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## <summary>Games</summary>
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#######################################
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## <summary>
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##	The per user domain template for the games module.
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## </summary>
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## <desc>
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##	

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##	This template creates a derived domains which are used
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##	for games.
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##	

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##	

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##	This template is invoked automatically for each user, and
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##	generally does not need to be invoked directly
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##	by policy writers.
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##	

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## </desc>
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## <param name="userdomain_prefix">
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##	<summary>
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##	The prefix of the user domain (e.g., user
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##	is the prefix for user_t).
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##	</summary>
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## </param>
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## <param name="user_domain">
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##	<summary>
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##	The type of the user domain.
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##	</summary>
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## </param>
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## <param name="user_role">
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##	<summary>
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##	The role associated with the user domain.
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##	</summary>
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## </param>
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#
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template(`games_per_userdomain_template',`
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	########################################
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	#
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	# Declarations
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	#
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	type $1_games_t;
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	domain_type($1_games_t)
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	domain_entry_file($1_games_t,games_exec_t)
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	role $3 types $1_games_t;
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	type $1_games_devpts_t;
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	term_pty($1_games_devpts_t)
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	type $1_games_tmpfs_t;
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	files_tmpfs_file($1_games_tmpfs_t)
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	type $1_games_tmp_t;
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	files_tmp_file($1_games_tmp_t)
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	########################################
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	#
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	# Local policy
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	#
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	allow $1_games_t self:sem create_sem_perms;
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	allow $1_games_t self:tcp_socket create_stream_socket_perms;
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	allow $1_games_t self:udp_socket create_socket_perms;
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	allow $1_games_t self:tcp_socket { connectto sendto recvfrom };
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	allow $1_games_t self:tcp_socket { acceptfrom recvfrom };
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	allow $1_games_t $1_games_tmpfs_t:dir rw_dir_perms;
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	allow $1_games_t $1_games_tmpfs_t:file manage_file_perms;
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	allow $1_games_t $1_games_tmpfs_t:lnk_file create_lnk_perms;
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	allow $1_games_t $1_games_tmpfs_t:sock_file manage_file_perms;
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	allow $1_games_t $1_games_tmpfs_t:fifo_file manage_file_perms;
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	fs_tmpfs_filetrans($1_games_t,$1_games_tmpfs_t,{ dir file lnk_file sock_file fifo_file })
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	allow $1_games_t $1_games_tmp_t:dir manage_dir_perms;
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	allow $1_games_t $1_games_tmp_t:file manage_file_perms;
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	files_tmp_filetrans($1_games_t, $1_games_tmp_t, { file dir })
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	allow $1_games_t $1_games_devpts_t:chr_file { rw_file_perms setattr };
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	term_create_pty($1_games_t,$1_games_devpts_t)
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	allow $1_games_t games_data_t:dir rw_dir_perms;
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	allow $1_games_t games_data_t:file manage_file_perms;
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	allow $1_games_t games_data_t:lnk_file create_lnk_perms;
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	can_exec($1_games_t, games_exec_t)
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	allow $2 $1_games_t:unix_stream_socket connectto;
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	allow $1_games_t $2:unix_stream_socket connectto;
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	kernel_tcp_recvfrom($1_games_t)
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	kernel_tcp_recvfrom($1_games_t)
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	kernel_read_system_state($1_games_t)
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	corecmd_exec_bin($1_games_t)
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	corecmd_exec_sbin($1_games_t)
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	corenet_non_ipsec_sendrecv($1_games_t)
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	corenet_tcp_sendrecv_generic_if($1_games_t)
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	corenet_udp_sendrecv_generic_if($1_games_t)
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	corenet_tcp_sendrecv_all_nodes($1_games_t)
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	corenet_udp_sendrecv_all_nodes($1_games_t)
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	corenet_tcp_sendrecv_all_ports($1_games_t)
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	corenet_udp_sendrecv_all_ports($1_games_t)
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	corenet_tcp_bind_all_nodes($1_games_t)
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	corenet_tcp_bind_generic_port($1_games_t)
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	corenet_tcp_connect_generic_port($1_games_t)
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	corenet_sendrecv_generic_client_packets($1_games_t)
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	corenet_sendrecv_generic_server_packets($1_games_t)
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	dev_read_sound($1_games_t)
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	dev_write_sound($1_games_t)
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	dev_read_input($1_games_t)
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	dev_read_mouse($1_games_t)
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	dev_read_urand($1_games_t)
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	files_list_var($1_games_t)
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	files_search_var_lib($1_games_t)
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	files_dontaudit_search_var($1_games_t)
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	files_read_etc_files($1_games_t)
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	files_read_usr_files($1_games_t)
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	files_read_var_files($1_games_t)
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	init_dontaudit_rw_utmp($1_games_t)
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	logging_dontaudit_search_logs($1_games_t)
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	libs_use_shared_libs($1_games_t)
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	libs_use_ld_so($1_games_t)
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	miscfiles_read_man_pages($1_games_t)
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	miscfiles_read_localization($1_games_t)
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	sysnet_read_config($1_games_t)
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	userdom_manage_user_tmp_dirs($1,$1_games_t)
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	userdom_manage_user_tmp_files($1,$1_games_t)
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	userdom_manage_user_tmp_symlinks($1,$1_games_t)
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	userdom_manage_user_tmp_sockets($1,$1_games_t)
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	# Suppress .icons denial until properly implemented
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	userdom_dontaudit_read_user_home_content_files($1,$1_games_t)
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	# Type transition
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	tunable_policy(`!disable_games_trans',`
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		domain_auto_trans($2, games_exec_t, $1_games_t)
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	')
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	tunable_policy(`allow_execmem',`
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		allow $1_games_t self:process execmem;
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	')
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	optional_policy(`
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		nscd_socket_use($1_games_t)
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	')
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	optional_policy(`
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		xserver_user_client_template($1,$1_games_t,$1_games_tmpfs_t)
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		xserver_create_xdm_tmp_sockets($1_games_t)
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		xserver_read_xdm_lib_files($1_games_t)
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	')
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	ifdef(`TODO',`
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		gnome_application($1_games, $1)
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		gnome_file_dialog($1_games, $1)
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		# Access /home/user/.gnome2
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		# FIXME: Change to use per app types
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		allow $1_games_t $1_gnome_settings_t:dir create_dir_perms;
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		allow $1_games_t $1_gnome_settings_t:file create_file_perms;
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		allow $1_games_t $1_gnome_settings_t:lnk_file create_lnk_perms;
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		#missing policy
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		optional_policy(`
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			dontaudit $1_games_t $1_mozilla_t:unix_stream_socket connectto;
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		')
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	')
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')