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From 52fe55e2bf9df408ebe127a670ee698642d3fcb4 Mon Sep 17 00:00:00 2001
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From: "Daniel P. Berrange" <berrange@redhat.com>
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Date: Thu, 8 Feb 2018 17:50:38 +0100
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Subject: [PATCH 24/27] ui: place a hard cap on VNC server output buffer size
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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RH-Author: Daniel P. Berrange <berrange@redhat.com>
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Message-id: <20180208175041.5634-25-berrange@redhat.com>
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Patchwork-id: 78957
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O-Subject: [RHEL-7.5 qemu-kvm PATCH v1 24/27] ui: place a hard cap on VNC server output buffer size
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Bugzilla: 1527405
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RH-Acked-by: Laszlo Ersek <lersek@redhat.com>
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RH-Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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RH-Acked-by: Miroslav Rezanina <mrezanin@redhat.com>
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From: "Daniel P. Berrange" <berrange@redhat.com>
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The previous patches fix problems with throttling of forced framebuffer updates
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and audio data capture that would cause the QEMU output buffer size to grow
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without bound. Those fixes are graceful in that once the client catches up with
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reading data from the server, everything continues operating normally.
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There is some data which the server sends to the client that is impractical to
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throttle. Specifically there are various pseudo framebuffer update encodings to
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inform the client of things like desktop resizes, pointer changes, audio
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playback start/stop, LED state and so on. These generally only involve sending
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a very small amount of data to the client, but a malicious guest might be able
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to do things that trigger these changes at a very high rate. Throttling them is
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not practical as missed or delayed events would cause broken behaviour for the
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client.
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This patch thus takes a more forceful approach of setting an absolute upper
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bound on the amount of data we permit to be present in the output buffer at
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any time. The previous patch set a threshold for throttling the output buffer
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by allowing an amount of data equivalent to one complete framebuffer update and
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one seconds worth of audio data. On top of this it allowed for one further
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forced framebuffer update to be queued.
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To be conservative, we thus take that throttling threshold and multiply it by
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5 to form an absolute upper bound. If this bound is hit during vnc_write() we
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forceably disconnect the client, refusing to queue further data. This limit is
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high enough that it should never be hit unless a malicious client is trying to
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exploit the sever, or the network is completely saturated preventing any sending
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of data on the socket.
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This completes the fix for CVE-2017-15124 started in the previous patches.
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Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
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Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
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Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Message-id: 20171218191228.31018-12-berrange@redhat.com
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Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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(cherry picked from commit f887cf165db20f405cb8805c716bd363aaadf815)
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Conflicts:
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ui/vnc.c - context differences and no 'vs->disconnecting' flag.
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Using share_mode as a better check for the disconnecting state
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than csock == -1, because the worker thread calls vnc_write()
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with a fake VncState that has csock == -1.
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Signed-off-by: Miroslav Rezanina <mrezanin@redhat.com>
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---
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ui/vnc.c | 29 +++++++++++++++++++++++++++++
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1 file changed, 29 insertions(+)
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diff --git a/ui/vnc.c b/ui/vnc.c
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index 96b6caf..61fbec2 100644
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--- a/ui/vnc.c
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+++ b/ui/vnc.c
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@@ -1460,8 +1460,37 @@ void vnc_client_read(void *opaque)
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}
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}
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+/*
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+ * Scale factor to apply to vs->throttle_output_offset when checking for
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+ * hard limit. Worst case normal usage could be x2, if we have a complete
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+ * incremental update and complete forced update in the output buffer.
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+ * So x3 should be good enough, but we pick x5 to be conservative and thus
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+ * (hopefully) never trigger incorrectly.
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+ */
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+#define VNC_THROTTLE_OUTPUT_LIMIT_SCALE 5
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+
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void vnc_write(VncState *vs, const void *data, size_t len)
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{
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+ if (vs->share_mode == VNC_SHARE_MODE_DISCONNECTED) {
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+ return;
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+ }
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+ /* Protection against malicious client/guest to prevent our output
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+ * buffer growing without bound if client stops reading data. This
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+ * should rarely trigger, because we have earlier throttling code
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+ * which stops issuing framebuffer updates and drops audio data
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+ * if the throttle_output_offset value is exceeded. So we only reach
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+ * this higher level if a huge number of pseudo-encodings get
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+ * triggered while data can't be sent on the socket.
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+ *
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+ * NB throttle_output_offset can be zero during early protocol
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+ * handshake, or from the job thread's VncState clone
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+ */
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+ if (vs->throttle_output_offset != 0 &&
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+ vs->output.offset > (vs->throttle_output_offset *
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+ VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
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+ vnc_disconnect_start(vs);
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+ return;
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+ }
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buffer_reserve(&vs->output, len);
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if (vs->csock != -1 && buffer_empty(&vs->output)) {
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--
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1.8.3.1
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