From 210dca6fd02254b8c4d145064cdfadbfef68dbd3 Mon Sep 17 00:00:00 2001 From: Olivier Brunel Date: Thu, 14 Nov 2013 15:52:54 +0100 Subject: [PATCH] Fix RemainAfterExit services keeping a hold on console When a service exits succesfully and has RemainAfterExit set, its hold on the console (in m->n_on_console) wasn't released since the unit state didn't change. --- src/core/service.c | 16 ++++++++++++++++ src/core/unit.c | 3 +++ 2 files changed, 19 insertions(+) diff --git a/src/core/service.c b/src/core/service.c index 5662180..62ae8f0 100644 --- a/src/core/service.c +++ b/src/core/service.c @@ -1570,6 +1570,22 @@ static void service_set_state(Service *s, ServiceState state) { if (state == SERVICE_EXITED && UNIT(s)->manager->n_reloading <= 0) unit_destroy_cgroup(UNIT(s)); + /* For remain_after_exit services, let's see if we can "release" the + * hold on the console, since unit_notify() only does that in case of + * change of state */ + if (state == SERVICE_EXITED && s->remain_after_exit && + UNIT(s)->manager->n_on_console > 0) { + ExecContext *ec = unit_get_exec_context(UNIT(s)); + if (ec && exec_context_may_touch_console(ec)) { + Manager *m = UNIT(s)->manager; + + m->n_on_console --; + if (m->n_on_console == 0) + /* unset no_console_output flag, since the console is free */ + m->no_console_output = false; + } + } + if (old_state != state) log_debug_unit(UNIT(s)->id, "%s changed %s -> %s", UNIT(s)->id, diff --git a/src/core/unit.c b/src/core/unit.c index acd9c74..6c2c4a0 100644 --- a/src/core/unit.c +++ b/src/core/unit.c @@ -1449,6 +1449,9 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_su if (UNIT_IS_INACTIVE_OR_FAILED(ns)) unit_destroy_cgroup(u); + /* Note that this doesn't apply to RemainAfterExit services exiting + * sucessfully, since there's no change of state in that case. Which is + * why it is handled in service_set_state() */ if (UNIT_IS_INACTIVE_OR_FAILED(os) != UNIT_IS_INACTIVE_OR_FAILED(ns)) { ExecContext *ec = unit_get_exec_context(u); if (ec && exec_context_may_touch_console(ec)) {