sd_event_wait

systemd
sd_event_wait 3
sd_event_wait sd_event_prepare sd_event_dispatch sd_event_get_state sd_event_get_iteration SD_EVENT_INITIAL SD_EVENT_PREPARING SD_EVENT_ARMED SD_EVENT_PENDING SD_EVENT_RUNNING SD_EVENT_EXITING SD_EVENT_FINISHED Low-level event loop operations

    #include <systemd/sd-event.h>

    enum {
            SD_EVENT_INITIAL,
            SD_EVENT_PREPARING,
            SD_EVENT_ARMED,
            SD_EVENT_PENDING,
            SD_EVENT_RUNNING,
            SD_EVENT_EXITING,
            SD_EVENT_FINISHED,
    };

int `sd_event_prepare` sd_event *event int `sd_event_wait` sd_event *event uint64_t usec int `sd_event_dispatch` sd_event *event int `sd_event_get_state` sd_event *event int `sd_event_get_iteration` sd_event *event uint64_t *ret

## Description

The low-level `sd_event_prepare()`, `sd_event_wait()` and `sd_event_dispatch()` functions may be used to execute specific phases of an event loop. See sd_event_run 3 and sd_event_loop 3 for higher-level functions that execute individual but complete iterations of an event loop or run it continuously.

`sd_event_prepare()` checks for pending events and arms necessary timers. If any events are ready to be processed ("pending"), it returns a positive, non-zero value, and the caller should process these events with `sd_event_dispatch()`.

`sd_event_dispatch()` dispatches the highest priority event source that has a pending event. On success, `sd_event_dispatch()` returns either zero, which indicates that no further event sources may be dispatched and exiting of the event loop was requested via sd_event_exit 3; or a positive non-zero value, which means that an event source was dispatched and the loop returned to its initial state, and the caller should initiate the next event loop iteration by invoking `sd_event_prepare()` again.

In case `sd_event_prepare()` returned zero, `sd_event_wait()` should be called to wait for further events or a timeout. If any events are ready to be processed, it returns a positive, non-zero value, and the events should be dispatched with `sd_event_dispatch()`. Otherwise, the event loop returned to its initial state and the next event loop iteration should be initiated by invoking `sd_event_prepare()` again.

`sd_event_get_state()` may be used to determine the state the event loop is currently in. It returns one of the states described below.

`sd_event_get_iteration()` may be used to determine the current iteration of the event loop. It returns an unsigned 64bit integer containing a counter that increases monotonically with each iteration of the event loop, starting with 0. The counter is increased at the time of the `sd_event_prepare()` invocation.

All five functions take, as the first argument, the event loop object event that has been created with `sd_event_new()`. The timeout for `sd_event_wait()` is specified in usec in microseconds. `(uint64_t) -1` may be used to specify an infinite timeout.

## State Machine

The event loop knows the following states, that may be queried with `sd_event_get_state()`.

`SD_EVENT_INITIAL`

  The initial state the event loop is in, before each event loop iteration. Use `sd_event_prepare()` to transition the event loop into the `SD_EVENT_ARMED` or `SD_EVENT_PENDING` states.

`SD_EVENT_PREPARING`

  An event source is currently being prepared, i.e. the preparation handler is currently being executed, as set with sd_event_source_set_prepare 3. This state is only seen in the event source preparation handler that is invoked from the `sd_event_prepare()` call and is immediately followed by `SD_EVENT_ARMED` or `SD_EVENT_PENDING`.

`SD_EVENT_ARMED`

  `sd_event_prepare()` has been called and no event sources were ready to be dispatched. Use `sd_event_wait()` to wait for new events, and transition into `SD_EVENT_PENDING` or back into `SD_EVENT_INITIAL`.

`SD_EVENT_PENDING`

  `sd_event_prepare()` or `sd_event_wait()` have been called and there were event sources with events pending. Use `sd_event_dispatch()` to dispatch the highest priority event source and transition back to `SD_EVENT_INITIAL`, or `SD_EVENT_FINISHED`.

`SD_EVENT_RUNNING`

  A regular event source is currently being dispatched. This state is only seen in the event source handler that is invoked from the `sd_event_dispatch()` call, and is immediately followed by `SD_EVENT_INITIAL` or `SD_EVENT_FINISHED` as soon the event source handler returns. Note that during dispatching of exit event sources the `SD_EVENT_EXITING` state is seen instead.

`SD_EVENT_EXITING`

  Similar to `SD_EVENT_RUNNING` but is the state in effect while dispatching exit event sources. It is followed by `SD_EVENT_INITIAL` or `SD_EVENT_FINISHED` as soon as the event handler returns.

`SD_EVENT_FINISHED`

  The event loop has exited. All exit event sources have run. If the event loop is in this state it serves no purpose anymore, and should be freed.

A simplified flow chart of the states and the calls to transition between them is shown below. Note that `SD_EVENT_PREPARING`, `SD_EVENT_RUNNING` and `SD_EVENT_EXITING` are not shown here.

              INITIAL -<---<---<---<---<---<---<---<---<---<---<---<---\
                 |                                                     |
                 |                                                     ^
                 |                                                     |
                 v                 ret == 0                            |
          sd_event_prepare() >--->--->--->--->- ARMED                  |
                 |                                |                    ^
                 | ret > 0                        |                    |
                 |                                |                    |
                 v                                v          ret == 0  |
              PENDING <---<---<---<---<---< sd_event_wait() >--->--->--+
                 |           ret > 0                                   ^
                 |                                                     |
                 |                                                     |
                 v                                                     |
          sd_event_dispatch() >--->--->--->--->--->--->--->--->--->--->/
                 |                             ret > 0
                 | ret == 0
                 |
                 v
              FINISHED

## Return Value

On success, these functions return 0 or a positive integer. On failure, they return a negative errno-style error code. In case of `sd_event_prepare()` and `sd_event_wait()`, a positive, non-zero return code indicates that events are ready to be processed and zero indicates that no events are ready. In case of `sd_event_dispatch()`, a positive, non-zero return code indicates that the event loop returned to its initial state and zero indicates the event loop has exited. `sd_event_get_state()` returns a positive or zero state on success.

### Errors

Returned errors may indicate the following problems:

`-EINVAL`

  The event parameter is invalid or `NULL`.

`-EBUSY`

  The event loop object is not in the right state.

`-ESTALE`

  The event loop is already terminated.

`-ECHILD`

  The event loop has been created in a different process.

Other errors are possible, too.

## See Also

systemd 1, sd_event_new 3, sd_event_add_io 3, sd_event_add_time 3, sd_event_add_signal 3, sd_event_add_child 3, sd_event_add_inotify 3, sd_event_add_defer 3, sd_event_run 3, sd_event_get_fd 3, sd_event_source_set_prepare 3