transpose - OpenGL ES 3 Reference Pages

## Name

transpose — calculate the transpose of a matrix

## Declaration

`mat2 transpose(` | mat2 m`)`;

`mat3 transpose(` | mat3 m`)`;

`mat4 transpose(` | mat4 m`)`;

`mat2x3 transpose(` | mat3x2 m`)`;

`mat2x4 transpose(` | mat4x2 m`)`;

`mat3x2 transpose(` | mat2x3 m`)`;

`mat3x4 transpose(` | mat4x3 m`)`;

`mat4x2 transpose(` | mat2x4 m`)`;

`mat4x3 transpose(` | mat3x4 m`)`;

## Parameters

`m`

  Specifies the matrix of which to take the transpose.

## Description

`transpose` returns the transpose of the matrix `m`.

## Version Support

| OpenGL ES Shading Language Version
--- | ---
Function Name | 1.00 | 3.00
transpose (float) | - | ✔

## See Also

determinant, inverse

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.