From cc6a8fc5c640f6b9969c28fc140ae49bfa52aff6 Mon Sep 17 00:00:00 2001 From: CentOS Sources Date: Nov 19 2015 15:35:56 +0000 Subject: import gnome-themes-standard-3.14.2.2-2.el7 --- diff --git a/.gitignore b/.gitignore index 9152e6f..62e43c7 100644 --- a/.gitignore +++ b/.gitignore @@ -1 +1 @@ -SOURCES/gnome-themes-standard-3.8.4.tar.xz +SOURCES/gnome-themes-standard-3.14.2.2.tar.xz diff --git a/.gnome-themes-standard.metadata b/.gnome-themes-standard.metadata index a8f7db0..4ffbefd 100644 --- a/.gnome-themes-standard.metadata +++ b/.gnome-themes-standard.metadata @@ -1 +1 @@ -e5f54432db3487780121153ca61a7fbc7c74cda3 SOURCES/gnome-themes-standard-3.8.4.tar.xz +09aaa67c179f223aad479c957aacbb0de538ab56 SOURCES/gnome-themes-standard-3.14.2.2.tar.xz diff --git a/SOURCES/metacity-theme-2.xml b/SOURCES/metacity-theme-2.xml new file mode 100644 index 0000000..6d21d88 --- /dev/null +++ b/SOURCES/metacity-theme-2.xml @@ -0,0 +1,1604 @@ + + + + Adwaita + GNOME Art Team <art.gnome.org> + Â Intel, Â Red Hat, Lapo Calamandrei + 2010 + Default GNOME 3 window theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2)) + 1" + color="C_title_unfocused"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4" /> + <color value="gtk:bg[NORMAL]"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_focused_alt"> + <gradient type="vertical" x="0" y="0" width="width" height="height"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6" /> + <!-- <color value="gtk:bg[NORMAL]"/> --> + <!-- <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> --> + <color value="gtk:bg[NORMAL]"/> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="titlebar_fill_unfocused" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="hilight"> + <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> + <gradient type="vertical" x="1" y="1" width="1" height="height-4"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="rounded_hilight"> + <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> + <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> + <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> + <gradient type="vertical" x="1" y="5" width="1" height="height-9"> + <color value="C_titlebar_focused_hilight" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused_alt"> + <include name="titlebar_fill_focused_alt" /> + <include name="rounded_hilight" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width" y1="0" + x2="width" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + + <!-- button icons--> + +<constant name="C_icons_shadow" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="close_glyph_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="close_shadow_focused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="close_focused"> + <include name="close_shadow_focused" y="1" /> + <!-- I'm not happy with the current aa I'll draw it twice to make it darker --> + <include name="close_shadow_focused" y="1" /> + <include name="close_glyph_focused" /> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="close_unfocused"> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_prelight"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="close_glyph_unfocused_pressed"> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> + <line + x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> + <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="maximize_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="maximize_focused"> + <include name="maximize_shadow_focused" y="1" /> + <include name="maximize_glyph_focused" /> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <include name="maximize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="maximize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="minimize_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="minimize_focused"> + <include name="minimize_shadow_focused" y="1" /> + <include name="minimize_glyph_focused" /> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <include name="minimize_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="minimize_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="menu_shadow_focused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="menu_focused"> + <include name="menu_shadow_focused" y="1" /> + <include name="menu_glyph_focused" /> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <include name="menu_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="menu_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_focused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_focused" /> +</draw_ops> + +<draw_ops name="shade_shadow_focused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_shadow" /> +</draw_ops> + +<draw_ops name="shade_focused"> + <include name="shade_shadow_focused" y="1" /> + <include name="shade_glyph_focused" /> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <include name="shade_glyph_focused" y="1" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused" /> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_prelight"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_prelight" /> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> +</draw_ops> + +<draw_ops name="shade_glyph_unfocused_pressed"> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" + width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> + <rectangle + x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" + width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" + color="C_icons_unfocused_pressed" /> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> +</draw_ops> + + + <!-- button backgrounds --> + +<constant name="C_button_border" value="blend/#000000/gtk:bg[NORMAL]/0.8" /> +<constant name="C_button_hilight" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6" /> + +<draw_ops name="button_fill"> <!-- button background gradient --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.15" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.21" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.27" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.12" /> + </gradient> +</draw_ops> + +<draw_ops name="button_bottom"> + <line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" /> + <line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_button_hilight" /> +</draw_ops> + +<draw_ops name="button_bevel"> + <gradient type="vertical" x="0" y="0" width="1" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.1"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-2"> + <color value="C_border_focused"/> + <color value="blend/gtk:bg[NORMAL]/#000000/0.1"/> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.03" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.1" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.2" /> + <color value="blend/gtk:bg[NORMAL]/gtk:fg[NORMAL]/0.04" /> + </gradient> +</draw_ops> + +<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status --> + <gradient type="vertical" x="0" y="0" width="width" height="height-2"> + <color value="C_border_focused" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.75" /> + <color value="blend/#000000/gtk:bg[NORMAL]/0.8" /> + </gradient> +</draw_ops> + +<draw_ops name="button"> + <include name="button_fill" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_prelight"> + <include name="button_fill_prelight" /> + <include name="button_bevel" /> + <include name="button_bottom" /> +</draw_ops> + +<draw_ops name="button_pressed"> + <include name="button_fill_pressed" /> + <include name="button_bottom" /> +</draw_ops> + +<!-- things get messy here --> + +<draw_ops name="button_inner_right_slice1"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill"> + <include name="button_inner_right_slice1" /> + <include name="button_inner_right_slice2" /> + <include name="button_inner_right_slice3" /> + <include name="button_inner_right_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_prelight"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_prelight"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_prelight"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_prelight"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_prelight"> + <include name="button_inner_right_slice1_prelight" /> + <include name="button_inner_right_slice2_prelight" /> + <include name="button_inner_right_slice3_prelight" /> + <include name="button_inner_right_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_right_slice1_pressed"> + <clip x="0" y="0" width="width" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice2_pressed"> + <clip x="1" y="height-5" width="width-1" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice3_pressed"> + <clip x="2" y="height-3" width="width-2" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_right_slice4_pressed"> + <clip x="4" y="height-2" width="width-4" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_right_fill_pressed"> + <include name="button_inner_right_slice1_pressed" /> + <include name="button_inner_right_slice2_pressed" /> + <include name="button_inner_right_slice3_pressed" /> + <include name="button_inner_right_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_right_border"> + <gradient type="vertical" x="0" y="0" width="1" height="height-5"> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.06" /> + <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> + </gradient> + <arc color="C_button_hilight" x="1" y="height-10" width="9" height="9" start_angle="180" extent_angle="90" /> + <gradient type="vertical" x="1" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="1" y="height-11" width="9" height="9" start_angle="180" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_right"> + <include name="button_inner_right_fill" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_prelight"> + <include name="button_inner_right_fill_prelight" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_right_pressed"> + <include name="button_inner_right_fill_pressed" /> + <include name="button_inner_right_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill"> + <include name="button_inner_left_slice1" /> + <include name="button_inner_left_slice2" /> + <include name="button_inner_left_slice3" /> + <include name="button_inner_left_slice4" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_prelight"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_prelight"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_prelight"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_prelight" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_prelight"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_prelight"> + <include name="button_inner_left_slice1_prelight" /> + <include name="button_inner_left_slice2_prelight" /> + <include name="button_inner_left_slice3_prelight" /> + <include name="button_inner_left_slice4_prelight" /> +</draw_ops> + +<draw_ops name="button_inner_left_slice1_pressed"> + <clip x="0" y="0" width="width-1" height="height-5" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice2_pressed"> + <clip x="0" y="height-5" width="width-2" height="2" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice3_pressed"> + <clip x="0" y="height-3" width="width-3" height="1" /> + <include name="button_pressed" /> +</draw_ops> +<draw_ops name="button_inner_left_slice4_pressed"> + <clip x="0" y="height-2" width="width-5" height="2" /> + <include name="button_pressed" /> +</draw_ops> + +<draw_ops name="button_inner_left_fill_pressed"> + <include name="button_inner_left_slice1_pressed" /> + <include name="button_inner_left_slice2_pressed" /> + <include name="button_inner_left_slice3_pressed" /> + <include name="button_inner_left_slice4_pressed" /> +</draw_ops> + + +<draw_ops name="button_inner_left_border"> + <gradient type="vertical" x="width-1" y="0" width="1" height="height-6"> + <color value="C_titlebar_focused_hilight" /> + <color value="C_button_hilight" /> + </gradient> + <arc color="C_button_hilight" x="width-11" y="height-11" width="10" height="10" start_angle="90" extent_angle="90" /> + <gradient type="vertical" x="width-2" y="0" width="1" height="height-5"> + <color value="C_border_focused" /> + <color value="C_button_border" /> + </gradient> + <arc color="C_button_border" x="width-11" y="height-11" width="9" height="9" start_angle="90" extent_angle="90" /> +</draw_ops> + +<draw_ops name="button_inner_left"> + <include name="button_inner_left_fill" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_prelight"> + <include name="button_inner_left_fill_prelight" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<draw_ops name="button_inner_left_pressed"> + <include name="button_inner_left_fill_pressed" /> + <include name="button_inner_left_border" /> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button"/> + <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button"/> + <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> + <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused_alt" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_focused" /> + <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> + + <button function="left_middle_background" state="normal" draw_ops="button_inner_left"/> + <button function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> + + <button function="right_middle_background" state="normal" draw_ops="button_inner_right"/> + <button function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="shade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> + +</metacity_theme> diff --git a/SPECS/gnome-themes-standard.spec b/SPECS/gnome-themes-standard.spec index 680b8ab..ec8c932 100644 --- a/SPECS/gnome-themes-standard.spec +++ b/SPECS/gnome-themes-standard.spec @@ -1,17 +1,18 @@ %global gtk2_version 2.24.15 -%global gtk3_version 3.6.2 +%global gtk3_version 3.9.3 Name: gnome-themes-standard -Version: 3.8.4 -Release: 3%{?dist} +Version: 3.14.2.2 +Release: 2%{?dist} Summary: Standard themes for GNOME applications Group: User Interface/Desktops License: LGPLv2+ URL: http://git.gnome.org/browse/gnome-themes-standard -Source0: http://download.gnome.org/sources/%{name}/3.8/%{name}-%{version}.tar.xz +Source0: http://download.gnome.org/sources/%{name}/3.14/%{name}-%{version}.tar.xz Source1: settings.ini Source2: gtkrc +Source3: metacity-theme-2.xml Obsoletes: fedora-gnome-theme <= 15.0-1.fc15 Provides: fedora-gnome-theme = 1:%{version}-%{release} @@ -25,26 +26,17 @@ BuildRequires: librsvg2-devel BuildRequires: intltool gettext autoconf automake libtool # for gtk-update-icon-cache BuildRequires: gtk2 -Requires: gnome-icon-theme Requires: abattis-cantarell-fonts -Requires: adwaita-cursor-theme = %{version}-%{release} Requires: adwaita-gtk2-theme = %{version}-%{release} -Requires: adwaita-gtk3-theme = %{version}-%{release} +Requires: adwaita-icon-theme + +Conflicts: adwaita-gtk3-theme < 3.13.3 %description The gnome-themes-standard package contains the standard theme for the GNOME desktop, which provides default appearance for cursors, desktop background, window borders and GTK+ applications. -%package -n adwaita-cursor-theme -Summary: Adwaita cursor theme -Group: User Interface/Desktops -BuildArch: noarch - -%description -n adwaita-cursor-theme -The adwaita-cursor-theme package contains a modern set of cursors originally -designed for the GNOME desktop. - %package -n adwaita-gtk2-theme Summary: Adwaita gtk2 theme Group: User Interface/Desktops @@ -54,15 +46,6 @@ Requires: gtk2%{_isa} >= %{gtk2_version} The adwaita-gtk2-theme package contains a gtk2 theme for presenting widgets with a GNOME look and feel. -%package -n adwaita-gtk3-theme -Summary: Adwaita gtk3 theme -Group: User Interface/Desktops -Requires: gtk3%{_isa} >= %{gtk3_version} - -%description -n adwaita-gtk3-theme -The adwaita-gtk3-theme package contains a gtk3 theme for rendering widgets -with a GNOME look and feel. - %prep %setup -q @@ -73,18 +56,22 @@ make %{?_smp_mflags} %install make install DESTDIR=$RPM_BUILD_ROOT +for s in 16x16 22x22 24x24 32x32 48x48 256x256; do + cp $RPM_BUILD_ROOT%{_datadir}/icons/HighContrast/$s/apps/liveinst.png $RPM_BUILD_ROOT%{_datadir}/icons/HighContrast/$s/apps/anaconda.png +done + for t in HighContrast; do rm -f $RPM_BUILD_ROOT%{_datadir}/icons/$t/icon-theme.cache touch $RPM_BUILD_ROOT%{_datadir}/icons/$t/icon-theme.cache done -rm $RPM_BUILD_ROOT%{_libdir}/gtk-3.0/3.0.0/theming-engines/libadwaita.la rm $RPM_BUILD_ROOT%{_libdir}/gtk-2.0/2.10.0/engines/libadwaita.la -mkdir -p $RPM_BUILD_ROOT%{_sysconfdir}/gtk-3.0 -cp $RPM_SOURCE_DIR/settings.ini $RPM_BUILD_ROOT%{_sysconfdir}/gtk-3.0/settings.ini -mkdir -p $RPM_BUILD_ROOT%{_sysconfdir}/gtk-2.0 -cp $RPM_SOURCE_DIR/gtkrc $RPM_BUILD_ROOT%{_sysconfdir}/gtk-2.0/gtkrc +mkdir -p $RPM_BUILD_ROOT%{_datadir}/gtk-2.0 +cp $RPM_SOURCE_DIR/gtkrc $RPM_BUILD_ROOT%{_datadir}/gtk-2.0/gtkrc + +mkdir -p $RPM_BUILD_ROOT%{_datadir}/themes/Adwaita/metacity-1 +cp $RPM_SOURCE_DIR/metacity-theme-2.xml $RPM_BUILD_ROOT%{_datadir}/themes/Adwaita/metacity-1 %post for t in HighContrast; do @@ -102,36 +89,28 @@ done # Background and WM %{_datadir}/themes/Adwaita %exclude %{_datadir}/themes/Adwaita/gtk-2.0 -%exclude %{_datadir}/themes/Adwaita/gtk-3.0 - -# Background -%{_datadir}/gnome-background-properties/* # A11y themes %ghost %{_datadir}/icons/HighContrast/icon-theme.cache %{_datadir}/icons/HighContrast %{_datadir}/themes/HighContrast -%files -n adwaita-cursor-theme -# Cursors -%{_datadir}/icons/Adwaita - %files -n adwaita-gtk2-theme # gtk2 Theme and engine %{_libdir}/gtk-2.0/2.10.0/engines/libadwaita.so %{_datadir}/themes/Adwaita/gtk-2.0 # Default gtk2 settings -%{_sysconfdir}/gtk-2.0/gtkrc +%{_datadir}/gtk-2.0/gtkrc -%files -n adwaita-gtk3-theme -# gtk3 Theme and engine -%{_libdir}/gtk-3.0/3.0.0/theming-engines/libadwaita.so -%{_datadir}/themes/Adwaita/gtk-3.0 -# Default gtk3 settings -%{_sysconfdir}/gtk-3.0/settings.ini +%changelog +* Thu Jun 4 2015 Matthias Clasen <mclasen@redhat.com> - 3.14.2.2-2 +- Keep shipping a metacity theme that works with metacity 3.12 +- Resolves: #1227540 +* Thu Nov 27 2014 Adel Gadllah <adel.gadllah@gmail.com> - 3.14.2.2-1 +- Update to 3.14.2.2 +- Resolves: #1174391 -%changelog * Fri Jan 24 2014 Daniel Mach <dmach@redhat.com> - 3.8.4-3 - Mass rebuild 2014-01-24