#define MOZ_UNIFIED_BUILD
#include "frontend/ParseNode.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "frontend/ParseNode.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "frontend/ParseNode.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "frontend/TokenStream.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "frontend/TokenStream.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "frontend/TokenStream.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "gc/Allocator.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "gc/Allocator.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "gc/Allocator.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "gc/Barrier.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "gc/Barrier.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "gc/Barrier.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "gc/GCTrace.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "gc/GCTrace.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "gc/GCTrace.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "gc/Iteration.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "gc/Iteration.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "gc/Iteration.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif