From 7a9bdadd71730adc5266bc6758982abec5917b93 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Wed, 22 Oct 2014 19:31:10 +0100 Subject: [PATCH] sna/gen8: Clamp URB allocations for GT3 GT3 requires some reserved space in the URB allocation and so we must reduce the amount we allocate to our vertices. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81583 Signed-off-by: Chris Wilson --- src/sna/gen8_render.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/sna/gen8_render.c b/src/sna/gen8_render.c index 1eac5a7..a6a5dd2 100644 --- a/src/sna/gen8_render.c +++ b/src/sna/gen8_render.c @@ -462,21 +462,21 @@ gen8_emit_urb(struct sna *sna) { /* num of VS entries must be divisible by 8 if size < 9 */ OUT_BATCH(GEN8_3DSTATE_URB_VS | (2 - 2)); - OUT_BATCH(1024 << URB_ENTRY_NUMBER_SHIFT | + OUT_BATCH(960 << URB_ENTRY_NUMBER_SHIFT | (2 - 1) << URB_ENTRY_SIZE_SHIFT | - 0 << URB_STARTING_ADDRESS_SHIFT); + 4 << URB_STARTING_ADDRESS_SHIFT); OUT_BATCH(GEN8_3DSTATE_URB_HS | (2 - 2)); OUT_BATCH(0 << URB_ENTRY_SIZE_SHIFT | - 0 << URB_STARTING_ADDRESS_SHIFT); + 4 << URB_STARTING_ADDRESS_SHIFT); OUT_BATCH(GEN8_3DSTATE_URB_DS | (2 - 2)); OUT_BATCH(0 << URB_ENTRY_SIZE_SHIFT | - 0 << URB_STARTING_ADDRESS_SHIFT); + 4 << URB_STARTING_ADDRESS_SHIFT); OUT_BATCH(GEN8_3DSTATE_URB_GS | (2 - 2)); OUT_BATCH(0 << URB_ENTRY_SIZE_SHIFT | - 0 << URB_STARTING_ADDRESS_SHIFT); + 4 << URB_STARTING_ADDRESS_SHIFT); } static void -- 2.1.0