Intel® Threading Building Blocks. Game_of_life sample

# Intel® Threading Building Blocks.
Game_of_life sample

The "Game of life" example demonstrates interoperability of Intel® Threading Building Blocks (Intel® TBB) and Microsoft* .NET*.
This program runs 2 simultaneous instances of the classic Conway's "Game of Life". One of these instances uses serial calculations to update the board. The other one calculates in parallel with Intel TBB. The visualization is written in managed C++ and uses .NET CLR.

System Requirements

For the most up to date system requirements, see the release notes.

Files

Form1.h, Board.h
  Header files for GUI classes.
Evolution.h, Evolution.cpp
  Contain class hierarchy to implement game evolution in serial and parallel.
Update_state.cpp
  Implements 2 approaches for calculating steps in the program: with the use of SSE intrinsics, and ordinary C++ code.
Game_of_life.cpp
  Contains program entry point and other source not related to logical structure of the example.
Makefile
  Makefile for building the example.

Directories

src
  Contains source files mentioned above.
msvs
  Contains Microsoft* Visual Studio* workspace for building and running the example (Windows* systems only).
xcode
  Contains Xcode* IDE workspace for building and running the example (macOS* systems only).

For information about the minimum supported version of IDE, see release notes.

Build instructions

General build directions can be found here.

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Legal Information

Intel and the Intel logo are trademarks of Intel Corporation in the U.S. and/or other countries.
* Other names and brands may be claimed as the property of others.
© 2017, Intel Corporation