$(echo "$SVG" | sed "s!Motifs/$(cli_getThemeName)!Models/$THEMEMODEL!") }