Corporate Communication &TCP; corporate communication is focused on the effective propagation of corporate messages. Propagation of corporate messages is closely related to the media the organization uses as vehicle to distribute its corporate messages. &TCP; corporate communication takes place through the following visual manifestations: &TCD; This visual manifestation communicates its existence through software packages. There are packages that make a remarkable use of images, packages that make a moderate use of images, and packages that don't use images at all. This visual manifestation is focused on providing &TCP; images required by software packages that do use images in a remarkable way, specially those holding the upstream brand (e.g., anaconda, grub, syslinux, gdm, kdebase). The Community Enterprise Operating System itself (communicates the essense of &TCP; existence.). Release Schema (Lifetime) and all the stuff related (e.g., Release Notes, Documentation, Erratas, etc.). &TCW; This visual manifestation communicates its existence through web applications. These web applications are free software and come from different providers which distribute their work with predefined visual styles. Frequently, these predefined visual styles have no visual relation among themselves and introduce some visual contraditions when they all are put together. Removing these visual contraditions is object of work for this visual manifestation. The CentOS Chat. The CentOS Mailing Lists. The CentOS Forums. The CentOS Wiki. Special Interest Groups (SIGs). Social Events, Interviews, Conferences, etc. The extensive network of mirrors available for downloading ISO files as well as RPMs and SRPMs used to build them up in different architectures. &TCS; This visual manifestation communicates its existence through production of industrial objects carrying &TCB;. These branded objects are directed to be distributed on social events and/or shops. They provide a way of promotion and commercialization that may help to reduce &TCP; expenses (e.g., electrical power, hosting, servers, full-time-developers, etc.), in a similar way as donations may do. Stationery (e.g., Posters, Stickers, CD Lables and Sleeves). Clothes (e.g., Shirts, T-shirts, Pullovers, Caps). Installation media (e.g., CDs, DVD, Pendrives).