From 490b3e99671ae4fee3b4e4bb2cc9b40e66f26e3c Mon Sep 17 00:00:00 2001 From: Pranav Kant Date: Wed, 22 Jul 2015 20:25:36 +0530 Subject: [PATCH 077/398] lokdocview, tilebuffer: Add DOxygen comments Change-Id: I27377f0a758729a7877cfc6a56ea1b4bb3d1c3c9 (cherry picked from commit e032b64451347f5079c2a5bfbfda8d843db91e2d) --- libreofficekit/source/gtk/lokdocview.cxx | 12 ++++++++++++ libreofficekit/source/gtk/tilebuffer.hxx | 5 +++++ 2 files changed, 17 insertions(+) diff --git a/libreofficekit/source/gtk/lokdocview.cxx b/libreofficekit/source/gtk/lokdocview.cxx index 0740e04dd6c8..ddb3c386b0ca 100644 --- a/libreofficekit/source/gtk/lokdocview.cxx +++ b/libreofficekit/source/gtk/lokdocview.cxx @@ -36,6 +36,7 @@ // Number of handles around a graphic selection. #define GRAPHIC_HANDLE_COUNT 8 +/// Private struct used by this GObject type struct _LOKDocViewPrivate { gchar* m_aLOPath; @@ -162,6 +163,7 @@ G_DEFINE_TYPE_WITH_CODE (LOKDocView, lok_doc_view, GTK_TYPE_DRAWING_AREA, static GThreadPool* lokThreadPool; +/// Helper struct used to pass the data from soffice thread -> main thread. struct CallbackData { int m_nType; @@ -174,8 +176,16 @@ struct CallbackData m_pDocView(pDocView) {} }; +/** + A struct that we use to store the data about the LOK call. + + Object of this type is passed with all the LOK calls, + so that they can be idenitified. Additionally, it also contains + the data that LOK call needs. +*/ struct LOEvent { + /// To identify the type of LOK call int m_nType; const gchar* m_pCommand; const gchar* m_pArguments; @@ -187,6 +197,8 @@ struct LOEvent int m_nCharCode; int m_nKeyCode; + + /// Constructor to easily instantiate an object for LOK call of `type' type. LOEvent(int type) : m_nType(type) {} diff --git a/libreofficekit/source/gtk/tilebuffer.hxx b/libreofficekit/source/gtk/tilebuffer.hxx index 50de72d9d3b9..40fb2abbae6d 100644 --- a/libreofficekit/source/gtk/tilebuffer.hxx +++ b/libreofficekit/source/gtk/tilebuffer.hxx @@ -131,6 +131,11 @@ class TileBuffer Tile m_DummyTile; }; +/** + Helper struct used to pass the data from main thread to spawned threads. + Spawned threads are responsible for calling paintTile, and store the result + in tile buffer. +*/ struct GetTileCallbackData { int m_nX; -- 2.12.0