Table of Contents ***************** CentOS Artwork Repository 1 branches 2 tags 3 trunk 3.1 trunk/Identity 3.1.1 Goals 3.1.2 Description 3.1.3 Usage 3.1.4 Renderable directories 3.1.4.1 Layout 1: Simple image rendering 3.1.4.2 Layout 2: Simple image rendering (extended) 3.1.4.3 Layout 3: Language specific image rendering 3.1.4.4 Layout 4: Release and language specific image rendering 3.1.4.5 Layout 5: Brands specific image rendering 3.1.4.6 Layout 6: Themes specific image rendering 3.1.5 File name convenctions 3.1.5.1 When text-based files are rendered 3.1.5.2 When image-based files are rendered 3.1.6 See also 3.1.7 References 3.2 trunk/Identity/Brands 3.2.1 Goals 3.2.2 Description 3.2.3 Usage 3.2.4 See also 3.3 trunk/Identity/Fonts 3.3.1 Goals 3.3.2 Description 3.3.3 Usage 3.3.4 See also 3.4 trunk/Identity/Icons 3.4.1 Goals 3.4.2 Description 3.4.3 Usage 3.4.4 See also 3.5 trunk/Identity/Isolinux 3.5.1 Goals 3.5.2 Description 3.5.3 Usage 3.5.4 See also 3.6 trunk/Identity/Models 3.6.1 Goals 3.6.2 Description 3.6.3 Usage 3.6.4 See also 3.7 trunk/Identity/Models/Css 3.7.1 Goals 3.7.2 Description 3.7.3 Usage 3.7.4 See also 3.8 trunk/Identity/Models/Html 3.8.1 Goals 3.8.2 Description 3.8.3 Usage 3.8.4 See also 3.9 trunk/Identity/Models/Img/Promo/Web 3.9.1 Goals 3.9.2 Description 3.9.3 Usage 3.9.4 See also 3.10 trunk/Identity/Models/Tpl 3.10.1 Goals 3.10.2 Description 3.10.3 Usage 3.10.4 See also 3.11 trunk/Identity/Models/Tpl/Promo/Web 3.11.1 Goals 3.11.2 The CentOS web environment 3.11.2.1 Design model (without ads) 3.11.2.2 Design model (with ads) 3.11.2.3 HTML definitions 3.11.2.4 Controlling visual style 3.11.2.5 Producing visual style 3.11.2.6 Navigation 3.11.2.7 Development and release cycle 3.11.2.8 The [webenv-test] repository 3.11.2.9 The [webenv] repository 3.11.2.10 Priority configuration 3.11.3 Usage 3.11.4 See also 3.12 trunk/Identity/Models/Xcf 3.12.1 Goals 3.12.2 Description 3.12.3 Usage 3.12.4 See also 3.13 trunk/Identity/Release 3.13.1 Goals 3.13.2 Description 3.13.3 Usage 3.13.4 See also 3.14 trunk/Identity/Themes 3.14.1 Goals 3.14.2 Description 3.14.3 Usage 3.14.4 See also 3.15 trunk/Identity/Themes/Models 3.15.1 Goals 3.15.2 Description 3.15.3 Usage 3.15.4 See also 3.16 trunk/Identity/Themes/Models/Alternative 3.16.1 Goals 3.16.2 Description 3.16.3 Usage 3.16.4 See also 3.17 trunk/Identity/Themes/Models/Default 3.17.1 Goals 3.17.2 Description 3.17.3 Usage 3.17.4 See also 3.18 trunk/Identity/Themes/Models/Default/Distro 3.18.1 Goals 3.18.2 Description 3.18.2.1 One theme for all major releases 3.18.2.2 One theme for each major release 3.18.3 Usage 3.18.4 See also 3.19 trunk/Identity/Themes/Models/Default/Distro/Anaconda 3.19.1 Goals 3.19.2 Description 3.19.3 Usage 3.19.4 See also 3.20 trunk/Identity/Themes/Models/Default/Promo 3.20.1 Goals 3.20.2 Description 3.20.3 Usage 3.20.4 See also 3.21 trunk/Identity/Themes/Models/Default/Web 3.21.1 Goals 3.21.2 Description 3.21.3 Usage 3.21.4 See also 3.22 trunk/Identity/Themes/Motifs 3.22.1 Goals 3.22.2 Description 3.22.3 Usage 3.22.4 See also 3.23 trunk/Identity/Themes/Motifs/Modern/Backgrounds 3.23.1 Goals 3.23.2 Description 3.23.3 Usage 3.23.4 See also 3.24 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Img 3.24.1 Goals 3.24.2 Description 3.24.3 Usage 3.24.4 See also 3.25 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Tpl 3.25.1 Goals 3.25.2 Description 3.25.3 Usage 3.25.4 See also 3.26 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Xcf 3.26.1 Goals 3.26.2 Description 3.26.3 Usage 3.26.4 See also 3.27 trunk/Identity/Themes/Motifs/Modern/Distro/Anaconda/Progress 3.27.1 Goals 3.27.2 Description 3.27.3 Usage 3.27.4 See also 3.28 trunk/Identity/Themes/Motifs/Modern/Palettes 3.28.1 Goals 3.28.2 Description 3.28.3 Usage 3.28.4 See also 3.29 trunk/Identity/Themes/Motifs/TreeFlower 3.29.1 Goals 3.29.2 Description 3.29.3 Usage 3.29.4 See also 3.30 trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds 3.30.1 Goals 3.30.2 Description 3.30.2.1 Desktop background 3.30.2.2 Anaconda Prompt (syslinux) background 3.30.2.3 Grub background 3.30.3 Usage 3.30.4 See also 3.31 trunk/Identity/Widgets 3.31.1 Goals 3.31.2 Description 3.31.3 Usage 3.31.4 See also 3.32 trunk/Manuals 3.32.1 Goals 3.32.2 Description 3.32.3 Usage 3.32.4 See also 3.33 trunk/Scripts 3.33.1 Goals 3.33.2 Description 3.33.3 Usage 3.33.4 See also 3.34 trunk/Scripts/Bash 3.34.1 Goals 3.34.2 Description 3.34.2.1 The identity matching list 3.34.2.2 Adding new features 3.34.3 Usage 3.34.3.1 The `centos-art' `search' action 3.34.3.2 The `centos-art' `locale-art' action 3.34.3.3 The `centos-art' `license' action 3.34.4 See also 3.35 trunk/Scripts/Bash/Functions 3.35.1 Goals 3.35.2 Description 3.35.3 Usage 3.35.4 See also 3.36 trunk/Scripts/Bash/Functions/Help 3.36.1 Goals 3.36.2 Description 3.36.3 Usage 3.36.4 See also 3.37 trunk/Scripts/Bash/Functions/Html 3.37.1 Goals 3.37.2 Description 3.37.3 Usage 3.37.4 See also 3.38 trunk/Scripts/Bash/Functions/Locale 3.38.1 Goals 3.38.2 Description 3.38.3 Usage 3.38.4 See also 3.39 trunk/Scripts/Bash/Functions/Path 3.39.1 Goals 3.39.2 Description 3.39.3 Usage 3.39.4 See also 3.40 trunk/Scripts/Bash/Functions/Render 3.40.1 Goals 3.40.2 Description 3.40.3 Usage 3.40.4 See also 3.41 trunk/Scripts/Bash/Functions/Render/Config 3.41.1 Goals 3.41.2 Description 3.41.2.1 The `render.conf.sh' identity model 3.41.2.2 The `render.conf.sh' translation model 3.41.2.3 The `render.conf.sh' rendering actions 3.41.3 Usage 3.41.4 See also 3.42 trunk/Scripts/Bash/Functions/Render/render_getActionsIdentity.sh 3.42.1 Goals 3.42.2 Description 3.42.3 Usage 3.42.4 See also 3.43 trunk/Scripts/Bash/Functions/Render/render_getActions.sh 3.43.1 Goals 3.43.2 Description 3.43.3 Usage 3.43.4 See also 3.44 trunk/Scripts/Bash/Functions/Render/render_getActionsTranslations.sh 3.44.1 Goals 3.44.2 Description 3.44.3 Usage 3.44.4 See also 3.45 trunk/Scripts/Bash/Functions/Shell 3.45.1 Goals 3.45.2 Description 3.45.3 Usage 3.45.4 See also 3.46 trunk/Scripts/Bash/Functions/Svg 3.46.1 Goals 3.46.2 Description 3.46.3 Usage 3.46.4 See also 3.47 trunk/Scripts/Bash/Functions/Verify 3.47.1 Goals 3.47.2 Description 3.47.2.1 Packages 3.47.2.2 Links 3.47.2.3 Environment variables 3.47.3 Usage 3.47.4 See also 3.48 trunk/Scripts/Bash/Locale 3.48.1 Goals 3.48.2 Description 3.48.2.1 Configuration files 3.48.3 Usage 3.48.3.1 The `centos-art' `locale-cli' action 3.48.4 See also 3.49 trunk/Scripts/Perl 3.49.1 Goals 3.49.2 Description 3.49.3 Usage 3.49.4 See also 3.50 trunk/Scripts/Python 3.50.1 Goals 3.50.2 Description 3.50.3 Usage 3.50.4 See also 3.51 trunk/Translations 3.51.1 Goals 3.51.2 Description 3.51.2.1 Translation Entries 3.51.2.2 Translation Markers 3.51.2.3 Translation Files 3.51.2.4 Template Translation Files 3.51.2.5 Common Translation Files 3.51.2.6 Specific Translation Files 3.51.2.7 Translation Rendering 3.51.2.8 Translation (Pre-)Rendering Configuration Scripts 3.51.2.9 Translation Rendering Default Functionality 3.51.3 Usage 3.51.4 See also 3.52 trunk/Translations/Identity 3.52.1 Goals 3.52.2 Description 3.52.3 Usage 3.52.4 See also 3.53 trunk/Translations/Identity/Brands 3.53.1 Goals 3.53.2 Description 3.53.2.1 Conventional file names 3.53.2.2 Numeric file names 3.53.2.3 Translation markers 3.53.3 Usage 3.53.4 See also 3.54 trunk/Translations/Identity/Brands/Tpl 3.54.1 Goals 3.54.2 Description 3.54.3 Usage 3.54.4 See also 3.55 trunk/Translations/Identity/Fonts 3.55.1 Goals 3.55.2 Description 3.55.2.1 Translation Markers 3.55.3 Usage 3.55.4 See also 3.56 trunk/Translations/Identity/Models 3.56.1 Goals 3.56.2 Description 3.56.3 Usage 3.56.4 See also 3.57 trunk/Translations/Identity/Release 3.57.1 Goals 3.57.2 Description 3.57.3 Usage 3.57.4 See also 3.58 trunk/Translations/Identity/Themes 3.58.1 Goals 3.58.2 Description 3.58.3 Usage 3.58.4 See also 3.59 trunk/Translations/Identity/Themes/Backgrounds 3.59.1 Goals 3.59.2 Description 3.59.3 Usage 3.59.4 See also 3.60 trunk/Translations/Identity/Themes/Distro/Anaconda/Progress 3.60.1 Goals 3.60.2 Description 3.60.3 Usage 3.60.4 See also 3.61 trunk/Translations/Identity/Widgets 3.61.1 Goals 3.61.2 Description 3.61.3 Usage 3.61.4 See also Index List of Figures CentOS Artwork Repository ************************* This manual describes what the CentOS Artwork Repository is and what can you do inside it. Copyright (C) 2009, 2010 CentOS Artwork SIG. All rights reserved. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License. 1 branches ********** 2 tags ****** 3 trunk ******* 3.1 trunk/Identity ================== 3.1.1 Goals ----------- The `trunk/Identity' directory exists to organize CentOS corporate identity artworks. 3.1.2 Description ----------------- The CentOS Project corporate identity is the "persona" of the organization known as The CentOS Project. The CentOS Project corporate identity plays a significant role in the way the CentOS Project, as organization, presents itself to both internal and external stakeholders. In general terms, the CentOS Project corporate visual identity expresses the values and ambitions of the CentOS Project organization, its business, and its characteristics. The CentOS Project corporate identity provides visibility, recognizability, reputation, structure and identification to the CentOS Project organization by means of corporate design, corporate communication, and corporate behaviour. The CentOS Project settles down its corporate visual identity on a "monolithic corporate visual identity structure". In this structure The CentOS Project uses one unique name (The CentOS Brand) and one unique visual style (The CentOS Default Theme) in all its manifestations. *The CentOS Brands* The CentOS brand is the name or trademark that conncects the producer with their products. In this case, the producer is The CentOS Project and the products are the CentOS distributions, the CentOS web sites, the CentOS promotion stuff, etc. *Note trunk Identity Brands::, for more information. *The CentOS Themes* The CentOS themes are a set of image files connected by one unique visual style. The CentOS themes implements CentOS project corporate visual identity in each visual manifestation of CentOS project (e.g., distributions, websites, promotion stuff, etc.). *Note trunk Identity Themes::, for more information. Inside a monolithic corporate visual identity structure, internal and external stakeholders use to feel a strong sensation of uniformity, orientation, and identification with the organization. No matter if you are visiting websites, using the distribution, or acting on social events, the one unique name and one unique visual style conect them all to say: Hey! we are all parts of the CentOS project. And, probably, some vister will say: Can I join the party? Yes you can, it is free. :) 3.1.3 Usage ----------- To produce identity artworks, use the following commands: `centos-art render 'path/to/dir'' When `path/to/dir' refers to one renderable directory under `trunk/Identity', this command renders identity artworks using both related design models and related translation files. `centos-art render 'path/to/dir' --filter='pattern'' When `path/to/dir' refers to one renderable directory under `trunk/Identity', this command renders identity artworks using both related design models and related translation files that match the regular expression passed in `--filter='pattern'' argument. To control the number of files produced by `centos-art' command, you need to look into the translation path and provide a regular expression pattern that matches the translation path, or paths, related to the file, or files, you want to produce. The regular expression pattern you provide to `centos-art' command is applied to the translation path from its very beginning. It is not the same to say `5/en/01-welcome' that `01-welcome', the frist expression matches but the last one does not. When using `--filter='pattern'' you don't need to specify the file extension. It is removed from translation path before applying the pattern, so it doesn't count here. 3.1.4 Renderable directories ---------------------------- Inside `trunk/Identity', renderable directories should have one of the following directory layouts: 3.1.4.1 Layout 1: Simple image rendering ........................................ This directory layout contains one `Img/' directory (to store final images), one `Tpl/' directory to store design templates, and the translation entry is empty (there isn't translation files in this configuration). In this configuration, one design template produces one untranslated PNG image, just as it is in the template. trunk/Identity/path/to/dir |-- Img | |-- anaconda_header_fig1.png | |-- anaconda_header_fig2.png | `-- anaconda_header_summary.png `-- Tpl |-- anaconda_header_fig1.svg |-- anaconda_header_fig2.svg `-- anaconda_header_summary.svg 3.1.4.2 Layout 2: Simple image rendering (extended) ................................................... This directory layout contains one `Img/' directory (to store final images), one `Tpl/' directory to store design templates, and the translation entry is empty (there isn't translation files in this configuration). When images are rendered, the `Img/' directory structure is created automatically using the `Tpl/' directory structure as reference. In this configuration, one design template produces one untranslated PNG image, just as it is in the template. trunk/Identity/path/to/dir |-- Img | |-- Corporate | | `-- monolithic.png | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.png | |-- fig2.png | `-- summary.png `-- Tpl |-- Corporate | `-- monolithic.svg `-- Distro `-- Anaconda `-- Header |-- fig1.svg |-- fig2.svg `-- summary.svg 3.1.4.3 Layout 3: Language specific image rendering ................................................... This directory layout extends previous one in order to produce language-specific images. This directory layout contains one `Img/' directory (to store final images), one `Tpl/' directory to store design templates, and the translation entry contains translation files inside (organized by language codes). trunk/Translations/Identity/path/to/dir |-- en | |-- Corporate | | `-- monolithic.sed | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.sed | |-- fig2.sed | `-- summary.sed `-- es |-- Corporate | `-- monolithic.sed `-- Distro `-- Anaconda `-- Header |-- fig1.sed |-- fig2.sed `-- summary.sed When images are rendered, the `Img/' directory structure is created automatically using the translation entry structure as reference (see above). trunk/Identity/path/to/dir |-- Img | |-- en | | |-- Corporate | | | `-- monolithic.png | | `-- Distro | | `-- Anaconda | | `-- Header | | |-- fig1.png | | |-- fig2.png | | `-- summary.png | `-- es | |-- Corporate | | `-- monolithic.png | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.png | |-- fig2.png | `-- summary.png `-- Tpl |-- Corporate | `-- monolithic.svg `-- Distro `-- Anaconda `-- Header |-- fig1.svg |-- fig2.svg `-- summary.svg In this configuration, one language-specific file is applied to one design tempalate to produce one translated PNG image. The relation between language-specific translation file and design template is done removing the language-specific directory from translation path, and the one design template path that matches it is used. If no design template is found for one translation file, the final PNG image for that translation file is not produced and the next translation file in the list is evaluated. For example, in this configuration the following translation files: trunk/Translations/Identity/path/to/dir/en/Corporate/monolithic.sed trunk/Translations/Identity/path/to/dir/es/Corporate/monolithic.sed match the same design template file: trunk/Identity/path/to/dir/Tpl/Corporate/monolithic.svg in order to produce the following PNG image files: trunk/Identity/path/to/dir/Img/en/Corporate/monolithic.png trunk/Identity/path/to/dir/Img/es/Corporate/monolithic.png 3.1.4.4 Layout 4: Release and language specific image rendering ............................................................... This directory layout extends previous one in order to produce language-specific images for different major releases of CentOS distribution (as CentOS release schema describes). This directory layout contains one `Img/' directory (to store final images), one `Tpl/' directory to store design templates, and the translation entry contains translation files inside (organized by language codes and major release numbers). trunk/Translations/Identity/path/to/dir |-- 5 | |-- en | | |-- Corporate | | | `-- monolithic.sed | | `-- Distro | | `-- Anaconda | | `-- Header | | |-- fig1.sed | | |-- fig2.sed | | `-- summary.sed | `-- es | |-- Corporate | | `-- monolithic.sed | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.sed | |-- fig2.sed | `-- summary.sed `-- 6 |-- en | |-- Corporate | | `-- monolithic.sed | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.sed | |-- fig2.sed | `-- summary.sed `-- es |-- Corporate | `-- monolithic.sed `-- Distro `-- Anaconda `-- Header |-- fig1.sed |-- fig2.sed `-- summary.sed When images are rendered, the `Img/' directory structure is created automatically using the translation entry structure as reference (see above). trunk/Identity/path/to/dir |-- Img | |-- 5 | | |-- en | | | |-- Corporate | | | | `-- monolithic.png | | | `-- Distro | | | `-- Anaconda | | | `-- Header | | | |-- fig1.png | | | |-- fig2.png | | | `-- summary.png | | `-- es | | |-- Corporate | | | `-- monolithic.png | | `-- Distro | | `-- Anaconda | | `-- Header | | |-- fig1.png | | |-- fig2.png | | `-- summary.png | `-- 6 | |-- en | | |-- Corporate | | | `-- monolithic.png | | `-- Distro | | `-- Anaconda | | `-- Header | | |-- fig1.png | | |-- fig2.png | | `-- summary.png | `-- es | |-- Corporate | | `-- monolithic.png | `-- Distro | `-- Anaconda | `-- Header | |-- fig1.png | |-- fig2.png | `-- summary.png `-- Tpl |-- Corporate | `-- monolithic.svg `-- Distro `-- Anaconda `-- Header |-- fig1.svg |-- fig2.svg `-- summary.svg In this configuration, one language-specific file, is applied to one design tempalate to produce one translated PNG image for each major release specified in the translation entry. The relation among release-specific and language-specific translation files, and design template is done removing the release-specific and language-specific directories from translation path, and looking for the one design template path that matches. If no design template matches the translation file, the final PNG image for that translation file is not produced and the next translation file in the list is evaluated. For example, in this configuration, the following translation files: trunk/Translations/Identity/path/to/dir/5/en/Corporate/monolithic.sed trunk/Translations/Identity/path/to/dir/5/es/Corporate/monolithic.sed trunk/Translations/Identity/path/to/dir/6/en/Corporate/monolithic.sed trunk/Translations/Identity/path/to/dir/6/es/Corporate/monolithic.sed match the same design template file: trunk/Identity/path/to/dir/Tpl/Corporate/monolithic.svg in order to produce the following PNG image files: trunk/Identity/path/to/dir/Img/5/en/Corporate/monolithic.png trunk/Identity/path/to/dir/Img/5/es/Corporate/monolithic.png trunk/Identity/path/to/dir/Img/6/en/Corporate/monolithic.png trunk/Identity/path/to/dir/Img/6/es/Corporate/monolithic.png 3.1.4.5 Layout 5: Brands specific image rendering ................................................. *Note trunk Identity Brands::, for more information about themes specific image rendering and directory layout. 3.1.4.6 Layout 6: Themes specific image rendering ................................................. *Note trunk Identity Themes::, for more information about themes specific image rendering and directory layout. 3.1.5 File name convenctions ---------------------------- As file name convenction, inside CentOS Artwork Repository, both text-based and image-based file name produced by `centos-art.sh' script has the same name of their translation files without the `.sed' extension. The file extension is set as follow: 3.1.5.1 When text-based files are rendered .......................................... Text-based files end up having the same extension of their design template file. 3.1.5.2 When image-based files are rendered ........................................... Image-based files always end up having the `.png' extension. *Tip* Once `.png' images are created, other image formats may be created using the `renderFormats' post-rendering action, inside the image-based related pre-rendering configuration script. *Note trunk Scripts Bash::, for more information. 3.1.6 See also -------------- 3.1.7 References ---------------- * `http://en.wikipedia.org/Corporate_identity' (and related links). 3.2 trunk/Identity/Brands ========================= 3.2.1 Goals ----------- * ... 3.2.2 Description ----------------- 3.2.3 Usage ----------- 3.2.4 See also -------------- 3.3 trunk/Identity/Fonts ======================== 3.3.1 Goals ----------- This section exists to store digital typographies used by the CentOS project. 3.3.2 Description ----------------- 3.3.3 Usage ----------- The CentOS corporate identity is attached to DejaVu LGC font-family. Whatever artwork you design for CentOS project, that requires typography usage, must be done using DejaVu LGC font-family. *RULE-1:* For screen desings (e.g., anything that final destination will never be printed on paper or any medium outside computre screens) use DejaVu LGC Sans font-family. *RULE-2:* For non-screen designs (e.g., anything that final desition will be printed on paper or any other medium outside computer screens) use DejaVu LGC Serif font-family. As convenction files described in this rule are stored under `Stationery' directories. The only execption for the two rules above is the typography used inside CentOS logo. The CentOS logo is the main visual representation of the CentOS project so the typography used in it must be the same always, no matter where it be shown. It also has to be clear enough to dismiss any confussion between similar typefaces (e.g., the number one (1) sometimes is confuesed with the letter `el' (l) or letter `ai' (i)). As CentOS logo typography convenction, the word `CentOS' uses `Denmark' typography as base, both for the word `CentOS' and the phrase `Community Enterprise Operating System'. The size of CentOS logo's phrase is half the size in poits the word `CentOS' has and it below `CentOS' word and aligned with it on the left. The distance between `CentOS' word and phrase `Community Enterprise Operating System' have the size in points the phrase has. When the CentOS release brand is built, use "URW Bookman L" Normal (not in bold, not in italic, not in anything else) typography for the release number. The release number size is two times larger (in height) than default `CentOS' word. The separation between release number and `CentOS' word is twice the size in points of separation between `CentOS' word and phrase `Community Enterprise Operating System'. Another component inside CentOS logo is the trademark symbol (TM). This symbol specifies that the CentOS logo must be consider a product brand, even it is not a registered one. The trademark symbol uses DejaVu LGC Sans Regular typography. The trademark symbol is aligned right-top on the outter side of `CentOS' word. The trademark symbol must not exceed haf the distance, in points, between `CentOS' word and the release number on its right. It would be very convenient for the CentOS Project and its community to to make a registered trademark (®) of CentOS logo. To make a register trademark of CentOS Logo prevents legal complications in the market place of brands. It grants the consistency, through time, of CentOS project corporate visual identity. *Note* The information about trademarks and corporate identity is my personal interpretation of `http://en.wikipedia.org/Corporate_identity' and `http://en.wikipedia.org/Trademark' description. If you have practical experiences with these affairs, please serve yourself to improve this section with your reasons. 3.3.4 See also -------------- 3.4 trunk/Identity/Icons ======================== 3.4.1 Goals ----------- * ... 3.4.2 Description ----------------- 3.4.3 Usage ----------- 3.4.4 See also -------------- 3.5 trunk/Identity/Isolinux =========================== 3.5.1 Goals ----------- * ... 3.5.2 Description ----------------- 3.5.3 Usage ----------- 3.5.4 See also -------------- 3.6 trunk/Identity/Models ========================= 3.6.1 Goals ----------- This section exists to organize design models. 3.6.2 Description ----------------- Design models are representative designs useful to understand how to build artworks. 3.6.3 Usage ----------- 3.6.4 See also -------------- 3.7 trunk/Identity/Models/Css ============================= 3.7.1 Goals ----------- This directory exists to provide common style sheets (CSS) definitions to HTML design models. 3.7.2 Description ----------------- * ... 3.7.3 Usage ----------- * ... 3.7.4 See also -------------- 3.8 trunk/Identity/Models/Html ============================== 3.8.1 Goals ----------- * ... 3.8.2 Description ----------------- * ... 3.8.3 Usage ----------- * ... 3.8.4 See also -------------- 3.9 trunk/Identity/Models/Img/Promo/Web ======================================= 3.9.1 Goals ----------- * Provide images related to CentOS web interface. 3.9.2 Description ----------------- * ... 3.9.3 Usage ----------- * ... 3.9.4 See also -------------- 3.10 trunk/Identity/Models/Tpl ============================== 3.10.1 Goals ------------ * ... 3.10.2 Description ------------------ * ... 3.10.3 Usage ------------ * ... 3.10.4 See also --------------- 3.11 trunk/Identity/Models/Tpl/Promo/Web ======================================== 3.11.1 Goals ------------ Organize scalable vector graphics (svg) to help describe the CentOS web environment. 3.11.2 The CentOS web environment --------------------------------- Inside CentOS corporate identity, the CentOS web environment is considered a promotion component. The CentOS web environment is formed by a central web application --to cover base needs (e.g., per-major release information like release notes, lifetime, downloads, documentation, support, security advisories, bugs, etc.)-- and many different free web applications --to cover specific needs (e.g., wiki, mailing lists, etc.)--. The CentOS web environment is addressed to solve the following issues: * One unique name and one unique visual style to all web applications used inside the web environment. * One-step navigation to web applications inside the environment. * High degree of customization to change the visual style of all web applications with few changes (e.g, updating just two or three images plus common style sheet [CSS] definitions). The CentOS project is attached to a monolithic corporate visual identity (*note trunk Identity::), where all visual manifestations have one unique name and one unique visual style. This way, the CentOS web environment has one unique name (the CentOS brand) and one unique visual style (the CentOS default theme) for all its visual manifestations, the web applications in this case. Since a maintainance point of view, achiving the one unique visual style inside CentOS web environment is not a simple task. The CentOS web environment is built upon many different web applications which have different visual styles and different internal ways to customize their own visual styles. For example: MoinMoin, the web application used to support the CentOS wiki (`http://wiki.centos.org/') is highly customizable but Mailman (in its 2.x.x serie), the web application used to support the CentOS mailing list, doesn't support(1) a customization system that separates presentation from logic, similar to MoinMoin's one. This visual style diversity complicates our goal of one unique visual style for all web applications. So, if we want one unique visual style for all web applications used, it is innevitable to modify the web applications in order to implement the CentOS one unique visual style customization in them. Direct modification of upstream applications is not convenient because upstream applications come with their one visual style and administrators take the risk of loosing all customization changes the next time the application be updated (since not all upstream web applications, used in CentOS web environment, separate presentation from logic). To solve the "one unique visual style" issue, installation and actualization of web applications --used inside CentOS web environment-- need to be independent from upstream web applications development line; in a way that CentOS web environment administrators can install and update web applications freely without risk of loosing the one unique visual style customization changes. At the surface of this issue we can see the need of one specific yum repository to store CentOS web environment customized web applications. 3.11.2.1 Design model (without ads) ................................... 3.11.2.2 Design model (with ads) ................................ 3.11.2.3 HTML definitions ......................... 3.11.2.4 Controlling visual style ................................. Inside CentOS web environment, the visual style is controlled by the following compenents: *Webenv header background* trunk/Identity/Themes/Motifs/$THEME/Backgrounds/Img/1024x250.png *CSS definitions* trunk/Identity/Themes/Models/Default/Promo/Web/CSS/stylesheet.css 3.11.2.5 Producing visual style ............................... The visual style of CentOS web environment is defined in the following files: trunk/Identity/Themes/Motifs/$THEME/Backgrounds/Xcf/1024x250.xcf trunk/Identity/Themes/Motifs/$THEME/Backgrounds/Img/1024x250.png trunk/Identity/Themes/Motifs/$THEME/Backgrounds/Img/1024x250-bg.png trunk/Identity/Themes/Motifs/$THEME/Backgrounds/Tpl/1024x250.svg As graphic designer you use `1024x250.xcf' file to produce `1024x250-bg.png' file. Later, inside `1024x250.svg' file, you use the `1024x250-bg.png' file as background layer to draw your vectorial design. When you consider you artwork ready, use the `centos-art.sh' script, as described below, to produce the visual style controller images of CentOS web environment. centos-art render --entry=trunk/Identity/Themes/Motifs/$THEME/Backgrounds --filter='1024x250' Once you have rendered required image files, changing the visual style of CentOS web environment is a matter of replacing old image files with new ones, inside webenv repository file system structure. The visual style changes will take effect the next time customization line of CentOS web applications be packaged, uploded, and installed from [webenv] or [webenv-test] repositories. 3.11.2.6 Navigation ................... Inside CentOS web environment, the one-step navegation between web applications is addressed using the web environment navigation bar. The web environment navigation bar contains links to main applications and is always visible no matter where you are inside the web environment. 3.11.2.7 Development and release cycle ...................................... The CentOS web environment development and relase cycle is described below: *Download* The first action is download the source code of web applications we want to use inside CentOS web environment. *Important* The source location from which web application are downloaded is very important. Use SRPMs from CentOS *[base]* and *[updates]* repositories as first choise, and third party repositories (e.g. RPMForge, EPEL, etc.) as last resource. *Prepare* Once web application source code has been downloaded, our duty is organize its files inside `webenv' version controlled repository. When preparing the structure keep in mind that different web applications have different visual styles, and also different ways to implement it. A convenient way to organize the file system structure would be create one development line for each web application we use inside CentOS web environment. For example, consider the following file system structure: https://projects.centos.org/svn/webenv/trunk/ |-- WebApp1/ | |-- Sources/ | | `-- webapp1-0.0.1/ | |-- Rpms/ | | `-- webapp1-0.0.1.rpm | |-- Srpms/ | | `-- webapp1-0.0.1.srpm | `-- Specs/ | `-- webapp1-0.0.1.spec |-- WebApp2/ `-- WebAppN/ *Customize* Once web applications have been organized inside the version controlled repository file system, use subversion to create the CentOS customization development line of web applications source code. For example, using the above file system structure, you can create the customization development line of `webapp1-0.0.1/' with the following command: svn cp trunk/WebApp1/Sources/webapp1-0.0.1 trunk/WebApp1/Sources/webapp1-0.0.1-webenv The command above creates the following structure: https://projects.centos.org/svn/webenv/trunk/ |-- WebApp1/ | |-- Sources/ | | |-- webapp1-0.0.1/ | | `-- webapp1-0.0.1-webenv/ | |-- Rpms/ | | `-- webapp1-0.0.1.rpm | |-- Srpms/ | | `-- webapp1-0.0.1.srpm | `-- Specs/ | `-- webapp1-0.0.1.spec |-- WebApp2/ `-- WebAppN/ In the above structure, the `webapp1-0.0.1-webenv/' directory is the place where you customize the visual style of `webapp1-0.0.1/' web application. *Tip* Use Subversion's `diff' between CentOS customization and upstream development lines to know what you are changing exactly. *Build packages* When web application has been customized, build the web application RPM and SRPM using the source location with `-webenv' prefix. https://projects.centos.org/svn/webenv/trunk/ |-- WebApp1/ | |-- Sources/ | | |-- webapp1-0.0.1/ | | `-- webapp1-0.0.1-webenv/ | |-- Rpms/ | | |-- webapp1-0.0.1.rpm | | `-- webapp1-0.0.1-webenv.rpm | |-- Srpms/ | | |-- webapp1-0.0.1.srpm | | `-- webapp1-0.0.1-webenv.srpm | `-- Specs/ | |-- webapp1-0.0.1.spec | `-- webapp1-0.0.1-webenv.spec |-- WebApp2/ `-- WebAppN/ *Release for testing* When the customized web application has been packaged, make packages available for testing and quality assurance. This can be achives using a [webenv-test] yum repository. *Note* The [webenv-test] repository is not shipped inside CentOS distribution default yum configuraiton. In order to use [webenv-test] repository you need to configure it first. If some problem is found to install/update/use the customized version of web application, the problem is notified somewhere (a bugtracker maybe) and the customization face is repated in order to fix the problem. To release the new package add a number after `-webenv' prefix. For example, if some problem is found in `webapp1-0.0.1-webenv.rpm', when it be fixed the new package will be named `webapp1-0.0.1-webenv-1.rpm'. If a problem is found in `webapp1-0.0.1-webenv-1.rpm', when it be fixed the new package will be named `webapp1-0.0.1-webenv-2.rpm', and so on. The "customization -- release for testing" process is repeated until CentOS quality assurance team considers the package is ready for production. *Release for production* When customized web application packages are considered ready for production they are moved from [webenv-test] to [webenv] repository. This action is commited by CentOS quality assurance team. *Note* The [webenv] repository is not shipped inside CentOS distribution default yum configuraiton. In order to use [webenv] repository you need to configure it first. 3.11.2.8 The [webenv-test] repository ..................................... /etc/yum.repos.d/CentOS-Webenv-test.repo [webenv-test] name=CentOS-$releasever - Webenv-test mirrorlist=http://mirrorlist.centos.org/?release=$releasever&arch=$basearch&repo=webenv-test #baseurl=http://mirror.centos.org/centos/$releasever/webenv-test/$basearch/ gpgcheck=1 gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY-CentOS-$releasever enabled=1 priority=10 3.11.2.9 The [webenv] repository ................................ /etc/yum.repos.d/CentOS-Webenv.repo [webenv] name=CentOS-$releasever - Webenv mirrorlist=http://mirrorlist.centos.org/?release=$releasever&arch=$basearch&repo=webenv #baseurl=http://mirror.centos.org/centos/$releasever/webenv/$basearch/ gpgcheck=1 gpgkey=file:///etc/pki/rpm-gpg/RPM-GPG-KEY-CentOS-$releasever enabled=1 priority=10 3.11.2.10 Priority configuration ................................ Both [webenv] and [webenv-test] repositories update packages inside CentOS [base] and CentOS [updates] repositories. 3.11.3 Usage ------------ * ... 3.11.4 See also --------------- ---------- Footnotes ---------- (1) Mailman's theme support may be introduced in mailman-3.x.x release. 3.12 trunk/Identity/Models/Xcf ============================== 3.12.1 Goals ------------ * ... 3.12.2 Description ------------------ * ... 3.12.3 Usage ------------ * ... 3.12.4 See also --------------- 3.13 trunk/Identity/Release =========================== 3.13.1 Goals ------------ * ... 3.13.2 Description ------------------ 3.13.3 Usage ------------ 3.13.4 See also --------------- 3.14 trunk/Identity/Themes ========================== 3.14.1 Goals ------------ The `trunk/Identity/Themes/' directory exists to: * Organize CentOS Themes. 3.14.2 Description ------------------ 3.14.3 Usage ------------ In this location themes are organized in "Models" --to store common information-- and "Motifs"--to store unique information. At rendering time, both motifs and models are combined to produce the final CentOS themes. CentOS themes can be tagged as "Default" or "Alternative". CentOS themes are maintained by CentOS community. 3.14.4 See also --------------- 3.15 trunk/Identity/Themes/Models ================================= 3.15.1 Goals ------------ * Organize theme models. 3.15.2 Description ------------------ Theme models let you modeling characteristics (e.g., dimensions, translation markers, position of each element on the display area, etc.) common to all themes. Theme models let you reduce the time needed when propagating artistic motifs to different visual manifestations. Theme models serves as a central pool of design templates for themes to use. This way you can produce themes with different artistic motifs but same characteristics. 3.15.3 Usage ------------ Inside the framework location above, you find theme models organized by name. You can add your own theme models to the structure by adding a directory to the list. By default you have the `*Note Default: trunk Identity Themes Models Default,' and `*Note Alternative: trunk Identity Themes Models Alternative,' ready-to-use theme models. 3.15.4 See also --------------- 3.16 trunk/Identity/Themes/Models/Alternative ============================================= 3.16.1 Goals ------------ * ... 3.16.2 Description ------------------ CentOS alternative theme models exist for people how want to use a different visual style on their installations of CentOS distribution. As the visual style is needed for a system already installed components like Anaconda are not required inside alternative themes. Inside alternative themes you find post-installation visual style only (i.e. Backgrounds, Display Managers, Grub, etc.). CentOS alternative themes are maintained by CentOS Community. 3.16.3 Usage ------------ * ... 3.16.4 See also --------------- 3.17 trunk/Identity/Themes/Models/Default ========================================= 3.17.1 Goals ------------ This location stores CentOS default theme model. The CentOS default theme model is used in all visual manifestations of CentOS Project's corporate visual identity (e.g., distributions, web sites, promotion, etc.). 3.17.2 Description ------------------ 3.17.3 Usage ------------ Changing CentOS default theme is not very convenient because that affects the "recognition" of CentOS Project. Nevertheless, we are interested on seeing your art work propositions. Specially if your art work is an improvement to the base idea behind CentOS default theme (*Modern*, squares and circles flowing up.). If you are not happy with CentOS default theme, you can look inside CentOS alternative themes and download the one you are interested in. If you are not happy with any of the CentOS alternative themes available, then go and design your own CentOS alternative theme as described in *Note Theme Motifs: trunk Identity Themes Motifs. 3.17.4 See also --------------- 3.18 trunk/Identity/Themes/Models/Default/Distro ================================================ 3.18.1 Goals ------------ * ... 3.18.2 Description ------------------ It applies to all major releases of CentOS distribution. 3.18.2.1 One theme for all major releases ......................................... Sometimes, specific visual manifestations are formed by common components which have internal differences. That is the case of CentOS distribution visual manifestation. Since a visual style point of view, the CentOS distributions share common artwork components like Anaconda --to cover the CentOS distribution installation--, BootUp --to cover the CentOS distribution start up--, and Backgrounds --to cover the CentOS distribution desktop--. Now, since a technical point of view, those common artwork components are made of software improved constantly. So, we need to find a way to keep one unique name and one unique visual style in artwork components that have internal difference and also remark internal difference as well. *Important* Remarking the CentOS release schema inside each major release of CentOS distribution --or similar visual manifestation-- takes _high attention_ inside The CentOS Project corporate visual identity. It should be very clear for people which major release of CentOS distribution they are using. In order to remark the CentOS release schema, the CentOS Artwork SIG uses a release-specific brand design named "The CentOS Release Brand". The CentOS release brand is compossed by the CentOS logotype _and_ the CentOS major release number (as specified in CentOS release schema definition). In this solution, the CentOS release brand is set inside all release-specific artworks (e.g., distribution, installation media, etc.) in remarkable way. The CentOS release brand is the design component that lets us remark the CentOS release schema inside the monolithic corporate visual identity structure we propose to use. 3.18.2.2 One theme for each major release ......................................... Other way we've been using to remark CentOS release schema is applying one unique theme for _each_ major release of CentOS distribution. That is, if we have 4 major releases of CentOS distribution, we need to provide 4 different themes to cover each CentOS distribution available. Inside CentOS Artwork Repository, you can create many themes and that is very convenient. But using one unique theme for _each_ major release of CentOS distribution would bring visual isolation among distributions, websites and promotion visual manifestations. If the CentOS project would maintain just one CentOS distribution (and many experienced graphic designers ready to create beautiful artworks) this model would be nice. Indeed, this model looks quite similar to that one used by Fedora project, doesn't it. But no, the CentOS project maintains near to 4 major releases of CentOS distribution in parallel, and that fact makes a huge difference since the corporate visual identity point of view. If we use one unique theme for _each_ major release of CentOS distribution, which one of those themes, does we use to cover other CentOS visual manifestations, like websites and promotion stuff? In whatever case you choose some release-specific distribution user will be visually isolated from other CentOS visual manifestations like websites and promotion stuff, even if the CentOS brand is present in all visual manifestations. In such a case, probably, users will end up asking themselves, why my CentOS distribution has this design and the CentOS website another one? Isn't them on the same project? With luck the CentOS brand will exonerate user form visual isolation. 3.18.3 Usage ------------ 3.18.4 See also --------------- 3.19 trunk/Identity/Themes/Models/Default/Distro/Anaconda ========================================================= 3.19.1 Goals ------------ * ... 3.19.2 Description ------------------ 3.19.3 Usage ------------ 3.19.4 See also --------------- 3.20 trunk/Identity/Themes/Models/Default/Promo =============================================== 3.20.1 Goals ------------ * ... 3.20.2 Description ------------------ It applies to all tangible and non tangible items CentOS uses to promote its existence. Clothes, posters, installation media, stationery, release countdown images, banners, stickers, are all examples of promotion designs. * ... 3.20.3 Usage ------------ * ... 3.20.4 See also --------------- 3.21 trunk/Identity/Themes/Models/Default/Web ============================================= 3.21.1 Goals ------------ * ... 3.21.2 Description ------------------ It applies to all web applications CentOS uses to handle its needs (Ex. Portals, Wikis, Forums, Blogs, Bug Tracker). Anything involving HTML standards should be consider here. * ... 3.21.3 Usage ------------ * ... 3.21.4 See also --------------- 3.22 trunk/Identity/Themes/Motifs ================================= 3.22.1 Goals ------------ The `trunk/Identity/Themes/Motifs' directory exists to: * Organize CentOS themes' artistic motifs. 3.22.2 Description ------------------ The artistic motif of theme is a graphic design component that provides theme's visual style, it is used as pattern to connect all visual manifestations inside one unique theme. Artistic motifs are based on conceptual ideas. Conceptual ideas bring the motivation, they are fuel for the engines of human imagination. Good conceptual ideas may produce good motivation to produce almost anything, and art works don't escape from it. `TreeFlower' CentOS like trees, has roots, trunk, branches, leaves and flowers. Day by day they work together in freedom, ruled by the laws of nature and open standards, to show the beauty of its existence. `Modern' Modern, squares and circles flowing up. If you have new conceptual ideas for CentOS, then you can say that you want to create a new artistic motif for CentOS. To create a new artistic motif you need to create a directory under `Identity/Themes/Motifs/' using a name coherent with your conceptual idea. That name will be your artistic motif's name. If possible, when creating new conceptual ideas for CentOS, think about what CentOS means for you, what does it makes you feel, take your time, think deep, and share; you can improve the idea as time goes on. Once you have defined a name for your theme, you need to create the motif structure of your theme. The motif structure is the basic direcotry structure you'll use to work your ideas. Here is where you organize your graphic design projects. To add a new motif structure to CentOS Artwork Repository, you need to use the `centos-art' command line in the `Identity/Themes/Motifs/' directory as described below: centos-art add --motif=ThemeName The previous command will create the motif's basic structure for you. The basic structure produced by `centos-art' command is illustrated in the following figure: trunk/Identity/Themes/Motifs/$ThemeName/ |-- Backgrounds | |-- Img | `-- Tpl |-- Info | |-- Img | `-- Tpl |-- Palettes `-- Screenshots 3.22.3 Usage ------------ When designing artistic motifs for CentOS, consider the following recommendations: * Give a unique (case-sensitive) name to your Motif. This name is used as value wherever theme variable ($THEME) or translation marker (=THEME=) is. Optionally, you can add a description about inspiration and concepts behind your work. * Use the location `trunk/Identity/Themes/Motifs/$THEME/' to store your work. If it doesn't exist create it. Note that this require you to have previous commit access in CentOS Artwork Repository. * The CentOS Project is using the blue color (#204c8d) as base for its corporate visual identity. Use the CentOS Project's base corporate color as much as possible in your artistic motif designs. * Try to make your design fit one of the theme models. * Feel free to make your art enterprise-level and beautiful. * Add the following information on your art work (both in a visible design area, and inside Inkscape's document metadata section wherever it be possible): * The name (or logo) of your artistic motif. * The copyright sentence: Copyright (C) YEAR YOURNAME * The license under which the work is released. All CentOS Art works are released under Creative Common Share-Alike License 3.0 (http://creativecommons.org/licenses/by-sa/3.0/) (`http://creativecommons.org/licenses/by-sa/3.0/'). 3.22.4 See also --------------- 3.23 trunk/Identity/Themes/Motifs/Modern/Backgrounds ==================================================== 3.23.1 Goals ------------ * Organize background images for Modern theme. 3.23.2 Description ------------------ Inside motif's `Backgrounds/' directory you can create vectorial designs using Inkscape and background images using Gimp. Later, you can export background images as `.png' and load them in your vectorial design project using Inkscape's import feautre. You may need to repeat this technic for different screen resoluions. In that case you need to create one file for each screen resolution and do the appropriate linking inside .svg to .png files. For example if you need to produce background images in 800x600 you need to create the following file: xcf/800x600.xcf to produce the background image: img/800x600-bg.png which is loaded in: svg/800x600.svg to produce the final background image: img/800x600.png The `img/800x600.png' background image is produced automatically by means of rendering scripts. In other cases, like Anaconda's, it is possible that you need to make some variations to one background image that don't want to appear on regular background images of the same resolution. In this case you need to create a new and specific background image for that art component. For example, if you need to produce the background image used by Anconda (800x600) art works you create the file: xcf/800x600-anaconda.xcf to produce the background image: img/800x600-anaconda-bg.png which is loaded in: svg/800x600-anaconda.svg to produce the file: img/800x600-anaconda.png The 800x600-anaconda.png file is used by all Anaconda art works sharing a common 800x600 screen resolution (e.g., Header, Progress, Splash, Firstboot, etc.). The Anaconda Prompt is indexed to 16 colors and 640x480 pixels so you need to create a 640x480 background image for it, and take the color limitation into account when designing it. Background images without artistic motif are generally used as based to build the Background images that do contain the theme's artistic motif. Background images are linked (using Inkscape's import feature) inside almost all theme art works. This structure let you make centralized changes on the visual identity and propagate them quickly to other areas. In this structure you design background images for different screen resolutions based on theme's artistic motif. You may create different artistic motifs propositions based on the same conceptual idea. The conceptual idea is what defines a theme. Artistic motifs are interpretations of that idea. Inside this directory artistic motifs are organized by name (e.g., TreeFlower, Modern, etc.). Inside each motif directories represent just one unique artistic motif. The artistic motif is graphic design used as common pattern to connect all visual manifestations inside one unique theme. The artistic motif is based on a conceptual idea. Artistic motifs provide visual style to themes. Designing artistic motifs is for anyone interested in creating beautiful themes for CentOS. When building a theme for CentOS, the first design you need to define is the artistic motif. Inside CentOS Artwork Repository, theme visual styles (Motifs) and theme visual structures (Models) are two different working lines. When you design an artistic motif for CentOS you concentrate on its visual style, and eventualy, use the `centos-art' command line interface to render the visual style, you are currently producing, against an already-made theme model in order to produce the final result. Final images are stored under the motif's name directory using the model directory structure as reference. The artistic motif base structure is used by `centos-art' to produce images automatically. This section describes each directory of CentOS artistic motif base structure. 3.23.3 Usage ------------ The motif's `Backgrounds/' directory is probably the motif's core component. Inside motif's `Backgrounds/' directory you produce background images used by almost all theme models (e.g., Distribution, Websites, Promotion, etc.). The motif's `Backgrounds/' directory can contain subdirectories to help you organize the design process. 3.23.4 See also --------------- 3.24 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Img ======================================================== 3.24.1 Goals ------------ * ... 3.24.2 Description ------------------ 3.24.3 Usage ------------ In this directory is where you store all background images (e.g., .png, .jpg, .xpm, etc.). This directory is required by `centos-art' command line interface. 3.24.4 See also --------------- 3.25 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Tpl ======================================================== 3.25.1 Goals ------------ * ... 3.25.2 Description ------------------ 3.25.3 Usage ------------ In this directory is where you store all the scalable vector graphics (e.g., .svg) files. This directory is required by `centos-art' command line interface. 3.25.4 See also --------------- 3.26 trunk/Identity/Themes/Motifs/Modern/Backgrounds/Xcf ======================================================== 3.26.1 Goals ------------ * ... 3.26.2 Description ------------------ * ... 3.26.3 Usage ------------ In this directory is where you store Gimp's project files (e.g, .xcf). This directory is not required by `centos-art' command line interface. If you can create a beautiful background images using scalable vector graphics only, then there is no need to use the `Xcf/' directory to store Gimp's background projects. Of course, you can merge Gimp's power with Inkscape's power to produce images based on them. In this last case you need the `Xcf/' directory. 3.26.4 See also --------------- 3.27 trunk/Identity/Themes/Motifs/Modern/Distro/Anaconda/Progress ================================================================= 3.27.1 Goals ------------ * ... 3.27.2 Description ------------------ 3.27.3 Usage ------------ To render Anaconda progress slide images using the Modern's artistic motif design, the Default theme model, and available translation files (*note trunk Translations Identity Themes Distro Anaconda Progress::); use the following commands: cd /home/centos/artwork/trunk/Identity/Themes/Motifs/Modern/Distro/Anaconda/Progress/ centos-art render --identity The above command will create the following structure: trunk/Identity/Themes/Motifs/Modern/Distro/Anaconda/Progress |-- 3 | |-- en | | |-- 01-welcome.png | | |-- 02-donate.png | | `-- 03-yum.png | `-- es | |-- 01-welcome.png | |-- 02-donate.png | `-- 03-yum.png |-- 4 | |-- en | | |-- 01-welcome.png | | |-- 02-donate.png | | `-- 03-yum.png | `-- es | |-- 01-welcome.png | |-- 02-donate.png | `-- 03-yum.png `-- 5 |-- en | |-- 01-welcome.png | |-- 02-donate.png | `-- 03-yum.png `-- es |-- 01-welcome.png |-- 02-donate.png `-- 03-yum.png 3.27.4 See also --------------- 3.28 trunk/Identity/Themes/Motifs/Modern/Palettes ================================================= 3.28.1 Goals ------------ * Organize palette files for Modern theme. 3.28.2 Description ------------------ 3.28.3 Usage ------------ Here is where graphic designers define theme palettes for color-limited art works. Theme palettes contain the color information that rendering functions need, in order to produce images with color limitations. Theme palettes contain theme's unique color information. 3.28.4 See also --------------- 3.29 trunk/Identity/Themes/Motifs/TreeFlower ============================================ 3.29.1 Goals ------------ * ... 3.29.2 Description ------------------ 3.29.3 Usage ------------ 3.29.4 See also --------------- 3.30 trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds ======================================================== 3.30.1 Goals ------------ This section exists to orgnize TreeFlower's backgrounds. 3.30.2 Description ------------------ 3.30.2.1 Desktop background ........................... Once you have defined the vectorial artistic motif design, use the `centos-art.sh' script (as described in usage section below) to produce the png version of it. With the png version of your vectorial design do the following: Open the png version with GIMP. Save the png version as gimp's project inside `trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds/Xcf' directory, using the same name of your vectorial design but with the `.xcf' extension. Now use GIMP to improve your design. Here you may add one layer for pattern, another for colors, and so on until you find yourself confortable with your artwork. For example, the following layer distribution (from bottom to top) was used to build revision 285 of file `1360x768.xcf' using TreeFlower's artistic motif at revision 241. *Layer 1: Background* The first thing we did with GIMP was to create a layer named `Background' to store the artistic motif (File > Open as layer). This layer is the lowest layer in the image. Later, we started to create layers one upon another to change the artistic motif visual style. *Layer 2: Shadow#1* This layer is above `Background' and contains a linear gradient from left (000000) to right (transparent) covering the whole image. This layer masks the artistic motif to avoid the effect of linear gradient. This layer is 100% of opacity. *Layer 3: Shadow#2* This layer is above `Shadow#1' and contains a linear gradient from left (000000) to right (transparent) covering just the 70% of the whole image aproximatly. This layer doesn't mask the artistic motif which make the left part of it fall into the dark of linear gradient. This layer is 100% of opacity. *Layer 4: Pattern (Paper)* This layer is above `Shadow#2' an contains the paper pattern shipped with GIMP 2.2. This layer doesn't mask the artistic motif so the pattern is applied over the whole image. This layer is set to 15% of opacity. *Layer 5: Pattern (Stripes)* This layer is above `Pattern (Paper)' and contains the stripes used over the artistic motif. This layer do masks the artistic motif so the stripes are only applied to it. This layer is set to 10% of opacity. *Layer 6: Shadow#3* This layer is above `Pattern (Stripes)' and contains a linear gradient from right (6600ff) to left (transparent). This layer masks the artistic motif so the linear gradient doesn't affect it. This layer is set to 15% of opacity. *Layer 7: Shadow#4* This layer is above `Shadow#3' and contains a linear gradient from left (000000) to right (transparent). This layer do masks the artistic motif so the linear gradient doesn't affect it. This layer is set to 10% of opacity. *Layer 8: Color#1* This layer is above `Shadow#4' and is filled with orange (ffae00) color over the whole image. This layer is set to 10% of opacity. *Layer 9: Color#2* This layer is above `Color#1' and is filled with blue (010a88) color over the whole image. This layer is set to 10% of opacity. *Note* There is no definite combination. To get the appropriate visual design is a matter of constant testing and personal taste. Finally, use the GIMP's `Save as copy ...' option to export the final design. To export the final design use the same name of your vectorial design plus `-final.png' extension. You can repeat these steps to create images for other screen resolutions. 3.30.2.2 Anaconda Prompt (syslinux) background .............................................. When building syslinux backgrounds it is needed to take into account that the final image is reduced to 16 colors. In desktop background there is no color limitation but syslinux does have. The goal of this section is achieving a final syslinux background as close as possible to desktop backgrounds using 16 colors only. Another point to consider is the forground and background definition used by syslinux. The syslinux documentation says that the color set in position 0 is the background and color set in position 7 is the forground. The final palette of color used by our background will match that specification. For great contrast we'll use black as background and white as forground. At this poing we have black (000000) and white (ffffff) colors in our syslinux palette, which left us with 14 colors to play with. Let's begin with `Xcf/640x300.xcf' layer distribution from bottom to top: *Layer 1: Background* This layer is the lowest layer in the image composition and contains the artistic motif image rendered for the same resolution (i.e., `Img/Png/640x300.png'). This layer is set to 100% of opacity. *Layer 2: Pattern (Paper)* This layer is placed above `Background' layer and contains the paper pattern shipped with GIMP 2.2. This layer doesn't mask the artistic motif. This layer is set to 30% of opacity. *Layer 3: Pattern (Stripes)* This layer is placed above `Pattern (Paper)' layer and contains the stripes pattern shipped with GIMP 2.2. This layer does mask the artistic motif in order to apply the stripes over it only. The background is not affected by the stripes pattern just the artistic motif. This layer is set to 20% of opacity. *Layer 4: Shadow#1* This layer is placed above `Pattern (Stripes)' layer and fills the entire layer area with violet (6600ff) color. This layer do mask the artistic motif in order to applied the violet color to the background area outside the artistic motif only. This layer is set to 15% of opacity. *Layer 5: Color#1* This layer is above `Shadow#1' and is filled with orange (ffae00) color to cover the whole image. This layer is set to 10% of opacity. *Layer 6: Color#2* This layer is above `Color#1' and is filled with blue (010a88) color to cover the whole image. This layer is set to 10% of opacity. *Layer 7: Shadow#2* This layer is above `Color#1' and contains a linear gradient from left (000000) to right (transparent) covering 70% of the image approximately. At this point we have the composition and should look like the desktop backgrounds. Compared with desktop backgrounds there are some differences in opacity. This is because in our testings the final color information found with this composition produces an acceptable 16 color image. Of course this is something we haven't seen yet. To define the color information of our current coposition, save the syslinux GIMP's background composition we've done using GIMP's `File > Save as Copy ...' option in the following location: trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds/Img/Png/640x300-final.png Now, create the final png version of syslinux backgrounds using the following command: centos-art render --entry=trunk/Identity/Themes/Motifs/TreeFlower/Distro/Anaconda/Prompt This command will create syslinux-splash final images for all major releases of CentOS distribution the repository has been configured to. The important files here are `syslinux-splash.png', other files may contain the wrong information because we haven't defined yet the correct color information to use. Open one `syslinux-splash.png' file with GIMP and use the `Image > Mode > Indexed' to reduce image colors up to 16 colors, using GIMP's `Generate optimum palette' feature. If the image looks aceptable after reducing colors, use GIMP's `Palettes' menu (Ctrl+P) to import a new palette from file and name it `CentOS-TreeFlower-Syslinux'. Once you've saved the palette, the color information is stored at: ~/.gimp-2.2/palettes/CentOS-TreeFlower-Syslinux.gpl You need to edit `CentOS-TreeFlower-Syslinux.gpl' file in order to set the appropriate order of colors. Remember black (000000) in position 0, and white (ffffff) in position 7. Other positions are irrelevant. When editing this file you may find that color reduction did not set black and white colors to their respective values exactly. Change that manually. For example, consider the following palette: GIMP Palette Name: CentOS-TreeFlower-Syslinux Columns: 16 # 0 0 0 Background (black) 23 20 35 Untitled 34 25 48 Untitled 37 35 60 Untitled 47 36 68 Untitled 37 54 86 Untitled 60 48 90 Untitled 255 255 255 Foreground (white) 66 54 99 Untitled 74 61 98 Untitled 49 78 126 Untitled 43 87 151 Untitled 92 89 95 Untitled 54 104 183 Untitled 158 153 156 Untitled 201 196 195 Untitled Update the `Palettes' menu to get the new color positions from the file you just edited and open the palette with double click. Update the `syslinux.gpl' file copying the following file: ~/.gimp-2.2/palettes/CentOS-TreeFlower-Syslinux.gpl to trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.gpl With the `CentOS-TreeFlower-Syslinux' palette opened in the `Palette Editor', open (Ctrl+O) the following file: trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.ppm and replace its color information with that one in `CentOS-TreeFlower-Syslinux' palette. When you are replacing color information inside `syslilnux.ppm', remember to keep the order of colors just as they are in the `CentOS-TreeFlower-Palette' palette. The `syslinux.ppm' file is 16 pixels width and 1 pixel height, so you probably need to zoom it a bit to set the color information in their place when using the pen tool with the brush `Circle (01) (1 x 1)'. Once you've updated the `syslinux.ppm' file, it is time to update the following file: trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.hex The `syslinux.hex' file contains the color information in hexadecimal notation. The color information in hexadecimal notation is required by `ppmtolss16' command. The `ppmtolss16' command produces the final LSS16 image format that is used by syslinux program inside CentOS distribution. The color information inside `syslinux.hex' must match the one in `syslinux.ppm' and `syslinux.gpl'. For example, based on `CentOS-TreeFlower-Syslinux' palette of colors above, consider the following `syslinux.hex' file: #000000=0 #171423=1 #221930=2 #25233c=3 #2f2444=4 #253656=5 #3c305a=6 #ffffff=7 #423663=8 #4a3d62=9 #314e7e=10 #2b5797=11 #5c595f=12 #3668b7=13 #9e999c=14 #c9c4c3=15 3.30.2.3 Grub background ........................ 3.30.3 Usage ------------ * ... 3.30.4 See also --------------- 3.31 trunk/Identity/Widgets =========================== 3.31.1 Goals ------------ * ... 3.31.2 Description ------------------ 3.31.3 Usage ------------ 3.31.4 See also --------------- 3.32 trunk/Manuals ================== 3.32.1 Goals ------------ * ... 3.32.2 Description ------------------ * ... 3.32.3 Usage ------------ `centos-art help 'path/to/dir'' Use this command to read directory documentation specified in `path/to/dir'. `centos-art help 'path/to/dir' --read='filename'' Use this command to read file documentation as specified by `path/to/dir/filename' combination. `centos-art help 'path/to/dir' --edit' Use this command to edit directory documentation as specified in `path/to/dir'. `centos-art help 'path/to/dir' --edit='filename'' Use this command to edit file documentation as specified in `path/to/dir/filename' combination. `centos-art help 'path/to/dir' --update' Use this command to update documentation output files. `centos-art help 'path/to/dir' --remove' Use this command to remove directory documentation as specified in `path/to/dir'. *Caution* When directory documentation is removed all documentation under it is also removed. *Tip* To recover from directory documentation lost, try the following command (before commit local changes up to central repository): svn revert path/to/dir --recursive `centos-art help 'path/to/dir' --remove='filename'' Use this command to remove file documentation as specified in `path/to/dir/filename' combination. 3.32.4 See also --------------- 3.33 trunk/Scripts ================== 3.33.1 Goals ------------ The `trunk/Scripts' directory exists to: * Organize the "trunk" development line of automation scripts by programming language. 3.33.2 Description ------------------ * ... 3.33.3 Usage ------------ * ... 3.33.4 See also --------------- 3.34 trunk/Scripts/Bash ======================= 3.34.1 Goals ------------ The `trunk/Scripts/Bash' directory exists to organize the "trunk" development line of `centos-art.sh' automation script. The `centos-art.sh' script standardize frequent tasks inside your working copy of CentOS Artwork Repository. 3.34.2 Description ------------------ The best way to understand `centos-art.sh' automation script is studying its source code. The `centos-art.sh' script is splited in several configuration and function files which are loaded when the `centos-art.sh' script is executed. This section describes the order in which `centos-art.sh' loads its configuration and function files. When you type the `centos-art' command in your terminal, the operating system trys to execute that command. In order to execute the command, the operating system needs to know where it is, so the operating system uses the PATH environment variable to look for that command's location. If your system was prepared to use CentOS Artwork Repository correctly (see usage section above), you should have a symbolic link inside `~/bin/' directory that points to the `centos-art.sh' script file. As `~/bin/' directory is, by default, inside PATH environment variable, the execution of `centos-art' command runs the `centos-art.sh' script. When `centos-art.sh' script is executed, the first it does is execute the `trunk/Scripts/Bash/initFunctions.sh' file to initialize `gettext' variables and all function scripts inside `trunk/Scripts/Bash/Functions' directory. Once `gettext' variables and all function scripts have been initialized, the `centos-art.sh' script initializes its environment variables using the `cli_getVariables' function. At this point the `centos-art.sh' script calls the `cli_getActions' function from `cli_getVariables' function's bottom. The `cli_getActions' function defines which actions the `centos-art.sh' script is able to perform. Inside `cli_getActions' function, actions are defined combining positional arguments and function calls. +------------------------------------------------------------------+ | [centos@host]$ centos-art action 'path/to/dir' --option='value' | +------------------------------------------------------------------+ | ~/bin/centos-art --> ~/artwork/trunk/Scripts/Bash/centos-art.sh | +---v-----------------------------------------v--------------------+ | centos-art.sh | +---v---------------------------------v---+ . | initFunctions.sh | . . +---------------------------------+ . . | cli_getVariables $@ | . . +---v-------------------------v---+ . . . | cli_getActions | . . . . +---v-----------------v---+ . . . . . | function call 1 | . . . . . . | function call 2 | . . . . . . | function call n | . . . . . . +-----------------+ . . . . . ........................... . . . ................................... . ........................................... Figure 3.1: The `centos-art.sh' initialization environment. 3.34.2.1 The identity matching list ................................... The identity matching list is used by identity rendering functions to define the relation between translation files and identity design templates. 3.34.2.2 Adding new features ............................ To add new features inside `centos-art.sh' script, you need to set positional arguments and function calls inside `cli_getActions' function for the new function or functions required by the new feature you want to add. 3.34.3 Usage ------------ 3.34.3.1 The `centos-art' `search' action ......................................... This feature is not supported yet. `centos-art search 'pattern'' Use this command to find directories and files that match exactly the posix-regular expression set in `pattern' as in `^pattern$'. `centos-art search 'pattern1 pattern2 patternN'' Use this command to search repository entries that match pattern1 _or_ patter2 _or_ patternN as in `'^.*(pattern1|pattern2|patternN).*$''. `centos-art search 'path/to/dir1 path/to/dir2 path/to/dirN'' Use this command to search repository entries that match `path/to/dir1' _or_ `path/to/dir2', _or_ `path/to/dirN' as in `^.*(path/to/dir1|path/to/dir2|path/to/dirN).*$''. 3.34.3.2 The `centos-art' `locale-art' action ............................................. This feature is not supported yet. `centos-art locale-art 'path/to/dir' --edit' `centos-art locale-art 'path/to/dir' --edit='filename'' `centos-art locale-art 'path/to/dir' --list' `centos-art locale-art 'path/to/dir' --list='filename'' 3.34.3.3 The `centos-art' `license' action .......................................... This feature is supported through the following command: `centos-art license' Use this command to see a brief description of `centos-art' command its copyright and its license notes. 3.34.4 See also --------------- 3.35 trunk/Scripts/Bash/Functions ================================= 3.35.1 Goals ------------ * ... 3.35.2 Description ------------------ * ... 3.35.3 Usage ------------ Usage of available functionalities is described in the following menu: 3.35.4 See also --------------- 3.36 trunk/Scripts/Bash/Functions/Help ====================================== 3.36.1 Goals ------------ * ... 3.36.2 Description ------------------ * ... 3.36.3 Usage ------------ * ... 3.36.4 See also --------------- 3.37 trunk/Scripts/Bash/Functions/Html ====================================== 3.37.1 Goals ------------ * ... 3.37.2 Description ------------------ * ... 3.37.3 Usage ------------ * ... 3.37.4 See also --------------- 3.38 trunk/Scripts/Bash/Functions/Locale ======================================== 3.38.1 Goals ------------ * ... 3.38.2 Description ------------------ * ... 3.38.3 Usage ------------ * ... 3.38.4 See also --------------- 3.39 trunk/Scripts/Bash/Functions/Path ====================================== 3.39.1 Goals ------------ This section exists to organize files related to centos-art.sh path functiontionality. The centos-art.sh path functionality standardizes file movements inside CentOS Artwork Repository. This helps to keep repository file system syncronized with documentation file system. 3.39.2 Description ------------------ * ... 3.39.3 Usage ------------ This feature is not supported yet. `centos-art path 'path/to/dir/' --copy-to='path/to/dir'' `centos-art path 'path/to/dir/' --copy-to='path/to/dir/filename'' `centos-art path 'path/to/dir/' --move-to='path/to/dir'' `centos-art path 'path/to/dir/' --move-to='path/to/dir/filename'' `centos-art path 'path/to/dir/' --remove' 3.39.4 See also --------------- 3.40 trunk/Scripts/Bash/Functions/Render ======================================== 3.40.1 Goals ------------ * ... 3.40.2 Description ------------------ * ... 3.40.3 Usage ------------ * ... 3.40.4 See also --------------- 3.41 trunk/Scripts/Bash/Functions/Render/Config =============================================== 3.41.1 Goals ------------ The `trunk/Scripts/Bash/Config' directory exists to oraganize pre-rendering configuration scripts. 3.41.2 Description ------------------ Pre-rendering configuration scripts let you customize the way `centos-art.sh' script renders identity and translation repository entries. Pre-rendering configuration scripts are `render.conf.sh' files with `render_loadConfig' function definition inside. There is one `render.conf.sh' file for each pre-rendering configuration entry. Pre-rendering configuration entries can be based both on identity and translation repository entires. Pre-rendering configuration entries are required for each identity entry, but not for translation entries. 3.41.2.1 The `render.conf.sh' identity model ............................................ Inside CentOS Artwork Repository, we consider identity entries to all directories under `trunk/Identity' directory. Identity entries can be image-based or text-based. When you render image-based identity entries you need to use image-based pre-rendering configuration scripts. Likewise, when you render text-based identity entries you need to use text-based pre-rendering configuration scripts. Inside identity pre-rendering configuration scripts, image-based pre-rendering configuration scripts look like the following: #!/bin/bash function render_loadConfig { # Define rendering actions. ACTIONS[0]='BASE:renderImage' ACTIONS[1]='POST:renderFormats: tif xpm pdf ppm' } Inside identity pre-rendering configuration scripts, text-based pre-rendering configuration scripts look like the following: #!/bin/bash function render_loadConfig { # Define rendering actions. ACTIONS[0]='BASE:renderText' ACTIONS[1]='POST:formatText: --width=70 --uniform-spacing' } When using identity pre-rendering configuration scripts, you can extend both image-based and text-based pre-rendering configuration scripts using image-based and text-based post-rendering actions, respectively. 3.41.2.2 The `render.conf.sh' translation model ............................................... Translation pre-rendering configuration scripts take precedence before default translation rendering action. Translation pre-rendering actions are useful when default translation rendering action do not fit itself to translation entry rendering requirements. 3.41.2.3 The `render.conf.sh' rendering actions ............................................... Inside both image-based and text-based identity pre-rendering configuration scripts, we use the `ACTIONS' array variable to define the way `centos-art.sh' script performs identity rendering. Identity rendering is organized by one `BASE' action, and optional `POST' and `LAST' rendering actions. The `BASE' action specifies what kind of rendering does the `centos-art.sh' script will perform with the files related to the pre-rendering configuration script. The `BASE' action is required. Possible values to `BASE' action are either `renderImage' or `renderText' only. To specify the `BASE' action you need to set the `BASE:' string followed by one of the possible values. For example, if you want to render images, consider the following definition of `BASE' action: ACTIONS[0]='BASE:renderImage' Only one `BASE' action must be specified. If more than one `BASE' action is specified, the last one is used. If no `BASE' action is specified at all, an error is triggered and the `centos-art.sh' script ends its execution. The `POST' action specifies which action to apply for each file rendered (at the rendering time). This action is optional. You can set many different `POST' actions to apply many different actions over the same already rendered file. Possible values to `POST' action are `renderFormats', `renderSyslinux', `renderGrub', etc. To specify the `POST' action, you need to use set the `POST:' followed by the function name of the action you want to perform. The exact form depends on your needs. For example, consider the following example to produce `xpm', `jpg', and `tif' images, based on already rendered `png' image, and also organize the produced files in directories named as their own extensions: ACTIONS[0]='BASE:renderImage' ACTIONS[1]='POST:renderFormats: xpm jpg tif' ACTIONS[2]='POST:groupByFormat: png xpm jpg tif' In the previous example, file organization takes place at the moment of rendering, just after producing the `png' base file and before going to the next file in the list of files to render. If you don't want to organized the produced files in directories named as their own extensions, just remove the `POST:groupByFormat' action line: ACTIONS[0]='BASE:renderImage' ACTIONS[1]='POST:renderFormats: xpm jpg tif' The `LAST' action specifies which actions to apply once the last file in the list of files to process has been rendered. The `LAST' action is optional. Possible values for `LAST' actions may be `groupByFormat', `renderGdmTgz', etc. *Note* *Note trunk Scripts Bash Functions Render::, to know more about possible values for `BASE', `POST' and `LAST' action definitions. To specify the `LAST' action, you need to set the `LAST:' string followed by the function name of the action you want to perform. For example, consider the following example if you want to render all files first and organize them later: ACTIONS[0]='BASE:renderImage' ACTIONS[1]='POST:renderFormats: xpm jpg tif' ACTIONS[2]='LAST:groupByformat: png xpm jpg tif' 3.41.3 Usage ------------ Use the following commands to administer both identity and translation pre-rendering configuration scripts: `centos-art config 'path/to/dir/' --create' Use this command to create `path/to/dir' related pre-rendering configuration script. `centos-art config 'path/to/dir/' --edit' Use this command to edit `path/to/dir' related pre-rendering configuration script. `centos-art config 'path/to/dir/' --read' Use this command to read `path/to/dir' related pre-rendering configuration script. `centos-art config 'path/to/dir/' --remove' Use this command to remove `path/to/dir' related pre-rendering configuration script. In the commands above, `path/to/dir' refers to one renderable directory path under `trunk/Identity' or `trunk/Translations' structures only. 3.41.4 See also --------------- 3.42 trunk/Scripts/Bash/Functions/Render/render_getActionsIdentity.sh ===================================================================== 3.42.1 Goals ------------ * ... 3.42.2 Description ------------------ * ... 3.42.3 Usage ------------ * ... 3.42.4 See also --------------- 3.43 trunk/Scripts/Bash/Functions/Render/render_getActions.sh ============================================================= 3.43.1 Goals ------------ * ... 3.43.2 Description ------------------ * ... 3.43.3 Usage ------------ * ... 3.43.4 See also --------------- 3.44 trunk/Scripts/Bash/Functions/Render/render_getActionsTranslations.sh ========================================================================= 3.44.1 Goals ------------ * ... 3.44.2 Description ------------------ * ... 3.44.3 Usage ------------ * ... 3.44.4 See also --------------- 3.45 trunk/Scripts/Bash/Functions/Shell ======================================= 3.45.1 Goals ------------ * ... 3.45.2 Description ------------------ * ... 3.45.3 Usage ------------ * ... 3.45.4 See also --------------- 3.46 trunk/Scripts/Bash/Functions/Svg ===================================== 3.46.1 Goals ------------ This section exists to organize the "svg" functionality of centos-art.sh script. 3.46.2 Description ------------------ The "svg" functionality of centos-art.sh script helps you to maintain scalable vector graphics (SVG) inside repository. For example, suppose you've been working in a set of (let's say 30) SVG files, and you want to set common metadata to all of them. Doing so file by file is a tedious task, so the centos-art.sh script provides the "svg" functionality to aid you maintain such actions. Most "svg" actions take one opening tag (e.g., `