From 5b34275ba2e3e7a5860e8fdfaca566005cd62d5a Mon Sep 17 00:00:00 2001 From: CentOS Sources Date: Jun 10 2014 13:26:52 +0000 Subject: import gnome-shell-extensions-3.8.4-10.el7_0 --- diff --git a/SOURCES/window-list-fixes.patch b/SOURCES/window-list-fixes.patch new file mode 100644 index 0000000..dd3a18f --- /dev/null +++ b/SOURCES/window-list-fixes.patch @@ -0,0 +1,176 @@ +From 0de4af866fe95df711eed2caa6c9a108e392e0f0 Mon Sep 17 00:00:00 2001 +From: =?UTF-8?q?Florian=20M=C3=BCllner?= +Date: Fri, 14 Feb 2014 18:35:07 +0100 +Subject: [PATCH 1/3] window-list: Sync hover after closing menus + +StButton takes the hover state into account to decide whether a +series of events should be considered a click. So when dismissing +a menu by clicking on a different window/app button, its menu +cannot be triggered before leaving and re-entering the button +(and thus syncing the hover state). +Fix this by always syncing the hover state after a grab is dropped. + +https://bugzilla.gnome.org/show_bug.cgi?id=724688 +--- + extensions/window-list/extension.js | 15 +++++++++++++++ + 1 file changed, 15 insertions(+) + +diff --git a/extensions/window-list/extension.js b/extensions/window-list/extension.js +index f282550..fc8e022 100644 +--- a/extensions/window-list/extension.js ++++ b/extensions/window-list/extension.js +@@ -45,6 +45,16 @@ function _openMenu(menu) { + menu.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false); + } + ++function _onMenuStateChanged(menu, isOpen) { ++ if (isOpen) ++ return; ++ ++ let [x, y,] = global.get_pointer(); ++ let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y); ++ if (windowList.actor.contains(actor)) ++ actor.sync_hover(); ++} ++ + + const WindowContextMenu = new Lang.Class({ + Name: 'WindowContextMenu', +@@ -185,6 +195,7 @@ const WindowButton = new Lang.Class({ + + this._menuManager = new PopupMenu.PopupMenuManager(this); + this._contextMenu = new WindowContextMenu(this.actor, this.metaWindow); ++ this._contextMenu.connect('open-state-changed', _onMenuStateChanged); + this._contextMenu.actor.hide(); + this._menuManager.addMenu(this._contextMenu); + Main.uiGroup.add_actor(this._contextMenu.actor); +@@ -361,6 +372,7 @@ const AppButton = new Lang.Class({ + + this._menuManager = new PopupMenu.PopupMenuManager(this); + this._menu = new PopupMenu.PopupMenu(this.actor, 0.5, St.Side.BOTTOM); ++ this._menu.connect('open-state-changed', _onMenuStateChanged); + this._menu.actor.hide(); + this._menu.connect('activate', Lang.bind(this, this._onMenuActivate)); + this._menuManager.addMenu(this._menu); +@@ -368,6 +380,7 @@ const AppButton = new Lang.Class({ + + this._contextMenuManager = new PopupMenu.PopupMenuManager(this); + this._appContextMenu = new AppContextMenu(this.actor, this.app); ++ this._appContextMenu.connect('open-state-changed', _onMenuStateChanged); + this._appContextMenu.actor.hide(); + this._contextMenuManager.addMenu(this._appContextMenu); + Main.uiGroup.add_actor(this._appContextMenu.actor); +@@ -442,6 +455,8 @@ const AppButton = new Lang.Class({ + this._windowTitle = new WindowTitle(this.metaWindow); + this._singleWindowTitle.child = this._windowTitle.actor; + this._windowContextMenu = new WindowContextMenu(this.actor, this.metaWindow); ++ this._windowContextMenu.connect('open-state-changed', ++ _onMenuStateChanged); + Main.uiGroup.add_actor(this._windowContextMenu.actor); + this._windowContextMenu.actor.hide(); + this._contextMenuManager.addMenu(this._windowContextMenu); +-- +1.8.5.3 + + +From 9e991c4abb1cbc8dfea4e30f6d8d50dfb31fbca5 Mon Sep 17 00:00:00 2001 +From: =?UTF-8?q?Florian=20M=C3=BCllner?= +Date: Sat, 15 Feb 2014 00:17:39 +0100 +Subject: [PATCH 2/3] window-list: Only have a single context menu at any time + +Depending on the number of windows, AppButtons use different right-click +menus ("Minimize" vs. "Minimize all"). +As the menu for the multiple-windows case remains the same, it is created +and added just once. However this means that in the single-window case, +the corresponding PopupMenuManager will track two menus for the same +source actor, resulting in various misbehaviors. +Fix these issues by adding and removing the app context menu appropriately, +so that the PopupMenuManager tracks a single menu at any time. + +https://bugzilla.gnome.org/show_bug.cgi?id=724688 +--- + extensions/window-list/extension.js | 3 ++- + 1 file changed, 2 insertions(+), 1 deletion(-) + +diff --git a/extensions/window-list/extension.js b/extensions/window-list/extension.js +index fc8e022..7547a51 100644 +--- a/extensions/window-list/extension.js ++++ b/extensions/window-list/extension.js +@@ -382,7 +382,6 @@ const AppButton = new Lang.Class({ + this._appContextMenu = new AppContextMenu(this.actor, this.app); + this._appContextMenu.connect('open-state-changed', _onMenuStateChanged); + this._appContextMenu.actor.hide(); +- this._contextMenuManager.addMenu(this._appContextMenu); + Main.uiGroup.add_actor(this._appContextMenu.actor); + + this._textureCache = St.TextureCache.get_default(); +@@ -461,6 +460,7 @@ const AppButton = new Lang.Class({ + this._windowContextMenu.actor.hide(); + this._contextMenuManager.addMenu(this._windowContextMenu); + } ++ this._contextMenuManager.removeMenu(this._appContextMenu); + this._contextMenu = this._windowContextMenu; + } else { + if (this._windowTitle) { +@@ -471,6 +471,7 @@ const AppButton = new Lang.Class({ + this._windowContextMenu = null; + } + this._contextMenu = this._appContextMenu; ++ this._contextMenuManager.addMenu(this._appContextMenu); + } + + }, +-- +1.8.5.3 + + +From c8fe5fa5a6c6613a9e56ceda6c1b78e5d69ba6e4 Mon Sep 17 00:00:00 2001 +From: =?UTF-8?q?Florian=20M=C3=BCllner?= +Date: Sat, 15 Feb 2014 00:19:56 +0100 +Subject: [PATCH 3/3] window-list: Call destroy() on menus instead of their + actors + +PopupBaseMenu provides a destroy() method that will destroy the menu +actor and make sure that the menu will be removed from the corresponding +PopupMenuManager (if any). We miss the latter when we destroy the menu +actor directly, so use the menu method instead. + +https://bugzilla.gnome.org/show_bug.cgi?id=724688 +--- + extensions/window-list/extension.js | 6 +++--- + 1 file changed, 3 insertions(+), 3 deletions(-) + +diff --git a/extensions/window-list/extension.js b/extensions/window-list/extension.js +index 7547a51..1a60989 100644 +--- a/extensions/window-list/extension.js ++++ b/extensions/window-list/extension.js +@@ -264,7 +264,7 @@ const WindowButton = new Lang.Class({ + _onDestroy: function() { + global.window_manager.disconnect(this._switchWorkspaceId); + global.display.disconnect(this._notifyFocusId); +- this._contextMenu.actor.destroy(); ++ this._contextMenu.destroy(); + } + }); + +@@ -467,7 +467,7 @@ const AppButton = new Lang.Class({ + this.metaWindow = null; + this._singleWindowTitle.child = null; + this._windowTitle = null; +- this._windowContextMenu.actor.destroy(); ++ this._windowContextMenu.destroy(); + this._windowContextMenu = null; + } + this._contextMenu = this._appContextMenu; +@@ -529,7 +529,7 @@ const AppButton = new Lang.Class({ + global.window_manager.disconnect(this._switchWorkspaceId); + this._windowTracker.disconnect(this._notifyFocusId); + this.app.disconnect(this._windowsChangedId); +- this._menu.actor.destroy(); ++ this._menu.destroy(); + } + }); + +-- +1.8.5.3 + diff --git a/SPECS/gnome-shell-extensions.spec b/SPECS/gnome-shell-extensions.spec index f4cae33..f9fa7e3 100644 --- a/SPECS/gnome-shell-extensions.spec +++ b/SPECS/gnome-shell-extensions.spec @@ -6,7 +6,7 @@ Name: gnome-shell-extensions Version: 3.8.4 -Release: 9%{?dist} +Release: 10%{?dist} Summary: Modify and extend GNOME Shell functionality and behavior Group: User Interface/Desktops @@ -30,6 +30,9 @@ Patch5: 0001-classic-shade-panel-in-overview.patch # https://bugzilla.redhat.com/show_bug.cgi?id=1052990 Patch6: 0001-apps-menu-add-logo-icon-to-Applications-menu.patch +# https://bugzilla.redhat.com/show_bug.cgi?id=1025374 +Patch7: window-list-fixes.patch + BuildRequires: desktop-file-utils # BuildRequires: gnome-common BuildRequires: intltool @@ -265,6 +268,7 @@ and open display preferences quickly. %patch4 -p1 -b .use-env-variable-for-session-mode %patch5 -p1 -b .shade-panel-in-overview %patch6 -p1 -b .apps-menu-add-logo-icon-to-Applications-menu +%patch7 -p1 -b .window-list-fixes %build # In case we build from a Git checkout @@ -415,6 +419,13 @@ fi /usr/bin/glib-compile-schemas %{_datadir}/glib-2.0/schemas/ &>/dev/null || : %changelog +* Wed May 28 2014 Lubos Kocman - 3.8.4-10 +- Resolves: #1092926 (rebuild due incorrect dist) + +* Tue Feb 19 2014 Florian Müllner - 3.8.4-10 +- Fix odd menu behavior in window list + Resolves: #1025374 + * Thu Feb 13 2014 Florian Müllner - 3.8.4-9 - Fix context menu backport Resolves: #1025374