diff --git a/0001-tcg-arm-Reduce-vector-alignment-requirement-for-NEON.patch b/0001-tcg-arm-Reduce-vector-alignment-requirement-for-NEON.patch
new file mode 100644
index 0000000..04679dc
--- /dev/null
+++ b/0001-tcg-arm-Reduce-vector-alignment-requirement-for-NEON.patch
@@ -0,0 +1,73 @@
+From 1331e4eec016a295949009b4360c592401b089f7 Mon Sep 17 00:00:00 2001
+From: Richard Henderson <richard.henderson@linaro.org>
+Date: Sun, 12 Sep 2021 10:49:25 -0700
+Subject: [PATCH] tcg/arm: Reduce vector alignment requirement for NEON
+
+With arm32, the ABI gives us 8-byte alignment for the stack.
+While it's possible to realign the stack to provide 16-byte alignment,
+it's far easier to simply not encode 16-byte alignment in the
+VLD1 and VST1 instructions that we emit.
+
+Remove the assertion in temp_allocate_frame, limit natural alignment
+to the provided stack alignment, and add a comment.
+
+Reported-by: Richard W.M. Jones <rjones@redhat.com>
+Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
+---
+ tcg/arm/tcg-target.c.inc | 13 +++++++++----
+ tcg/tcg.c                |  8 +++++++-
+ 2 files changed, 16 insertions(+), 5 deletions(-)
+
+diff --git a/tcg/arm/tcg-target.c.inc b/tcg/arm/tcg-target.c.inc
+index 007ceee68e..34acfb522c 100644
+--- a/tcg/arm/tcg-target.c.inc
++++ b/tcg/arm/tcg-target.c.inc
+@@ -2477,8 +2477,13 @@ static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg,
+         tcg_out_vldst(s, INSN_VLD1 | 0x7d0, arg, arg1, arg2);
+         return;
+     case TCG_TYPE_V128:
+-        /* regs 2; size 8; align 16 */
+-        tcg_out_vldst(s, INSN_VLD1 | 0xae0, arg, arg1, arg2);
++        /*
++         * We have only 8-byte alignment for the stack per the ABI.
++         * Rather than dynamically re-align the stack, it's easier
++         * to simply not request alignment beyond that.  So:
++         * regs 2; size 8; align 8
++         */
++        tcg_out_vldst(s, INSN_VLD1 | 0xad0, arg, arg1, arg2);
+         return;
+     default:
+         g_assert_not_reached();
+@@ -2497,8 +2502,8 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
+         tcg_out_vldst(s, INSN_VST1 | 0x7d0, arg, arg1, arg2);
+         return;
+     case TCG_TYPE_V128:
+-        /* regs 2; size 8; align 16 */
+-        tcg_out_vldst(s, INSN_VST1 | 0xae0, arg, arg1, arg2);
++        /* See tcg_out_ld re alignment: regs 2; size 8; align 8 */
++        tcg_out_vldst(s, INSN_VST1 | 0xad0, arg, arg1, arg2);
+         return;
+     default:
+         g_assert_not_reached();
+diff --git a/tcg/tcg.c b/tcg/tcg.c
+index 4142d42d77..ca5bcc4635 100644
+--- a/tcg/tcg.c
++++ b/tcg/tcg.c
+@@ -3060,7 +3060,13 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
+         g_assert_not_reached();
+     }
+ 
+-    assert(align <= TCG_TARGET_STACK_ALIGN);
++    /*
++     * Assume the stack is sufficiently aligned.
++     * This affects e.g. ARM NEON, where we have 8 byte stack alignment
++     * and do not require 16 byte vector alignment.  This seems slightly
++     * easier than fully parameterizing the above switch statement.
++     */
++    align = MIN(TCG_TARGET_STACK_ALIGN, align);
+     off = ROUND_UP(s->current_frame_offset, align);
+ 
+     /* If we've exhausted the stack frame, restart with a smaller TB. */
+-- 
+2.32.0
+
diff --git a/0002-tcg-arm-Increase-stack-alignment-for-function-genera.patch b/0002-tcg-arm-Increase-stack-alignment-for-function-genera.patch
deleted file mode 100644
index 645fbc4..0000000
--- a/0002-tcg-arm-Increase-stack-alignment-for-function-genera.patch
+++ /dev/null
@@ -1,32 +0,0 @@
-From 319935db129085bf4a3886dfd5662c687e6ce814 Mon Sep 17 00:00:00 2001
-From: "Richard W.M. Jones" <rjones@redhat.com>
-Date: Wed, 1 Sep 2021 17:12:20 +0100
-Subject: [PATCH 2/2] tcg/arm: Increase stack alignment for function generation
-
-This avoids the following assertion when the kernel initializes X.509
-certificates:
-
-[    7.315373] Loading compiled-in X.509 certificates
-qemu-system-arm: ../tcg/tcg.c:3063: temp_allocate_frame: Assertion `align <= TCG_TARGET_STACK_ALIGN' failed.
-
-Signed-off-by: Richard W.M. Jones <rjones@redhat.com>
----
- tcg/arm/tcg-target.h | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
-diff --git a/tcg/arm/tcg-target.h b/tcg/arm/tcg-target.h
-index d113b7f8db..5c8f3f8c55 100644
---- a/tcg/arm/tcg-target.h
-+++ b/tcg/arm/tcg-target.h
-@@ -115,7 +115,7 @@ extern bool use_neon_instructions;
- #endif
- 
- /* used for function call generation */
--#define TCG_TARGET_STACK_ALIGN		8
-+#define TCG_TARGET_STACK_ALIGN		16
- #define TCG_TARGET_CALL_ALIGN_ARGS	1
- #define TCG_TARGET_CALL_STACK_OFFSET	0
- 
--- 
-2.32.0
-
diff --git a/qemu.spec b/qemu.spec
index 85bf2f9..ee1d49b 100644
--- a/qemu.spec
+++ b/qemu.spec
@@ -282,7 +282,7 @@ Obsoletes: %{name}-system-unicore32-core <= %{epoch}:%{version}-%{release}
 Summary: QEMU is a FAST! processor emulator
 Name: qemu
 Version: 6.1.0
-Release: 6%{?rcrel}%{?dist}
+Release: 7%{?rcrel}%{?dist}
 Epoch: 2
 License: GPLv2 and BSD and MIT and CC-BY
 URL: http://www.qemu.org/
@@ -306,7 +306,7 @@ Patch1: 0001-target-i386-add-missing-bits-to-CR4_RESERVED_MASK.patch
 
 # Fix assertion on armv7hl
 # https://bugzilla.redhat.com/show_bug.cgi?id=1999878
-Patch2: 0002-tcg-arm-Increase-stack-alignment-for-function-genera.patch
+Patch2: 0001-tcg-arm-Reduce-vector-alignment-requirement-for-NEON.patch
 
 BuildRequires: meson >= %{meson_version}
 BuildRequires: zlib-devel
@@ -2236,6 +2236,9 @@ useradd -r -u 107 -g qemu -G kvm -d / -s /sbin/nologin \
 
 
 %changelog
+* Sun Sep 12 2021 Richard W.M. Jones <rjones@redhat.com> - 6.1.0-7
+- Alternate fix for assertion on armv7hl (RHBZ#1999878)
+
 * Wed Sep 01 2021 Richard W.M. Jones <rjones@redhat.com> - 6.1.0-6
 - Fix assertion on armv7hl (RHBZ#1999878)