textureLodOffset - OpenGL ES 3.1 Reference Pages

## Name

textureLodOffset — perform a texture lookup with explicit level-of-detail and offset

## Declaration

`gvec4 textureLodOffset(` | gsampler2D sampler,
| vec2 P,
| float lod,
| ivec2 offset`)`;

`gvec4 textureLodOffset(` | gsampler3D sampler,
| vec3 P,
| float lod,
| ivec3 offset`)`;

`float textureLodOffset(` | sampler2DShadow sampler,
| vec3 P,
| float lod,
| ivec2 offset`)`;

`gvec4 textureLodOffset(` | gsampler2DArray sampler,
| vec3 P,
| float lod,
| ivec2 offset`)`;

## Parameters

`sampler`

  Specifies the sampler to which the texture from which texels will be retrieved is bound.

`P`

  Specifies the texture coordinates at which the texture will be sampled.

`lod`

  Specifies the explicit level-of-detail from which texels will be fetched.

`offset`

  Specifies the offset that will be applied to `P` before texels are fetched.

## Description

`textureLodOffset` performs a texture lookup at coordinate `P` from the texture bound to `sampler` with an explicit level-of-detail as specified in `lod`. Behavior is the same as in textureLod except that before sampling, `offset` is added to `P`.

## Version Support

| OpenGL ES Shading Language Version
--- | ---
Function Name | 1.00 | 3.00 | 3.10
textureLodOffset | - | ✔ | ✔

## See Also

texelFetch, texelFetchOffset, texture, textureGrad, textureGradOffset, textureLod, textureOffset, textureProj, textureProjGrad, textureProjGradOffset, textureProjLod, textureProjLodOffset, textureProjOffset, textureSize

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.