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Blame SOURCES/0768-core-Delay-start-rate-limit-check-when-starting-a-un.patch

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From 8c81776212d0aa44f5ae20635079bd6ce76d16ac Mon Sep 17 00:00:00 2001
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From: Daan De Meyer <daan.j.demeyer@gmail.com>
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Date: Tue, 19 Oct 2021 10:45:48 +0100
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Subject: [PATCH] core: Delay start rate limit check when starting a unit
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Doing start rate limit checks before doing condition checks made
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condition check failures count towards the start rate limit which
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broke existing assumptions (see #21025). Run the rate limit checks
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after the condition checks again to restore the previous behaviour.
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(cherry picked from commit ce2146f5256659c7fb53a7d5b9dc551252e27e7e)
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Related: #2065322
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---
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 src/core/unit.c | 14 +++++++-------
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 1 file changed, 7 insertions(+), 7 deletions(-)
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diff --git a/src/core/unit.c b/src/core/unit.c
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index 4fd9af87b7..b825e2418c 100644
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--- a/src/core/unit.c
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+++ b/src/core/unit.c
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@@ -1729,13 +1729,6 @@ int unit_start(Unit *u) {
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         assert(u);
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-        /* Check our ability to start early so that failure conditions don't cause us to enter a busy loop. */
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-        if (UNIT_VTABLE(u)->can_start) {
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-                r = UNIT_VTABLE(u)->can_start(u);
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-                if (r < 0)
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-                        return r;
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-        }
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-
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         /* If this is already started, then this will succeed. Note that this will even succeed if this unit
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          * is not startable by the user. This is relied on to detect when we need to wait for units and when
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          * waiting is finished. */
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@@ -1790,6 +1783,13 @@ int unit_start(Unit *u) {
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                 return unit_start(following);
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         }
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+        /* Check start rate limiting early so that failure conditions don't cause us to enter a busy loop. */
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+        if (UNIT_VTABLE(u)->can_start) {
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+                r = UNIT_VTABLE(u)->can_start(u);
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+                if (r < 0)
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+                        return r;
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+        }
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+
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         /* If it is stopped, but we cannot start it, then fail */
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         if (!UNIT_VTABLE(u)->start)
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                 return -EBADR;