| A |
|---|
| glActiveTexture |
| glAttachShader |
| E |
|---|
| glEnable |
| glEnableVertexAttribArray |
| F |
|---|
| glFinish |
| glFlush |
| glFramebufferRenderbuffer |
| glFramebufferTexture2D |
| glFrontFace |
| H |
|---|
| glHint |
| I |
|---|
| glIsBuffer |
| glIsEnabled |
| glIsFramebuffer |
| glIsProgram |
| glIsRenderbuffer |
| glIsShader |
| glIsTexture |
| L |
|---|
| glLineWidth |
| glLinkProgram |
| P |
|---|
| glPixelStorei |
| glPolygonOffset |
| R |
|---|
| glReadPixels |
| glReleaseShaderCompiler |
| glRenderbufferStorage |
| S |
|---|
| glSampleCoverage |
| glScissor |
| glShaderBinary |
| glShaderSource |
| glStencilFunc |
| glStencilFuncSeparate |
| glStencilMask |
| glStencilMaskSeparate |
| glStencilOp |
| glStencilOpSeparate |
| T |
|---|
| glTexImage2D |
| glTexParameter |
| glTexSubImage2D |
| U |
|---|
| glUniform |
| glUseProgram |
| V |
|---|
| glValidateProgram |
| glVertexAttrib |
| glVertexAttribPointer |
| glViewport |