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@subheading Goals
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This section describes the @emph{Flame} artistic motif. This section
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may be useful for anyone interested in reproducing the @emph{Flame}
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artistic motif, or in creating new artistic motifs for The CentOS
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Project corporate visual identity.
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@subheading Description
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The @emph{Flame} artistic motif was built using the flame filter of
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Gimp 2.2 in CentOS 5.5.
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The flame filter of Gimp can produce stunning, randomly generated
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fractal patterns. The flame filter of Gimp gives us a great oportunity
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to reduce the time used to produce new artistic motifs, because of its
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``randomly generated'' nature. Once the artistic motif be created, it
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is propagated through all visual manifestations of CentOS Project
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corporate visual identity using the @file{centos-art.sh} script
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(@pxref{Directories trunk Scripts}) inside the CentOS Artwork
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Repository.
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To set the time intervals between each new visual style production, we
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could reuse the CentOS distribution major release schema. I.e., we
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could produce a new visual style, every two years, based on a new
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``randomly generated'' flame pattern, and publish the whole corporate
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visual identity (i.e., distribution stuff, promotion stuff, websites
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stuff, etc.) with the new major release of CentOS distribution all
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together at once.
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Producing a new visual style is not one day's task. Once we have
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defined the artistic motif, we need to propagate it through all visual
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manifestations of The CentOS Project corporate visual identity. When
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we say that we could produce one new visual style every two years we
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really mean: to work two years long in order to propagate a new visual
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style to all visual manifestations of The CentOS Project corporate
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visual identity.
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Obviously, in order to propagate one visual style to all different
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visual manifestations of The CentOS Project corporate visual identity,
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we need first to know which the visual manifestations are. To define
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which visual manifestations are inside The CentOS Project corporate
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visual identity is one of the goals the CentOS Artwork Repository and
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this documentation manual are both aimed to satisfy.
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Once we define which the visual manifestation are, it is possible to
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define how to produce them, and this way, organize the automation
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process. Such automation process is one of the goals of
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@file{centos-art.sh} script.
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With the combination of both CentOS Artwork Repository and
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@file{centos-art.sh} scripts we define work lines where translators,
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programmers, and graphic designers work together to distribute and
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reduce the amount of time employed to produce The CentOS Project
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monolithic corporate identity.
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From a monolithic corporate visual identity point of view, notice that
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we are producing a new visual style for the same theme (i.e.,
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@emph{Flame}). It would be another flame design but still a flame
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design. This idea is very important to be aware of, because we are
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somehow ``refreshing'' the theme, not changing it at all.
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This way, as we are ``refreshing'' the theme, we still keep oursleves
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inside the monolithic conception we are trying to be attached to
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(i.e., one unique name, and one unique visual style for all visual
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manifestations).
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Producing artistic motifs is a creative process that may consume long
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time, specially for people without experienced knowledge on graphic
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design land. Using ``randomly generated'' conception to produce
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artistic motifs could be, practically, a way for anyone to follow in
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order to produce maintainable artistic motifs in few steps.
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Due to the ``randomly generated'' nature of Flame filter, we find that
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@emph{Flame} pattern is not always the same when we use @emph{Flame}
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filter interface.
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Using the same pattern design for each visual manifestation is
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essential in order to maintain the visual connection among all visual
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manifestations inside the same theme. Occasionally, we may introduce
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pattern variations in opacity, size, or even position but never change
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the pattern design itself, nor the color information used by images
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considered part of the same theme.
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@quotation
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@strong{Important}
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When we design background images, which are considered part of the
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same theme, it is essential to use the same design pattern always.
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This is what makes theme images to be visually connected among
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themeselves, and so, the reason we use to define the word ``theme''
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as: a set of images visually connected among themeselves.
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@end quotation
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In order for us to reproduce the same flame pattern always,
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@emph{Flame} filter interface provides the @samp{Save} and @samp{Open}
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options. The @samp{Save} option brings up a file save dialog that
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allows you to save the current Flame settings for the plug-in, so that
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you can recreate them later. The @samp{Open} option brings up a file
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selector that allows you to open a previously saved Flame settings
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file.
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The Flame settings we used in our example are saved in the file named
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@file{800x600.xcf-flame.def}, inside the @file{Backgrounds/Xcf}
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directory structure.
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@ifhtml
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@subheading Screenshots
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@image{trunk/Identity/Themes/Motifs/Flame/1/Concept/motif-thumb-250,,,,jpg}
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@image{trunk/Identity/Themes/Motifs/Flame/2/Concept/motif-thumb-250,,,,jpg}
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@image{trunk/Identity/Themes/Motifs/Flame/3/Concept/motif-thumb-250,,,,jpg}
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@end ifhtml
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@subheading See also
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@itemize
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@item @xref{Directories trunk Identity Themes Motifs}.
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@item @xref{Directories trunk Identity Themes}.
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@item @xref{Directories trunk Identity}.
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@item @xref{Directories trunk}.
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@end itemize
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