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#!/bin/bash
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#
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# cli_getPathComponent.sh -- This function evaluates one repository
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# path and output parts/components from it. Generally, the path
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# information is passed to the function's first positional argument
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# and the part/component we want to retrive is passed to the
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# function's second positional argument. If second argument is not
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# passed, then first argument is assumed to be the part/component we
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# want to retrive, and action value (ACTIONVAL) variable is used
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# instead as source path information.
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#
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# Copyright (C) 2009-2011 Alain Reguera Delgado
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License as
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# published by the Free Software Foundation; either version 2 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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# USA.
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#
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# ----------------------------------------------------------------------
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# $Id$
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# ----------------------------------------------------------------------
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function cli_getPathComponent {
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local -a PATTERN
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local LOCATION=''
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local OPTION=''
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# Define location which we retrive information from.
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if [[ "$#" -eq 1 ]];then
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LOCATION="$ACTIONVAL"
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OPTION="$1"
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elif [[ "$#" -eq 2 ]];then
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LOCATION="$1"
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OPTION="$2"
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else
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cli_printMessage "${FUNCNAM}: `gettext "Invalid arguments."`" 'AsErrorLine'
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cli_printMessage "${FUNCDIRNAM}" 'AsToKnowMoreLine'
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fi
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# Define release pattern.
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PATTERN[0]="(([[:digit:]]+)(\.([[:digit:]]+)){,1})"
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# Define architecture pattern. Make it match the architectures the
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# CentOS distribution is able to be installed on.
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PATTERN[1]="(i386|x86_64)"
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# Define theme pattern for trunk, branches, and tags directory
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# structures.
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#
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# trunk:
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# ------
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# Themes are made of `Models' and `Motifs'. `Models' controls the
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# `Motifs' characteristcs and it is not rendereable. On the other
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# hand, `Motifs' controls the theme visual style and do is
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# renderable. Since we only need to know the theme name when we
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# render something, we take the `Motifs' directory structure as
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# reference to find out the theme name we are producing images
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# for.
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#
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# `Motifs' are organized by names, so when we say `a theme name'
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# we are really saying `the artistic motif name of a theme', but
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# for short `theme name' is used instead. `Models' are also
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# organized by names, but we do never use model names to name a
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# thame. We always say the `theme models' or `the models of the
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# theme` to refere the theme component that controls the
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# characteristics of artistic motifs. We never name a thame as its
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# model. We use artistic motifs name for such purpose.
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#
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# Inside artistic motif names, we organize different versions of
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# the same artistic motif by means of numerical worklines.
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# Worklines, inside trunk, have an integer numerical form and
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# begin at `1'. They increment one unit each time a new/fresh
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# visual style ---for the same artistic motif--- is conceived.
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#
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# For example, the Flame theme uses the flame filter of Gimp to
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# produce different fractal patterns randomly. We use the flame
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# filter to produce different visual styles under the same theme
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# since all patterns we produce are based on the same pattern
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# (i.e., the random fractal pattern of Gimp's flame filter). This
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# way, if you no longer want to produce visual styles from flame
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# filter, it is time to create a new artistic motif name for it.
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#
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# This schema is very convenient for designers and packagers,
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# since different designers can create their own worklines and go
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# on with them until CentOS distribution release date is close. At
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# that time, a workline is selected and tagged for packaging.
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# Translators and programmers can continue working indepently, and
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# without affection, in their own directory structures.
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#
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# Example:
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# +------> theme name
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# |-->|
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# trunk/Identity/Images/Themes/Flame/1
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# trunk/Identity/Images/Themes/Flame/2
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# trunk/Identity/Images/Themes/Flame/3
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# |
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# +----> theme version
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#
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# Sometimes we only need to retrive the theme name, but othertimes
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# both the theme name and its work-line is required as well.
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#
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# branches:
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# ---------
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# The branch development line is treated just as trunk development
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# line does, but we rarely use it since it could be confusing to
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# know whether a tag was created from trunk or branches.
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#
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# Conceive an enumeration schema in order to differentiate
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# branches from trunk is not convenient either, it would introduce
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# an intermediate point to the final production of tags we would
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# need to be aware of. Instead of such configuration, we prefer
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# to go straightforward from trunk to tags.
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#
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# Intermediate branches for quality assurance might be good in
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# some situations, but not when we produce themes. We need a
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# simple structure, where we could design, render content (using
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# centos-art.sh), and release for testing (through tags). If
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# something goes wrong in the released tag, it would be fixed in
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# trunk and later released in another tagged relase.
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#
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# Of course, care should be taken to avoid making of trunk
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# development line a chaotic place. Everbody should know exactly
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# what they are doing therein. We need to design protections to
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# isolate possible damages and that way, we could know exactly
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# what and where we need to concentrate in and put our time on.
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#
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# In resume, do not use branches if you don't need to. Use trunk
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# development line instead.
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#
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# tags:
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# -----
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# The tag frozen line is mainly used to perform theme releases.
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#
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# Example:
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# +------> theme name
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# |-->|
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# tags/Identity/Images/Themes/Flame/1.0
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# trunk/Identity/Images/Themes/Flame/1 |--> minor update
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# |----> major udpate
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#
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# Tags have the format X.Z, where X is the first number in the
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# name (e.g., `1') and represents the trunk/branches artistic
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# motif version. The Z represents the second number in the name
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# (e.g., `0') which is the tag version itself.
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#
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# Tag versions start at `0' and increment one unit each time a new
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# tag is created from the same artistic motif version. When a new
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# tag is created for the same artistic motif version, the first
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# number in the tag name remains intact. The first number in the
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# tag name only changes when we create a new tag for a new
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# artistic motif version.
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#
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# Consider the following relations:
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#
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# trunk/Identity/Images/Themes/Flame/1
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# tags/Identity/Images/Themes/Flame/1.0
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# tags/Identity/Images/Themes/Flame/1.1
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# tags/Identity/Images/Themes/Flame/1.2
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#
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# trunk/Identity/Images/Themes/Flame/2
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# tags/Identity/Images/Themes/Flame/2.0
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# tags/Identity/Images/Themes/Flame/2.1
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# tags/Identity/Images/Themes/Flame/2.2
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#
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# trunk/Identity/Images/Themes/TreeFlower/1
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# ...
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# and so on.
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#
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# Tag versions are created to release fixes and improvements, Tags
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# are immutable (i.e., once tags are created, they shouldn't be
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# modified.).
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PATTERN[2]="^.+/Identity/Images/Themes/(([A-Za-z0-9]+)/(${PATTERN[0]}))/.+$"
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# Identify which part of the release we want to output.
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case "$OPTION" in
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'--release' )
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echo "$LOCATION" | egrep "${PATTERN[0]}" | sed -r "s!.*/${PATTERN[0]}/.*!\1!"
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;;
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'--release-major' )
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echo "$LOCATION" | egrep "${PATTERN[0]}" | sed -r "s!.*/${PATTERN[0]}/.*!\2!"
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;;
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'--release-minor' )
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echo "$LOCATION" | egrep "${PATTERN[0]}" | sed -r "s!.*/${PATTERN[0]}/.*!\4!"
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;;
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'--release-pattern' )
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echo "${PATTERN[0]}"
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;;
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'--architecture' )
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echo "$LOCATION" | egrep "${PATTERN[1]}" | sed -r "s!${PATTERN[1]}!\1!"
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;;
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'--architecture-pattern' )
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echo "${PATTERN[1]}"
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;;
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'--theme' )
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echo "$LOCATION" | egrep "${PATTERN[2]}" | sed -r "s!${PATTERN[2]}!\1!"
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;;
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'--theme-name' )
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echo "$LOCATION" | egrep "${PATTERN[2]}" | sed -r "s!${PATTERN[2]}!\2!"
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;;
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'--theme-release' )
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echo "$LOCATION" | egrep "${PATTERN[2]}" | sed -r "s!${PATTERN[2]}!\3!"
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;;
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'--theme-pattern' )
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echo "${PATTERN[2]}"
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;;
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esac
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}
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