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<html>
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The CentOS Artwork Repository exists to organize and automate The
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CentOS Project corporate visual identity (, to
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start on).
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Copyright C 2009, 2010 Alain Reguera Delgado. All rights
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reserved.
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.2 or
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any later version published by the Free Software Foundation; with no
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Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A
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copy of the license is included in the section entitled GNU Free
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Documentation License.
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-->
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Written by: Lionel Cons <Lionel.Cons@cern.ch> (original author)
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Karl Berry <karl@freefriends.org>
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Olaf Bachmann <obachman@mathematik.uni-kl.de>
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and many others.
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Maintained by: Many creative people <dev@texi2html.cvshome.org>
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Send bugs and suggestions to <users@texi2html.cvshome.org>
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-->
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<head>
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<title>CentOS Artwork Repository: 3.32 trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds</title>
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<meta name="description" content="CentOS Artwork Repository: 3.32 trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds">
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<style type="text/css">
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@import "/home/centos/artwork/trunk/Identity/Models/Css/Texi2html/common.css";
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</head>
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<body lang="en" bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#800080" alink="#FF0000">
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[ < ]
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[ > ]
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[ << ]
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[ Up ]
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[ >> ]
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[Top]
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[Contents]
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[Index]
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[ ? ]
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3.32 trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds
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3.32.1 Goals
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This section exists to orgnize TreeFlower's backgrounds.
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3.32.2 Description
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3.32.2.1 Desktop background
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Once you have defined the vectorial artistic motif design, use the
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centos-art.sh script (as described in usage section below)
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to produce the png version of it. With the png version of your
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vectorial design do the following:
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Open the png version with GIMP.
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Save the png version as gimp's project inside
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<tt>`trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds/Xcf'</tt>
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directory, using the same name of your vectorial design but with the
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<samp>`.xcf'</samp> extension.
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Now use GIMP to improve your design. Here you may add one layer for
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pattern, another for colors, and so on until you find yourself
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confortable with your artwork. For example, the following layer
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distribution (from bottom to top) was used to build revision 285 of
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file <tt>`1360x768.xcf'</tt> using TreeFlower's artistic motif at revision
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241.
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Layer 1: Background
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The first thing we did with GIMP was to create a layer named
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<samp>`Background'</samp> to store the artistic motif (File > Open as layer).
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This layer is the lowest layer in the image. Later, we started to
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create layers one upon another to change the artistic motif visual
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style.
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Layer 2: Shadow#1
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This layer is above <samp>`Background'</samp> and contains a linear gradient
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from left (000000) to right (transparent) covering the whole image.
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This layer masks the artistic motif to avoid the effect of linear
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gradient. This layer is 100% of opacity.
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Layer 3: Shadow#2
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This layer is above <samp>`Shadow#1'</samp> and contains a linear gradient
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from left (000000) to right (transparent) covering just the 70% of the
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whole image aproximatly. This layer doesn't mask the artistic motif
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which make the left part of it fall into the dark of linear gradient.
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This layer is 100% of opacity.
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Layer 4: Pattern (Paper)
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This layer is above <samp>`Shadow#2'</samp> an contains the paper pattern
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shipped with GIMP 2.2. This layer doesn't mask the artistic motif so
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the pattern is applied over the whole image. This layer is set to 15%
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of opacity.
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Layer 5: Pattern (Stripes)
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This layer is above <samp>`Pattern (Paper)'</samp> and contains the stripes
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used over the artistic motif. This layer do masks the artistic motif
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so the stripes are only applied to it. This layer is set to 10% of
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opacity.
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Layer 6: Shadow#3
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This layer is above <samp>`Pattern (Stripes)'</samp> and contains a linear
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gradient from right (6600ff) to left (transparent). This layer masks
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the artistic motif so the linear gradient doesn't affect it. This
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layer is set to 15% of opacity.
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Layer 7: Shadow#4
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This layer is above <samp>`Shadow#3'</samp> and contains a
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linear gradient from left (000000) to right (transparent). This layer
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do masks the artistic motif so the linear gradient doesn't affect it.
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This layer is set to 10% of opacity.
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Layer 8: Color#1
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This layer is above <samp>`Shadow#4'</samp> and is filled with orange (ffae00)
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color over the whole image. This layer is set to 10% of opacity.
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Layer 9: Color#2
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This layer is above <samp>`Color#1'</samp> and is filled with
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blue (010a88) color over the whole image. This layer is set to 10% of
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opacity.
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Note There is no definite combination. To get the appropriate
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visual design is a matter of constant testing and personal taste.
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Finally, use the GIMP's <samp>`Save as copy ...'</samp> option to export the
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final design. To export the final design use the same name of your
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vectorial design plus <samp>`-final.png'</samp> extension.
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You can repeat these steps to create images for other screen
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resolutions.
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3.32.2.2 Anaconda Prompt (syslinux) background
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When building syslinux backgrounds it is needed to take into account
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that the final image is reduced to 16 colors. In desktop background
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there is no color limitation but syslinux does have. The goal of this
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section is achieving a final syslinux background as close as possible
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to desktop backgrounds using 16 colors only.
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Another point to consider is the forground and background definition
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used by syslinux. The syslinux documentation says that the color set
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in position 0 is the background and color set in position 7 is the
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forground. The final palette of color used by our background will
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match that specification. For great contrast we'll use black as
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background and white as forground. At this poing we have black
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(000000) and white (ffffff) colors in our syslinux palette, which left
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us with 14 colors to play with.
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Let's begin with <tt>`Xcf/640x300.xcf'</tt> layer distribution from bottom
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to top:
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Layer 1: Background
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This layer is the lowest layer in the image composition and contains
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the artistic motif image rendered for the same resolution (i.e.,
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<tt>`Img/Png/640x300.png'</tt>). This layer is set to 100% of opacity.
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Layer 2: Pattern (Paper)
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This layer is placed above <samp>`Background'</samp> layer and contains the
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paper pattern shipped with GIMP 2.2. This layer doesn't mask the
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artistic motif. This layer is set to 30% of opacity.
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Layer 3: Pattern (Stripes)
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This layer is placed above <samp>`Pattern (Paper)'</samp> layer and contains
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the stripes pattern shipped with GIMP 2.2. This layer does mask the
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artistic motif in order to apply the stripes over it only. The
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background is not affected by the stripes pattern just the artistic
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motif. This layer is set to 20% of opacity.
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Layer 4: Shadow#1
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This layer is placed above <samp>`Pattern (Stripes)'</samp> layer and fills
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the entire layer area with violet (6600ff) color. This layer do mask
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the artistic motif in order to applied the violet color to the
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background area outside the artistic motif only. This layer is set to
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15% of opacity.
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Layer 5: Color#1
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This layer is above <samp>`Shadow#1'</samp> and is filled with orange (ffae00)
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color to cover the whole image. This layer is set to 10% of opacity.
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Layer 6: Color#2
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This layer is above <samp>`Color#1'</samp> and is filled with blue (010a88)
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color to cover the whole image. This layer is set to 10% of opacity.
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Layer 7: Shadow#2
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This layer is above <samp>`Color#1'</samp> and contains a linear gradient from
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left (000000) to right (transparent) covering 70% of the image
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approximately.
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At this point we have the composition and should look like the desktop
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backgrounds. Compared with desktop backgrounds there are some
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differences in opacity. This is because in our testings the final
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color information found with this composition produces an acceptable
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16 color image. Of course this is something we haven't seen yet.
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To define the color information of our current coposition, save the
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syslinux GIMP's background composition we've done using GIMP's
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<samp>`File > Save as Copy ...'</samp> option in the following location:
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trunk/Identity/Themes/Motifs/TreeFlower/Backgrounds/Img/Png/640x300-final.png
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Now, create the final png version of syslinux backgrounds using the
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following command:
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centos-art render --entry=trunk/Identity/Themes/Motifs/TreeFlower/Distro/Anaconda/Prompt
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This command will create syslinux-splash final images for all major
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releases of CentOS distribution the repository has been configured to.
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The important files here are <tt>`syslinux-splash.png'</tt>, other
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files may contain the wrong information because we haven't defined yet
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the correct color information to use.
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Open one <tt>`syslinux-splash.png'</tt> file with GIMP and use the
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<samp>`Image > Mode > Indexed'</samp> to reduce image colors up to 16 colors,
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using GIMP's <samp>`Generate optimum palette'</samp> feature. If the image
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looks aceptable after reducing colors, use GIMP's <samp>`Palettes'</samp> menu
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(Ctrl+P) to import a new palette from file and name it
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<samp>`CentOS-TreeFlower-Syslinux'</samp>. Once you've saved the palette, the
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color information is stored at:
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~/.gimp-2.2/palettes/CentOS-TreeFlower-Syslinux.gpl
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You need to edit <tt>`CentOS-TreeFlower-Syslinux.gpl'</tt> file in order
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to set the appropriate order of colors. Remember black (000000) in
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position 0, and white (ffffff) in position 7. Other positions are
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irrelevant. When editing this file you may find that color reduction
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did not set black and white colors to their respective values exactly.
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Change that manually. For example, consider the following palette:
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GIMP Palette
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Name: CentOS-TreeFlower-Syslinux
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Columns: 16
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#
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0 0 0 Background (black)
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23 20 35 Untitled
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34 25 48 Untitled
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37 35 60 Untitled
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47 36 68 Untitled
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37 54 86 Untitled
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60 48 90 Untitled
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255 255 255 Foreground (white)
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66 54 99 Untitled
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74 61 98 Untitled
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49 78 126 Untitled
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43 87 151 Untitled
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92 89 95 Untitled
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54 104 183 Untitled
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158 153 156 Untitled
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201 196 195 Untitled
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Update the <samp>`Palettes'</samp> menu to get the new color positions from
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the file you just edited and open the palette with double click.
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Update the <tt>`syslinux.gpl'</tt> file copying the following file:
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~/.gimp-2.2/palettes/CentOS-TreeFlower-Syslinux.gpl
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to
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trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.gpl
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With the <samp>`CentOS-TreeFlower-Syslinux'</samp> palette opened in the
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<samp>`Palette Editor'</samp>, open (Ctrl+O) the following file:
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trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.ppm
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and replace its color information with that one in
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<samp>`CentOS-TreeFlower-Syslinux'</samp> palette. When you are replacing
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color information inside <tt>`syslilnux.ppm'</tt>, remember to keep the
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order of colors just as they are in the
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<samp>`CentOS-TreeFlower-Palette'</samp> palette.
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The <tt>`syslinux.ppm'</tt> file is 16 pixels width and 1 pixel height, so
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you probably need to zoom it a bit to set the color information in
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their place when using the pen tool with the brush <samp>`Circle (01)
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(1 x 1)'</samp>.
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Once you've updated the <samp>`syslinux.ppm'</samp> file, it is time to update
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the following file:
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trunk/Identity/Themes/Motifs/TreeFlower/Colors/syslinux.hex
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The <tt>`syslinux.hex'</tt> file contains the color information in
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hexadecimal notation. The color information in hexadecimal notation
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is required by ppmtolss16 command. The ppmtolss16
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command produces the final LSS16 image format that is used by syslinux
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program inside CentOS distribution.
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The color information inside <tt>`syslinux.hex'</tt> must match the one in
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<tt>`syslinux.ppm'</tt> and <tt>`syslinux.gpl'</tt>. For example, based on
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<tt>`CentOS-TreeFlower-Syslinux'</tt> palette of colors above, consider
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the following <tt>`syslinux.hex'</tt> file:
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#000000=0
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#171423=1
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#221930=2
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#25233c=3
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#2f2444=4
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#253656=5
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#3c305a=6
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#ffffff=7
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#423663=8
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#4a3d62=9
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#314e7e=10
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#2b5797=11
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#5c595f=12
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#3668b7=13
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#9e999c=14
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#c9c4c3=15
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3.32.2.3 Grub background
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3.32.3 Usage
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...
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3.32.4 See also
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[ < ]
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[ > ]
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[ << ]
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[ Up ]
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[ >> ]
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<font size="-1">
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This document was generated on December, 2 2010 using texi2html 1.76.
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</font>
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</body>
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</html>
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