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# HG changeset patch
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# Parent b7eb1ce0237d6125b75bc8ff1cb3afc328d6e78c
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# User Steve Singer <steve@ssinger.info>
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Bug 1005535 - Get skia GPU building on big endian.
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diff --git a/configure.in b/configure.in
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--- a/configure.in
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+++ b/configure.in
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@@ -8231,21 +8231,21 @@ dnl Skia
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dnl ========================================================
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if test "$MOZ_ENABLE_SKIA"; then
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AC_DEFINE(MOZ_ENABLE_SKIA)
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AC_DEFINE(USE_SKIA)
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if test "${MOZ_WIDGET_TOOLKIT}" = "android" -o x"$MOZ_WIDGET_TOOLKIT" = x"gonk"; then
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AC_DEFINE(SK_BUILD_FOR_ANDROID_NDK)
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fi
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- if test "${CPU_ARCH}" != "ppc" -a "${CPU_ARCH}" != "ppc64" -a "${CPU_ARCH}" != "sparc" -a -z "$MOZ_DISABLE_SKIA_GPU" ; then
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+# if test "${CPU_ARCH}" != "ppc" -a "${CPU_ARCH}" != "ppc64" -a "${CPU_ARCH}" != "sparc" -a -z "$MOZ_DISABLE_SKIA_GPU" ; then
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MOZ_ENABLE_SKIA_GPU=1
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AC_DEFINE(USE_SKIA_GPU)
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AC_SUBST(MOZ_ENABLE_SKIA_GPU)
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- fi
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+# fi
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fi
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AC_SUBST(MOZ_ENABLE_SKIA)
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dnl ========================================================
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dnl disable xul
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dnl ========================================================
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MOZ_ARG_DISABLE_BOOL(xul,
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[ --disable-xul Disable XUL],
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diff --git a/gfx/skia/generate_mozbuild.py b/gfx/skia/generate_mozbuild.py
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--- a/gfx/skia/generate_mozbuild.py
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+++ b/gfx/skia/generate_mozbuild.py
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@@ -236,17 +236,17 @@ def generate_separated_sources(platform_
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return True
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return False
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separated = {
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'common': {
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#'trunk/src/effects/gradients/SkGradientTileProc.cpp',
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'trunk/src/gpu/gl/GrGLCreateNativeInterface_none.cpp',
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- 'trunk/src/ports/SkDiscardableMemory_none.cpp',
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+ #'trunk/src/ports/SkDiscardableMemory_none.cpp',
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'trunk/src/ports/SkImageDecoder_empty.cpp',
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'trunk/src/ports/SkMemory_mozalloc.cpp',
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# 'trunk/src/images/SkImages.cpp',
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# 'trunk/src/images/SkImageRef.cpp',
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# 'trunk/src/images/SkImageRef_GlobalPool.cpp',
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# 'trunk/src/images/SkImageRefPool.cpp',
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# 'trunk/src/images/SkImageDecoder.cpp',
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# 'trunk/src/images/SkImageDecoder_Factory.cpp',
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diff --git a/gfx/skia/moz.build b/gfx/skia/moz.build
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--- a/gfx/skia/moz.build
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+++ b/gfx/skia/moz.build
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@@ -847,17 +847,16 @@ else:
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'trunk/src/opts/SkBitmapProcState_opts_none.cpp',
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'trunk/src/opts/SkBlitMask_opts_none.cpp',
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'trunk/src/opts/SkBlitRow_opts_none.cpp',
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'trunk/src/opts/SkBlurImage_opts_none.cpp',
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'trunk/src/opts/SkMorphology_opts_none.cpp',
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'trunk/src/opts/SkTextureCompression_opts_none.cpp',
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'trunk/src/opts/SkUtils_opts_none.cpp',
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'trunk/src/opts/SkXfermode_opts_none.cpp',
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- 'trunk/src/ports/SkDiscardableMemory_none.cpp',
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]
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# can we find a better way of dealing with asm sources?
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# left out of UNIFIED_SOURCES for now; that's not C++ anyway, nothing else to unify it with
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if not CONFIG['INTEL_ARCHITECTURE'] and CONFIG['CPU_ARCH'] == 'arm' and CONFIG['GNU_CC']:
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SOURCES += [
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diff --git a/gfx/skia/trunk/include/config/SkUserConfig.h b/gfx/skia/trunk/include/config/SkUserConfig.h
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--- a/gfx/skia/trunk/include/config/SkUserConfig.h
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+++ b/gfx/skia/trunk/include/config/SkUserConfig.h
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@@ -192,16 +192,17 @@
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#if defined(SK_CPU_ARM32) || defined(SK_CPU_ARM64)
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# define SK_BARRIERS_PLATFORM_H "skia/SkBarriers_arm.h"
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#else
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# define SK_BARRIERS_PLATFORM_H "skia/SkBarriers_x86.h"
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#endif
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// On all platforms we have this byte order
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+
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#define SK_A32_SHIFT 24
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#define SK_R32_SHIFT 16
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#define SK_G32_SHIFT 8
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#define SK_B32_SHIFT 0
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#define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 0
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#define SK_SUPPORT_LEGACY_GETDEVICE
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diff --git a/gfx/skia/trunk/include/core/SkColorPriv.h b/gfx/skia/trunk/include/core/SkColorPriv.h
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--- a/gfx/skia/trunk/include/core/SkColorPriv.h
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+++ b/gfx/skia/trunk/include/core/SkColorPriv.h
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@@ -27,37 +27,27 @@
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* For easier compatibility with Skia's GPU backend, we further restrict these
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* to either (in memory-byte-order) RGBA or BGRA. Note that this "order" does
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* not directly correspond to the same shift-order, since we have to take endianess
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* into account.
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*
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* Here we enforce this constraint.
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*/
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-#ifdef SK_CPU_BENDIAN
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- #define SK_RGBA_R32_SHIFT 24
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- #define SK_RGBA_G32_SHIFT 16
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- #define SK_RGBA_B32_SHIFT 8
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- #define SK_RGBA_A32_SHIFT 0
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- #define SK_BGRA_B32_SHIFT 24
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- #define SK_BGRA_G32_SHIFT 16
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- #define SK_BGRA_R32_SHIFT 8
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- #define SK_BGRA_A32_SHIFT 0
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-#else
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#define SK_RGBA_R32_SHIFT 0
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#define SK_RGBA_G32_SHIFT 8
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#define SK_RGBA_B32_SHIFT 16
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#define SK_RGBA_A32_SHIFT 24
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#define SK_BGRA_B32_SHIFT 0
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#define SK_BGRA_G32_SHIFT 8
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#define SK_BGRA_R32_SHIFT 16
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#define SK_BGRA_A32_SHIFT 24
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-#endif
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+
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#if defined(SK_PMCOLOR_IS_RGBA) && defined(SK_PMCOLOR_IS_BGRA)
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#error "can't define PMCOLOR to be RGBA and BGRA"
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#endif
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#define LOCAL_PMCOLOR_SHIFTS_EQUIVALENT_TO_RGBA \
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(SK_A32_SHIFT == SK_RGBA_A32_SHIFT && \
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SK_R32_SHIFT == SK_RGBA_R32_SHIFT && \
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diff --git a/gfx/skia/trunk/include/core/SkImageInfo.h b/gfx/skia/trunk/include/core/SkImageInfo.h
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--- a/gfx/skia/trunk/include/core/SkImageInfo.h
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+++ b/gfx/skia/trunk/include/core/SkImageInfo.h
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@@ -83,19 +83,20 @@ enum SkColorType {
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kLastEnum_SkColorType = kIndex_8_SkColorType,
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#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
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kN32_SkColorType = kBGRA_8888_SkColorType,
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#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
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kN32_SkColorType = kRGBA_8888_SkColorType,
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#else
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-#error "SK_*32_SHFIT values must correspond to BGRA or RGBA byte order"
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+ kN32_SkColorType = kBGRA_8888_SkColorType
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#endif
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+
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#ifdef SK_SUPPORT_LEGACY_N32_NAME
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kPMColor_SkColorType = kN32_SkColorType
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#endif
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};
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static int SkColorTypeBytesPerPixel(SkColorType ct) {
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static const uint8_t gSize[] = {
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0, // Unknown
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diff --git a/gfx/skia/trunk/include/gpu/GrTypes.h b/gfx/skia/trunk/include/gpu/GrTypes.h
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--- a/gfx/skia/trunk/include/gpu/GrTypes.h
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+++ b/gfx/skia/trunk/include/gpu/GrTypes.h
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@@ -304,25 +304,23 @@ enum GrPixelConfig {
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* Byte order is r, g, b, a. This color format is 32 bits per channel
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*/
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kRGBA_float_GrPixelConfig,
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kLast_GrPixelConfig = kRGBA_float_GrPixelConfig
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};
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static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
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// Aliases for pixel configs that match skia's byte order.
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-#ifndef SK_CPU_LENDIAN
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- #error "Skia gpu currently assumes little endian"
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-#endif
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+
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#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
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#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
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static const GrPixelConfig kSkia8888_GrPixelConfig = kRGBA_8888_GrPixelConfig;
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#else
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- #error "SK_*32_SHIFT values must correspond to GL_BGRA or GL_RGBA format."
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+ static const GrPixelConfig kSkia8888_GrPixelConfig = kBGRA_8888_GrPixelConfig;
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#endif
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// Returns true if the pixel config is a GPU-specific compressed format
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// representation.
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static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) {
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switch (config) {
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case kETC1_GrPixelConfig:
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case kLATC_GrPixelConfig:
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