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#!/bin/bash
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#
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# render_getIdentityTemplateDir.sh -- This function re-defines absolute
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# path to artwork's related design templates directory.
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#
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# Copyright (C) 2009, 2010 Alain Reguera Delgado
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License as
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# published by the Free Software Foundation; either version 2 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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# USA.
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#
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# ----------------------------------------------------------------------
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# $Id$
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# ----------------------------------------------------------------------
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function render_getIdentityTemplateDir {
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SVG=$ACTIONVAL
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# Be sure design models are always pointing to trunk. This is
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# useful to let centos-art.sh script do render under branches
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# directory structure.
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SVG=$(echo "$SVG" | sed "s!/branches/!/trunk/!")
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# By default design templates are stored directly under theme
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# model directory structure. The Tpl/ directory is no longer used,
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# except some specific cases that, for organization sake, it is
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# convenient to use them.
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if [[ -d $SVG/Tpl ]];then
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SVG=$SVG/Tpl
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fi
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# If you are rendering theme motifs, design templates are not
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# stored inside Tpl directory. Instead, we use one common theme
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# model structure for all artistic motifs. Inside the common theme
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# model structure, there are several design models that user can
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# alternate among, using the THEMEMODEL variable available on
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# pre-rendering configuration scripts.
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SVG=$(echo "$SVG" | sed "s!Motifs/$(cli_getThemeName)!Models/$THEMEMODEL!")
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}
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