# HG changeset patch # User Steve Singer # Date 1558451540 -7200 # Tue May 21 17:12:20 2019 +0200 # Node ID 433beec63e6b5f409683af20a0c1ab137cc7bfad # Parent c0fdccc716e80a6d289c94f5d507ae141c62a3bf Bug 1005535 - Get skia GPU building on big endian. diff --git a/gfx/skia/skia/src/gpu/GrColor.h b/gfx/skia/skia/src/gpu/GrColor.h --- a/gfx/skia/skia/src/gpu/GrColor.h +++ b/gfx/skia/skia/src/gpu/GrColor.h @@ -59,17 +59,17 @@ static inline GrColor GrColorPackRGBA(un #define GrColorUnpackG(color) (((color) >> GrColor_SHIFT_G) & 0xFF) #define GrColorUnpackB(color) (((color) >> GrColor_SHIFT_B) & 0xFF) #define GrColorUnpackA(color) (((color) >> GrColor_SHIFT_A) & 0xFF) /** * Since premultiplied means that alpha >= color, we construct a color with * each component==255 and alpha == 0 to be "illegal" */ -#define GrColor_ILLEGAL (~(0xFF << GrColor_SHIFT_A)) +#define GrColor_ILLEGAL ((uint32_t)(~(0xFF << GrColor_SHIFT_A))) /** Normalizes and coverts an uint8_t to a float. [0, 255] -> [0.0, 1.0] */ static inline float GrNormalizeByteToFloat(uint8_t value) { static const float ONE_OVER_255 = 1.f / 255.f; return value * ONE_OVER_255; } /** Used to pick vertex attribute types. */