OpenGLUT 0.6.3 development - OpenGLUT: Authors
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# Authors

## Incomplete List of OpenGLUT Contributors

- Richard Rauch
  - lots of code refinement and documentation
  - bitmap font refinements
  - offscreen rendering and additional window types
  - bug fixing
  - release packaging

- Nigel Stewart
  - documentation
  - publicity, announcements
  - bug fixing

- John F. Fay
  - bitmap font refinements

- freeglut project members
  - OpenGLUT branched from freeglut in February 2004

## Incomplete List of freeglut Contributors

- Pawel W. Olszta
  - the person to be blamed for freeglut

- Andreas Umbach
  - the first person to contribute to the freeglut project
  - contributed the cube and sphere geometry code

- Steve Baker
  - joystick code (from PLIB)
  - numerous hints and tips on usability
  - took over freeglut when Pawel bowed out

- Christopher John Purnell, Don Heyse, Dave McClurg, John F. Fay and Norman Vine
  - contributing the project, using the product, and generally keeping it going

- Brian Paul and Eric Sandall
  - giving freeglut the oomph! to make an official release

- James 'J.C.' Jones
  - designing the freeglut website

- Nigel Stewart
  - fixing up the geometry objects

- Richard Rauch
  - insisting that freeglut sleep politely instead of busy-wait
  - restoration of code to something approaching Pawel's original style (constistancy)

- The OpenGLUT contributors for bug-fixes and other ideas migrated from OpenGLUT to freeglut, after OpenGLUT was created.

- ...and all the opengl-gamedev-l people that made Pawel start this project :)

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