#define MOZ_UNIFIED_BUILD
#include "asmjs/WasmIonCompile.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "asmjs/WasmIonCompile.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "asmjs/WasmIonCompile.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "asmjs/WasmStubs.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "asmjs/WasmStubs.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "asmjs/WasmStubs.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "builtin/AtomicsObject.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "builtin/AtomicsObject.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "builtin/AtomicsObject.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "builtin/Eval.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "builtin/Eval.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "builtin/Eval.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "builtin/Intl.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "builtin/Intl.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "builtin/Intl.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
#include "builtin/MapObject.cpp"
#ifdef PL_ARENA_CONST_ALIGN_MASK
#error "builtin/MapObject.cpp uses PL_ARENA_CONST_ALIGN_MASK, so it cannot be built in unified mode."
#undef PL_ARENA_CONST_ALIGN_MASK
#endif
#ifdef INITGUID
#error "builtin/MapObject.cpp defines INITGUID, so it cannot be built in unified mode."
#undef INITGUID
#endif
