# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# CMAKE DSP Header file
# This file is read by the CMAKE, and is used as the top part of
# a microsoft project dsp header file
# IF this is in a dsp file, then it is not the header, but has
# already been used, so do not edit in that case.

# variables to REPLACE
# 
# BUILD_INCLUDES == include path
# EXTRA_DEFINES == compiler defines
# OUTPUT_DIRECTORY == override in output directory
# OUTPUT_LIBNAME  == name of output library

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=OUTPUT_LIBNAME - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "OUTPUT_LIBNAME - Win32 MinSizeRel" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 RelWithDebInfo" (based on "Win32 (x86) Static Library")
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library")
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"

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LIB32=link.exe -lib
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CMAKE_CUSTOM_RULE_CODE_RELEASE

!ELSEIF  "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug"

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CMAKE_CUSTOM_RULE_CODE_DEBUG

!ELSEIF  "$(CFG)" == "OUTPUT_LIBNAME - Win32 MinSizeRel"

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LIB32=link.exe -lib
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CMAKE_CUSTOM_RULE_CODE_MINSIZEREL

!ELSEIF  "$(CFG)" == "OUTPUT_LIBNAME - Win32 RelWithDebInfo"

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# ADD BASE CPP /nologo /D "WIN32" /D "NDEBUG" /D "_LIB"  /FD /c
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# ADD RSC COMPILE_DEFINITIONS_RELWITHDEBINFO
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LIB32=link.exe -lib
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CMAKE_CUSTOM_RULE_CODE_RELWITHDEBINFO

!ENDIF 

# Begin Target

# Name "OUTPUT_LIBNAME - Win32 Release"
# Name "OUTPUT_LIBNAME - Win32 Debug"
# Name "OUTPUT_LIBNAME - Win32 MinSizeRel"
# Name "OUTPUT_LIBNAME - Win32 RelWithDebInfo"

