glGenBuffers - OpenGL 4 Reference Pages

## Name

glGenBuffers — generate buffer object names

## C Specification

`void glGenBuffers(` | GLsizei n,
| GLuint * buffers`)`;

## Parameters

`n`

  Specifies the number of buffer object names to be generated.

`buffers`

  Specifies an array in which the generated buffer object names are stored.

## Description

`glGenBuffers` returns `n` buffer object names in `buffers`. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to `glGenBuffers`.

Buffer object names returned by a call to `glGenBuffers` are not returned by subsequent calls, unless they are first deleted with glDeleteBuffers.

No buffer objects are associated with the returned buffer object names until they are first bound by calling glBindBuffer.

## Errors

`GL_INVALID_VALUE` is generated if `n` is negative.

## Associated Gets

glIsBuffer

## Version Support

| OpenGL Version
--- | ---
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5
`glGenBuffers` | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

glBindBuffer, glDeleteBuffers, glGet

## Copyright

Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.