Blame Scripts/Functions/Render/render_doThemeActions.sh

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#!/bin/bash
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#
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# render_doThemeActions.sh -- This function performs theme-specific
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# rendition.
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#
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# Copyright (C) 2009, 2010, 2011 The CentOS Project
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or (at
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# your option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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# General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#
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# ----------------------------------------------------------------------
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# $Id$
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# ----------------------------------------------------------------------
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function render_doThemeActions {
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    local -a DIRS
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    local DIR=''
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    local COUNT=0
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    local NEXT_DIR=''
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    # Define patterns to know what organization to create inside
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    # artistic motifs. Use the design model specified by
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    # FLAG_THEME_MODEL as reference.  When rendering, this condition
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    # let the artistic motif to be produced using the same
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    # organization of its design model. The intersting thing of this
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    # configuration is that you can have more than one design models
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    # and each one can has its own unique organization.
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    local PATTERN=$(cli_getFilesList \
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        $(cli_getRepoTLDir)/Identity/Models/Themes/${FLAG_THEME_MODEL}/ \
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        --type="d" | egrep -v '\.svn' | sed -r '/^[[:space:]]*$/d' | sed -r \
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        "s!^.*/${FLAG_THEME_MODEL}/!!" | tr "\n" '|' \
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        | sed -e 's!^|!!' -e 's!|$!!')
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    # Define list of renderable directory structures inside the
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    # artistic motif. As reference, to build this list, use the theme
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    # design model directory structure. Later, reverse the list and
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    # filter it using the action value as reference to control what
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    # renderable directory structure to produce.
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    local RENDERABLE_DIRS=$(\
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        cli_getFilesList $(cli_getRepoTLDir)/Identity/Images/Themes \
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        --pattern=".+/($PATTERN)$" --type="d" | sort -r \
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        | grep "$ACTIONVAL")
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    # Rebuild the list of renderable directory structures using an
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    # array variable. This let us to predict what directory is one
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    # step forward or backward from the current directory structure.
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    for DIR in $RENDERABLE_DIRS;do
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        DIRS[((++${#DIRS[*]}))]=${DIR}
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    done
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    # Redefine counter using the greater value to perform an inverted
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    # interpretation of the values and so, to process them using the
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    # same order.
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    if [[ ${#DIRS[*]} -gt 0 ]];then
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        COUNT=${#DIRS[*]}
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    fi
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    until [[ $COUNT -eq 0 ]];do
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        # Decrement counter to match the correct count value.
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        COUNT=$(($COUNT - 1))
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        # Redefine action value to refer theme specific renderable
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        # directory.
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        ACTIONVAL=${DIRS[$COUNT]}
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        # Define what is the next directory in the list, so we could
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        # verify whether to render or not the current theme specific
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        # renderable directory.
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        if [[ $COUNT -gt 0 ]];then
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            NEXT_DIR=$(dirname ${DIRS[(($COUNT - 1))]})
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        else
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            NEXT_DIR=''
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        fi
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        # Verify whether to render or not the current theme renderable
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        # directory. This verificatin is required in order to avoid
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        # unncessary rendition loops. For example, don't render
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        # `path/to/dir/A' when `path/to/dir/A/B' does exist, that
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        # configuration would produce `/path/to/dir/A/B twice.
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        if [[ $ACTIONVAL =~ '[[:digit:]]$' ]] \
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            || [[ $ACTIONVAL == $NEXT_DIR ]];then
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            continue
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        fi
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        # Execute direct rendition on theme specific renderable
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        # directory as specified by action value.
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        render_doBaseActions
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    done
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}