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<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glDeleteTextures</title><meta name="generator" content="DocBook XSL Stylesheets V1.78.1" /></head><body><div class="refentry"><a id="glDeleteTextures"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glDeleteTextures — delete named textures</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" class="funcprototype-table" summary="Function synopsis" style="cellspacing: 0; cellpadding: 0;"><tr><td><code class="funcdef">void <strong class="fsfunc">glDeleteTextures</strong>(</code></td><td>GLsizei <var class="pdparam">n</var>, </td></tr><tr><td> </td><td>const GLuint * <var class="pdparam">textures</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl class="variablelist"><dt><span class="term">
                    <em class="parameter"><code>n</code></em>
                </span></dt><dd><p>Specifies the number of textures to be
                    deleted.</p></dd><dt><span class="term">
                    <em class="parameter"><code>textures</code></em>
                </span></dt><dd><p>Specifies an array of textures to be
                    deleted.</p></dd></dl></div></div><div class="refsect1"><a id="description"></a><h2>Description</h2><p>
        <code class="function">glDeleteTextures</code>
        deletes <em class="parameter"><code>n</code></em>
        textures named by the elements of the array
        <em class="parameter"><code>textures</code></em>.
        After a texture is deleted, it has no contents or
        dimensionality, and its name is free for reuse (for example by
        <a class="citerefentry" href="glGenTextures.xml"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>).
        If a texture that is currently bound is deleted, the binding
        reverts to 0 (the default texture).</p><p><code class="function">glDeleteTextures</code>
        silently ignores 0's and names that do not correspond to
        existing textures.</p></div><div class="refsect1"><a id="errors"></a><h2>Errors</h2><p><code class="constant">GL_INVALID_VALUE</code> is generated if
        <em class="parameter"><code>n</code></em> is negative.</p></div><div class="refsect1"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
            <a class="citerefentry" href="glIsTexture.xml"><span class="citerefentry"><span class="refentrytitle">glIsTexture</span></span></a>
        </p></div><div class="refsect1"><a id="seealso"></a><h2>See Also</h2><p>
        <a class="citerefentry" href="glBindTexture.xml"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>,
        <a class="citerefentry" href="glGenTextures.xml"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>
        </p></div><div class="refsect1"><a id="copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 2003-2004
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
        </p></div></div></body></html>