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From e5121fbb839a36055e5fdab1b9d92dc42f495f29 Mon Sep 17 00:00:00 2001
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From: Lennart Poettering <lennart@poettering.net>
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Date: Fri, 11 Sep 2020 19:49:33 +0200
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Subject: [PATCH] core: propagate triggered unit in more load states
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In 4c2ef3276735ad9f7fccf33f5bdcbe7d8751e7ec we enabled propagating
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triggered unit state to the triggering unit for service units in more
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load states, so that we don't accidentally stop tracking state
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correctly.
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Do the same for our other triggering unit states: automounts, paths, and
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timers.
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Also, make this an assertion rather than a simple test. After all it
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should never happen that we get called for half-loaded units or units of
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the wrong type. The load routines should already have made this
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impossible.
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(cherry picked from commit 0377cd2936ae5cac0c9d76a4b58889f121c097c4)
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Related: #2065322
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---
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src/core/automount.c | 4 ++--
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src/core/path.c | 7 +++----
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src/core/socket.c | 4 ++--
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src/core/timer.c | 4 ++--
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src/core/transaction.c | 2 +-
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src/core/unit.h | 4 ++++
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6 files changed, 14 insertions(+), 11 deletions(-)
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diff --git a/src/core/automount.c b/src/core/automount.c
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index f212620c8f..c1c513d4a5 100644
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--- a/src/core/automount.c
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+++ b/src/core/automount.c
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@@ -492,8 +492,8 @@ static void automount_trigger_notify(Unit *u, Unit *other) {
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assert(other);
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/* Filter out invocations with bogus state */
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- if (other->load_state != UNIT_LOADED || other->type != UNIT_MOUNT)
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- return;
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+ assert(UNIT_IS_LOAD_COMPLETE(other->load_state));
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+ assert(other->type == UNIT_MOUNT);
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/* Don't propagate state changes from the mount if we are already down */
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if (!IN_SET(a->state, AUTOMOUNT_WAITING, AUTOMOUNT_RUNNING))
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diff --git a/src/core/path.c b/src/core/path.c
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index 58f490589d..a7c2e0b7c1 100644
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--- a/src/core/path.c
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+++ b/src/core/path.c
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@@ -696,11 +696,10 @@ static void path_trigger_notify(Unit *u, Unit *other) {
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assert(u);
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assert(other);
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- /* Invoked whenever the unit we trigger changes state or gains
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- * or loses a job */
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+ /* Invoked whenever the unit we trigger changes state or gains or loses a job */
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- if (other->load_state != UNIT_LOADED)
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- return;
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+ /* Filter out invocations with bogus state */
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+ assert(UNIT_IS_LOAD_COMPLETE(other->load_state));
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if (p->state == PATH_RUNNING &&
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UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other))) {
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diff --git a/src/core/socket.c b/src/core/socket.c
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index 3589300e68..74c1cc70cb 100644
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--- a/src/core/socket.c
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+++ b/src/core/socket.c
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@@ -3190,8 +3190,8 @@ static void socket_trigger_notify(Unit *u, Unit *other) {
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assert(other);
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/* Filter out invocations with bogus state */
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- if (other->load_state != UNIT_LOADED || other->type != UNIT_SERVICE)
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- return;
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+ assert(UNIT_IS_LOAD_COMPLETE(other->load_state));
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+ assert(other->type == UNIT_SERVICE);
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/* Don't propagate state changes from the service if we are already down */
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if (!IN_SET(s->state, SOCKET_RUNNING, SOCKET_LISTENING))
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diff --git a/src/core/timer.c b/src/core/timer.c
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index 684180bf99..990f05fee4 100644
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--- a/src/core/timer.c
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+++ b/src/core/timer.c
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@@ -745,8 +745,8 @@ static void timer_trigger_notify(Unit *u, Unit *other) {
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assert(u);
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assert(other);
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- if (other->load_state != UNIT_LOADED)
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- return;
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+ /* Filter out invocations with bogus state */
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+ assert(UNIT_IS_LOAD_COMPLETE(other->load_state));
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/* Reenable all timers that depend on unit state */
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LIST_FOREACH(value, v, t->values)
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diff --git a/src/core/transaction.c b/src/core/transaction.c
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index ee5b39fef4..8196aba927 100644
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--- a/src/core/transaction.c
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+++ b/src/core/transaction.c
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@@ -915,7 +915,7 @@ int transaction_add_job_and_dependencies(
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/* Safety check that the unit is a valid state, i.e. not in UNIT_STUB or UNIT_MERGED which should only be set
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* temporarily. */
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- if (!IN_SET(unit->load_state, UNIT_LOADED, UNIT_ERROR, UNIT_NOT_FOUND, UNIT_BAD_SETTING, UNIT_MASKED))
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+ if (!UNIT_IS_LOAD_COMPLETE(unit->load_state))
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return sd_bus_error_setf(e, BUS_ERROR_LOAD_FAILED, "Unit %s is not loaded properly.", unit->id);
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if (type != JOB_STOP) {
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diff --git a/src/core/unit.h b/src/core/unit.h
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index 0cd259411f..b8b914711f 100644
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--- a/src/core/unit.h
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+++ b/src/core/unit.h
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@@ -47,6 +47,10 @@ static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) {
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return IN_SET(t, UNIT_INACTIVE, UNIT_FAILED);
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}
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+static inline bool UNIT_IS_LOAD_COMPLETE(UnitLoadState t) {
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+ return t >= 0 && t < _UNIT_LOAD_STATE_MAX && t != UNIT_STUB && t != UNIT_MERGED;
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+}
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+
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/* Stores the 'reason' a dependency was created as a bit mask, i.e. due to which configuration source it came to be. We
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* use this so that we can selectively flush out parts of dependencies again. Note that the same dependency might be
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* created as a result of multiple "reasons", hence the bitmask. */
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