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From 0ee28ebbde0313e54b0c8e0f316aa75f97c87169 Mon Sep 17 00:00:00 2001
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From: "Daniel P. Berrange" <berrange@redhat.com>
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Date: Thu, 8 Feb 2018 17:50:41 +0100
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Subject: [PATCH 27/27] io: skip updates to client if websocket output buffer
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is non-zero
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RH-Author: Daniel P. Berrange <berrange@redhat.com>
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Message-id: <20180208175041.5634-28-berrange@redhat.com>
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Patchwork-id: 78959
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O-Subject: [RHEL-7.5 qemu-kvm PATCH v1 27/27] io: skip updates to client if websocket output buffer is non-zero
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Bugzilla: 1518711
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RH-Acked-by: Laszlo Ersek <lersek@redhat.com>
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RH-Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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RH-Acked-by: Miroslav Rezanina <mrezanin@redhat.com>
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From: "Daniel P. Berrange" <berrange@redhat.com>
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When getting a framebuffer update from the guest, we first check
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to see if there's still any queued data in the VNC send buffer.
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If there is, we skip the update so that we avoid having the send
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buffer grow without bound. Unfortunately, the code is only
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monitoring the normal send buffer, and not the websockets send
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buffer which is separate.
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This flaw causes the websockets send buffer to grow without bound
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if the other end of the underlying data channel doesn't
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read data being sent. This can be seen with VNC if a client
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is on a slow WAN link and the guest OS is sending many screen
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updates. A malicious VNC client can act like it is on a slow
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link by playing a video in the guest and then reading data
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very slowly, causing QEMU host memory to expand arbitrarily.
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This issue is assigned CVE-2017-15268, publically reported in
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https://bugs.launchpad.net/qemu/+bug/1718964
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Reviewed-by: Eric Blake <eblake@redhat.com>
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Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
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The corresponding upstream fix is present in commit
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a7b20a8efa28e5f22c26c06cd06c2f12bc863493, however, this
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patch is a complete re-implementation since the upstream
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code for websockets is completely different to that in
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QEMU 1.5.3. As such ignore the Reviewed-by tag above.
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Signed-off-by: Miroslav Rezanina <mrezanin@redhat.com>
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---
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ui/vnc-ws.c | 10 ++++++++--
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ui/vnc.c | 3 +++
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2 files changed, 11 insertions(+), 2 deletions(-)
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diff --git a/ui/vnc-ws.c b/ui/vnc-ws.c
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index 7133be9..fbfadde 100644
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--- a/ui/vnc-ws.c
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+++ b/ui/vnc-ws.c
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@@ -173,8 +173,13 @@ long vnc_client_write_ws(VncState *vs)
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long ret;
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VNC_DEBUG("Write WS: Pending output %p size %zd offset %zd\n",
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vs->output.buffer, vs->output.capacity, vs->output.offset);
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- vncws_encode_frame(&vs->ws_output, vs->output.buffer, vs->output.offset);
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- buffer_reset(&vs->output);
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+ /* We don't consume more from 'output' unless we've finished
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+ * sending the previous websockets frame. This ensures that
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+ * we still correctly throttle forced framebuffer updates */
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+ if (vs->ws_output.offset == 0) {
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+ vncws_encode_frame(&vs->ws_output, vs->output.buffer, vs->output.offset);
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+ buffer_reset(&vs->output);
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+ }
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ret = vnc_client_write_buf(vs, vs->ws_output.buffer, vs->ws_output.offset);
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if (!ret) {
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return 0;
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@@ -183,6 +188,7 @@ long vnc_client_write_ws(VncState *vs)
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buffer_advance(&vs->ws_output, ret);
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if (vs->ws_output.offset == 0) {
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+ vs->force_update_offset = 0;
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qemu_set_fd_handler2(vs->csock, NULL, vnc_client_read, NULL, vs);
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}
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diff --git a/ui/vnc.c b/ui/vnc.c
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index 2be87b8..99b1ab1 100644
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--- a/ui/vnc.c
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+++ b/ui/vnc.c
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@@ -915,6 +915,9 @@ static bool vnc_should_update(VncState *vs)
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* is completely idle.
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*/
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if (vs->output.offset < vs->throttle_output_offset &&
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+#ifdef CONFIG_VNC_WS
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+ vs->ws_output.offset < vs->throttle_output_offset &&
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+#endif
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vs->job_update == VNC_STATE_UPDATE_NONE) {
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return true;
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}
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--
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1.8.3.1
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