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From 2f49f56062f802fd47bc1c1c81d811aa6c9e9cff Mon Sep 17 00:00:00 2001
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From: "Daniel P. Berrange" <berrange@redhat.com>
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Date: Thu, 8 Feb 2018 17:50:30 +0100
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Subject: [PATCH 16/27] ui: remove redundant indentation in vnc_client_update
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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RH-Author: Daniel P. Berrange <berrange@redhat.com>
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Message-id: <20180208175041.5634-17-berrange@redhat.com>
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Patchwork-id: 78936
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O-Subject: [RHEL-7.5 qemu-kvm PATCH v1 16/27] ui: remove redundant indentation in vnc_client_update
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Bugzilla: 1527405
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RH-Acked-by: Laszlo Ersek <lersek@redhat.com>
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RH-Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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RH-Acked-by: Miroslav Rezanina <mrezanin@redhat.com>
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From: "Daniel P. Berrange" <berrange@redhat.com>
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Now that previous dead / unreachable code has been removed, we can simplify
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the indentation in the vnc_client_update method.
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Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
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Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
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Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Message-id: 20171218191228.31018-4-berrange@redhat.com
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Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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(cherry picked from commit b939eb89b6f320544a9328fa908d881d0024c1ee)
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Conflicts:
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ui/vnc.c - context difference due to vs->csock no longer
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existing and some other optimizations in
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determining dirty rectangles.
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Signed-off-by: Miroslav Rezanina <mrezanin@redhat.com>
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---
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ui/vnc.c | 104 ++++++++++++++++++++++++++++++++-------------------------------
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1 file changed, 53 insertions(+), 51 deletions(-)
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diff --git a/ui/vnc.c b/ui/vnc.c
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index 874900c..aebaa37 100644
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--- a/ui/vnc.c
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+++ b/ui/vnc.c
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@@ -848,68 +848,70 @@ static int find_and_clear_dirty_height(struct VncState *vs,
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static int vnc_update_client(VncState *vs, int has_dirty)
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{
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+ VncDisplay *vd = vs->vd;
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+ VncJob *job;
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+ int y;
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+ int height, width;
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+ int n = 0;
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+
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if (vs->csock == -1) {
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vnc_disconnect_finish(vs);
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return 0;
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}
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vs->has_dirty += has_dirty;
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- if (vs->need_update) {
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- VncDisplay *vd = vs->vd;
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- VncJob *job;
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- int y;
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- int height, width;
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- int n = 0;
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-
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- if (vs->output.offset && !vs->audio_cap && !vs->force_update)
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- /* kernel send buffers are full -> drop frames to throttle */
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- return 0;
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+ if (!vs->need_update) {
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+ return 0;
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+ }
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- if (!vs->has_dirty && !vs->audio_cap && !vs->force_update)
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- return 0;
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+ if (vs->output.offset && !vs->audio_cap && !vs->force_update) {
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+ /* kernel send buffers are full -> drop frames to throttle */
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+ return 0;
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+ }
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- /*
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- * Send screen updates to the vnc client using the server
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- * surface and server dirty map. guest surface updates
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- * happening in parallel don't disturb us, the next pass will
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- * send them to the client.
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- */
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- job = vnc_job_new(vs);
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-
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- height = pixman_image_get_height(vd->server);
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- width = pixman_image_get_width(vd->server);
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-
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- y = 0;
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- for (;;) {
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- int x, h;
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- unsigned long x2;
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- unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
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- height * VNC_DIRTY_BPL(vs),
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- y * VNC_DIRTY_BPL(vs));
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- if (offset == height * VNC_DIRTY_BPL(vs)) {
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- /* no more dirty bits */
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- break;
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- }
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- y = offset / VNC_DIRTY_BPL(vs);
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- x = offset % VNC_DIRTY_BPL(vs);
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- x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
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- VNC_DIRTY_BPL(vs), x);
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- bitmap_clear(vs->dirty[y], x, x2 - x);
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- h = find_and_clear_dirty_height(vs, y, x, x2, height);
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- x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
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- if (x2 > x) {
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- n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
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- (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
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- }
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- }
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+ if (!vs->has_dirty && !vs->audio_cap && !vs->force_update) {
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+ return 0;
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+ }
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+
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+ /*
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+ * Send screen updates to the vnc client using the server
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+ * surface and server dirty map. guest surface updates
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+ * happening in parallel don't disturb us, the next pass will
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+ * send them to the client.
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+ */
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+ job = vnc_job_new(vs);
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+
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+ height = pixman_image_get_height(vd->server);
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+ width = pixman_image_get_width(vd->server);
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- vnc_job_push(job);
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- vs->force_update = 0;
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- vs->has_dirty = 0;
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- return n;
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+ y = 0;
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+ for (;;) {
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+ int x, h;
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+ unsigned long x2;
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+ unsigned long offset = find_next_bit((unsigned long *) &vs->dirty,
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+ height * VNC_DIRTY_BPL(vs),
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+ y * VNC_DIRTY_BPL(vs));
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+ if (offset == height * VNC_DIRTY_BPL(vs)) {
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+ /* no more dirty bits */
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+ break;
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+ }
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+ y = offset / VNC_DIRTY_BPL(vs);
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+ x = offset % VNC_DIRTY_BPL(vs);
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+ x2 = find_next_zero_bit((unsigned long *) &vs->dirty[y],
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+ VNC_DIRTY_BPL(vs), x);
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+ bitmap_clear(vs->dirty[y], x, x2 - x);
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+ h = find_and_clear_dirty_height(vs, y, x, x2, height);
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+ x2 = MIN(x2, width / VNC_DIRTY_PIXELS_PER_BIT);
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+ if (x2 > x) {
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+ n += vnc_job_add_rect(job, x * VNC_DIRTY_PIXELS_PER_BIT, y,
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+ (x2 - x) * VNC_DIRTY_PIXELS_PER_BIT, h);
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+ }
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}
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- return 0;
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+ vnc_job_push(job);
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+ vs->force_update = 0;
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+ vs->has_dirty = 0;
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+ return n;
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}
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/* audio */
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--
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1.8.3.1
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