1a3471
Problem:  webGL sites are displayed in the wrong color (usually blue-ish)
1a3471
Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
1a3471
          knows how to deal with little endian.
1a3471
          So we swizzle the output of webgl after reading it from readpixels()
1a3471
Note:     This does not fix all webGL sites, but is a step in the right direction
1a3471
diff -r 6b017d3e9733 gfx/gl/GLContext.h
1a3471
--- a/gfx/gl/GLContext.h    Mon Sep 09 10:04:05 2019 +0200
1a3471
+++ b/gfx/gl/GLContext.h    Wed Nov 13 17:13:04 2019 +0100
1a3471
@@ -1551,6 +1551,13 @@
1a3471
     BEFORE_GL_CALL;
1a3471
     mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
1a3471
     OnSyncCall();
1a3471
+#if MOZ_BIG_ENDIAN
1a3471
+    uint8_t* itr = (uint8_t*)pixels;
1a3471
+    for (GLsizei i = 0; i < width * height; i++) {
1a3471
+      NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
1a3471
+      itr += 4;
1a3471
+    }
1a3471
+#endif
1a3471
     AFTER_GL_CALL;
1a3471
     mHeavyGLCallsSinceLastFlush = true;
1a3471
   }
1a3471