glDeleteTransformFeedbacks - OpenGL ES 3 Reference Pages

## Name

glDeleteTransformFeedbacks — delete transform feedback objects

## C Specification

`void glDeleteTransformFeedbacks(` | GLsizei n,
| const GLuint *ids`)`;

## Parameters

`n`

  Specifies the number of transform feedback objects to delete.

`ids`

  Specifies an array of names of transform feedback objects to delete.

## Description

`glDeleteTransformFeedbacks` deletes the `n` transform feedback objects whose names are stored in the array `ids`. Unused names in `ids` that have been marked as used for the purposes of glGenTransformFeedbacks, are marked as unused again. Unused names in `ids` are ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but the underlying object is not deleted until it is no longer active.

## Associated Gets

glGet with argument `GL_TRANSFORM_FEEDBACK_BINDING`

## API Version Support

| OpenGL ES API Version
--- | ---
Function Name | 2.0 | 3.0
glDeleteTransformFeedbacks | - | ✔

## See Also

glGenTransformFeedbacks, glBindTransformFeedback, glIsTransformFeedback, glBeginTransformFeedback, glPauseTransformFeedback, glResumeTransformFeedback, glEndTransformFeedback

## Copyright

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.